HighMag the level 9 Higher Archmage by grevandy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp9 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic35 (base 32)
Willpower28 (base 14)
Cunning12 (base 11)

Resources

Life213/213
Mana246/246
Healing Factor1.0245901639344
Regeneration2.3053278688525

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite6
Infravision1

Offense: Mainhand

Damage16
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance8%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+4%
Lightning+10%
Light+3%
All0%

Offense: Damage Penetration

Blight+10%

Defense: Base

Armour (hardiness)8 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save10
Spell Save28
Mental Save22

Defense: Resistances

Lightning+ 13%( 70%)
Acid+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance20%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
3/5
2/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5

Effects

talent

Quests

done
done
active
done

Equipment

Tool
On fingers
Around neck
In main hand
On hands
Light source
On head
Main armor

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By HighMag the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:55
see stats

Log

HighMag picks up (k.): ametrine.
HighMag picks up (k.):
ametrine.
HighMag picks up (l.):
citrine.
HighMag picks up (g.):
agate.
You pickup 0.95 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


HighMag casts
Teleport: Angolwen.

Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 5.25 gold from the transmogrification of
extending iron torque of psionic shield [power 23] (25 cooldown).
You gain 1.16 gold from the transmogrification of
quiver of elm arrows of erosion (21/21, 13.5-18.9 power, 5 apr).
You gain 1.20 gold from the transmogrification of
cleansing iron mail armour (2 def, 4 armour).
You gain 1.29 gold from the transmogrification of
spellwoven linen robe of darkness (+16%) (0 def, 0 armour).
You gain 1.22 gold from the transmogrification of
spellwoven linen robe of blight (+10%) (0 def, 0 armour).
You gain 15.00 gold from the transmogrification of
River's Fury (23-32.2 power, 8 apr).
There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


Saving done.


Resting starts...

Rested for 48 turns.


HighMag deactivates
Shielding.