



Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.5.4Donators/Buyers bonus! Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Construct |
Class | Golem |
Level / Exp | 6 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded 2 / 0 |
Primary Stats
Strength | 20 (base 17) |
Dexterity | 16 (base 15) |
Constitution | 16 (base 15) |
Magic | 13 (base 12) |
Willpower | 11 (base 10) |
Cunning | 11 (base 10) |
Resources
Life | 202/202 |
Mana | 125/125 |
Stamina | 118/118 |
Healing Factor | 1.2407861466554 |
Regeneration | 0.31019653666386 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Barehand
Damage | 13 |
Accuracy | 50 |
Crit Chance | 1% |
APR | 0 |
Speed | 1.00 |
Offense: Spell
Spellpower | 13 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 12 |
Crit Chance | 1% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 10.497011280365 (66.952380952381%) |
Defense | 4 |
Ranged Defense | 4 |
Fatigue | 12 |
Physical Save | 13 |
Spell Save | 9 |
Mental Save | 8 |
Defense: Resistances
Physical | + 6%(100%) |
All | + 4%(100%) |
Temporal | + 8%(100%) |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
Main armor | ![]() spiked iron mail armour (2 def, 4 armour) Requires: - Strength 14 - Talent Heavy Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% Damage when hit (Melee): 10 physical Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con A suit of armour made of mail. |
Inventory
Achievements
Log
Saving done.
Talent Imbue Item is ready to use.
Sold: balanced iron waraxe of vileness (12.5-17.5 power, 2 apr) for 4.24 gold.
Sold: elm wand of trap destruction [power 18] (15 cooldown) for 0.05 gold.
Sold: iron gauntlets of strength (+2) (0 def, 1 armour) for 1.70 gold.
Sold: balanced iron longsword (10.5-14.7 power, 2 apr) for 2.40 gold.
Sold: mighty rough leather sling for 1.50 gold.
Sold: acidic iron battleaxe (16-24 power, 1 apr) for 1.00 gold.
Sold: iron greatsword of phasing (16.5-26.4 power, 8 apr) for 1.75 gold.
Sold: elm vilestaff (10-12 power, 2 apr, fire element) for 0.25 gold.
Sold: linen robe (0 def, 0 armour) for 0.03 gold.
Sold: wild infusion of the titan (resist 14%; cure magical) for 1.50 gold.
Sold: wild infusion (resist 16%; cure mental) for 1.00 gold.
Sold: brass lantern for 0.03 gold.
You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Golia casts Interact with the Golem.
Golia casts Imbue Item.
Golia casts Imbue Item.
Golia deactivates Flame Infusion.
Golia activates Flame Infusion.
Character control switched to golem (servant of Golia).
Golia deactivates Flame Infusion.