LichtInsDunkel the level 18 Drem Sun Paladin by Cairath23

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceDrem
ClassSun Paladin
Level / Exp18 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength55 (base 38)
Dexterity13 (base 10)
Constitution23 (base 17)
Magic47 (base 38)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life702/702
Positive31/31
Stamina168/196
Healing Factor1.2199022211822
Regeneration10.674144435344

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7

Offense: Mainhand

Damage85
Accuracy39
Crit Chance11%
APR21
Speed1.00

Offense: Spell

Spellpower33
Crit Chance13%
Speed1

Offense: Mind

Mindpower23
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+6%
Fire+12%
Nature+3%
Physical+12%
Mind+3%
All0%

Defense: Base

Armour (hardiness)29.551211628464 (73.607947236566%)
Defense29
Ranged Defense29
Fatigue32
Physical Save32
Spell Save26
Mental Save26

Defense: Resistances

Acid+ 6%( 70%)
Blight+ 6%( 70%)
Arcane+ 10%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)
Darkness+ 3%( 70%)
Light+ 21%( 70%)
Temporal+ 9%( 70%)
Physical+ 8%( 70%)
Mind+ 6%( 70%)
Fire+ 15%( 70%)
Nature+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance22%
Silence Resistance21%
Confusion Resistance20%
Stun Resistance20%
Pinning Resistance20%
Poison Resistance10%
Knockback Resistance83%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Crusader1.30
4/5
2/5
1/5
0/5
Celestial / Combat1.30
1/5
1/5
1/5
2/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
2/5
2/5
0/5
Technique / Two-handed assault1.00
3/5
1/5
1/5
0/5

Generic Talents

Race / Drem1.00
1/5
1/5
1/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
2/5
3/5
1/5
3/5
Technique / Combat training1.00
0/5
3/5
0/5
4/5
2/5
0/5

Effects

talent
talent
talent
talent

Quests

done
active
done
done
done
active
active
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By LichtInsDunkel the Drem Sun Paladin level 8
19th Profit 122nd year of Ascendancy at 18:39
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By LichtInsDunkel the Drem Sun Paladin level 10
41st Profit 122nd year of Ascendancy at 15:43
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By LichtInsDunkel the Drem Sun Paladin level 17
25th Loss 122nd year of Ascendancy at 11:51
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By LichtInsDunkel the Drem Sun Paladin level 7
21st Voratun 122nd year of Ascendancy at 19:57
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By LichtInsDunkel the Drem Sun Paladin level 8
33rd Profit 122nd year of Ascendancy at 19:51
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By LichtInsDunkel the Drem Sun Paladin level 17
24th Loss 122nd year of Ascendancy at 23:54
see stats

Log


LichtInsDunkel wears (replacing
hardened leather belt 'Forestwing'): Chalorab the Smolderblur.

You gain 0.80 gold from the transmogrification of
quiver of yew arrows of accuracy (18/18, 138% power, 10 apr).
You gain 0.50 gold from the transmogrification of
steel shield (0 def, 4 armour, 111% power, 40 block).
You gain 1.72 gold from the transmogrification of
impenetrable steel plate armour of acid resistance (0 def, 16 armour).
You gain 0.60 gold from the transmogrification of
cured leather armour (6 def, 4 armour).
You gain 2.19 gold from the transmogrification of
iron helm of the depths (0 def, 3 armour).
You gain 5.56 gold from the transmogrification of
restful dwarven-steel gauntlets (0 def, 2 armour).
You gain 5.17 gold from the transmogrification of
warbringer's steel waraxe of erosion (108% power, 3 apr).
You gain 1.20 gold from the transmogrification of
acidic steel waraxe of massacre (118% power, 3 apr).
You gain 6.22 gold from the transmogrification of
shimmering yew starstaff of greater warding (120% power, 4 apr, physical element).
You gain 9.90 gold from the transmogrification of
greater yew vilestaff of wizardry (120% power, 4 apr, fire element).
You gain 2.09 gold from the transmogrification of
earthen ash magestaff (111% power, 3 apr, fire element).
You gain 2.21 gold from the transmogrification of
cruel elm vilestaff (100% power, 2 apr, acid element).
You gain 12.32 gold from the transmogrification of
ash starstaff 'Kindlewrither' (111% power, 3 apr, temporal element).
You gain 2.39 gold from the transmogrification of
thought-forged steel mace of massacre (124% power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel mace (108% power, 3 apr).
You gain 15.00 gold from the transmogrification of
Dedication (138% power, 6 apr).
You gain 1.40 gold from the transmogrification of
flaming steel longsword of massacre (127% power, 3 apr).
You gain 5.60 gold from the transmogrification of
elemental steel greatsword of vileness (123% power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (126% power, 2 apr).
You gain 1.50 gold from the transmogrification of
dwarven-steel battleaxe of amnesia (140% power, 2 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.