








Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
Addons | SkooBot 1.5.10Basic bot designed to automate some of the tedium of starting a new character. This bot will rest, explore, and use a very basic algorithm for engaging in combat. You will need to configure the bot's talent usage from within the game (Shift + F2 -> Option a)
This will probably not even get close to beating the game for you, and will frequently run into situations that it will not be able to act in. Changes in 0.0.12
Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.5.0Donators/Buyers bonus! Possessor Bonus Class 1.5.4Donators/Buyers bonus! Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Use Classes in All Campaigns 1.5.10As recently seen with the cults expansion, new classes are sometimes missing from addon campaigns due to load order. This addon solves that problem. It allows usage of all main campaign classes in all addon campaigns. Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Infinite |
Mode | Nightmare Exploration |
Sex | Male |
Race | Kruk Yeti |
Class | Archmage |
Level / Exp | 24 / 63% |
Size | medium |
Lifes / Deaths | Killed by skeleton warrior at level 2 on the 75th Pyre 122nd year of Ascendancy at 10:35 / 131Killed by Cultist at level 5 on the 79th Pyre 122nd year of Ascendancy at 21:41 Killed by Shasshhiy'Kaish at level 5 on the 1st Mirth 122nd year of Ascendancy at 23:27 Killed by lava floor at level 5 on the 1st Mirth 122nd year of Ascendancy at 23:45 Killed by Shasshhiy'Kaish at level 5 on the 2nd Mirth 122nd year of Ascendancy at 04:55 Killed by Shasshhiy'Kaish at level 5 on the 2nd Mirth 122nd year of Ascendancy at 05:06 Killed by Shasshhiy'Kaish at level 5 on the 2nd Mirth 122nd year of Ascendancy at 05:14 Killed by Shasshhiy'Kaish at level 5 on the 2nd Mirth 122nd year of Ascendancy at 05:21 Killed by Shasshhiy'Kaish at level 5 on the 2nd Mirth 122nd year of Ascendancy at 05:32 Killed by Shasshhiy'Kaish at level 5 on the 2nd Mirth 122nd year of Ascendancy at 05:39 Killed by Shasshhiy'Kaish at level 5 on the 2nd Mirth 122nd year of Ascendancy at 05:46 Killed by Shasshhiy'Kaish at level 5 on the 2nd Mirth 122nd year of Ascendancy at 05:56 Killed by Shasshhiy'Kaish at level 5 on the 2nd Mirth 122nd year of Ascendancy at 06:03 Killed by Madar at level 5 on the 2nd Mirth 122nd year of Ascendancy at 06:11 Killed by Shasshhiy'Kaish at level 5 on the 2nd Mirth 122nd year of Ascendancy at 06:20 Killed by Shasshhiy'Kaish at level 5 on the 2nd Mirth 122nd year of Ascendancy at 06:27 Killed by Madar at level 5 on the 2nd Mirth 122nd year of Ascendancy at 06:43 Killed by Xanymira the minotaur at level 8 on the 5th Mirth 122nd year of Ascendancy at 14:54 Killed by Xanymira the minotaur at level 8 on the 5th Mirth 122nd year of Ascendancy at 15:11 Killed by Xanymira the minotaur at level 8 on the 5th Mirth 122nd year of Ascendancy at 15:17 Killed by Yvewyn the storm drake hatchling at level 9 on the 7th Mirth 122nd year of Ascendancy at 22:33 Killed by Allodca the Invoker at level 9 on the 8th Mirth 122nd year of Ascendancy at 13:19 Killed by Keisni the Bringer of Doom at level 9 on the 8th Mirth 122nd year of Ascendancy at 14:35 Killed by Keisni the Bringer of Doom at level 9 on the 8th Mirth 122nd year of Ascendancy at 14:53 Killed by Keisni the Bringer of Doom at level 9 on the 8th Mirth 122nd year of Ascendancy at 15:20 Killed by Vorilaith the storm drake hatchling at level 9 on the 9th Mirth 122nd year of Ascendancy at 14:28 Killed by Vorilaith the storm drake hatchling at level 9 on the 9th Mirth 122nd year of Ascendancy at 14:39 Killed by Vorilaith the storm drake hatchling at level 10 on the 9th Mirth 122nd year of Ascendancy at 15:12 Killed by Vorilaith the storm drake hatchling at level 10 on the 9th Mirth 122nd year of Ascendancy at 15:19 Killed by Vorilaith the storm drake hatchling at level 10 on the 9th Mirth 122nd year of Ascendancy at 15:33 Killed by tempest at level 10 on the 9th Mirth 122nd year of Ascendancy at 21:07 Killed by tempest at level 10 on the 9th Mirth 122nd year of Ascendancy at 21:27 Killed by dredgling at level 10 on the 9th Mirth 122nd year of Ascendancy at 21:39 Killed by fire wyrm at level 10 on the 9th Mirth 122nd year of Ascendancy at 22:03 Killed by ninurlhing at level 10 on the 9th Mirth 122nd year of Ascendancy at 22:17 Killed by Glorelaith the black ooze at level 11 on the 2nd Summertide 122nd year of Ascendancy at 05:36 Killed by Bethyyamina the lesser vampire at level 12 on the 3rd Summertide 122nd year of Ascendancy at 00:44 Killed by Yvumira the sandworm destroyer at level 12 on the 3rd Summertide 122nd year of Ascendancy at 04:33 Killed by minotaur at level 12 on the 1st Flare 122nd year of Ascendancy at 03:15 Killed by Elyra the elven guard at level 12 on the 1st Flare 122nd year of Ascendancy at 08:08 Killed by Elyra the elven guard at level 12 on the 1st Flare 122nd year of Ascendancy at 08:51 Killed by Gymissra the fire drake hatchling at level 12 on the 1st Flare 122nd year of Ascendancy at 10:50 Killed by Polybeth the bloated horror at level 13 on the 2nd Flare 122nd year of Ascendancy at 07:34 Killed by Polybeth the bloated horror at level 13 on the 2nd Flare 122nd year of Ascendancy at 08:15 Killed by Polybeth the bloated horror at level 13 on the 2nd Flare 122nd year of Ascendancy at 11:12 Killed by Polybeth the bloated horror at level 13 on the 2nd Flare 122nd year of Ascendancy at 11:35 Killed by fire drake hatchling at level 14 on the 5th Flare 122nd year of Ascendancy at 11:21 Killed by greater gwelgoroth at level 14 on the 5th Flare 122nd year of Ascendancy at 23:02 Killed by greater gwelgoroth at level 14 on the 5th Flare 122nd year of Ascendancy at 23:24 Killed by spitting spider at level 15 on the 7th Flare 122nd year of Ascendancy at 22:05 Killed by weaver patriarch at level 15 on the 7th Flare 122nd year of Ascendancy at 22:12 Killed by Layabrevea the bloated horror at level 16 on the 8th Flare 122nd year of Ascendancy at 19:15 Killed by Layabrevea the bloated horror at level 16 on the 8th Flare 122nd year of Ascendancy at 19:26 Killed by Layabrevea the bloated horror at level 16 on the 8th Flare 122nd year of Ascendancy at 19:36 Killed by Layabrevea the bloated horror at level 16 on the 8th Flare 122nd year of Ascendancy at 19:45 Killed by Layabrevea the bloated horror at level 16 on the 8th Flare 122nd year of Ascendancy at 20:02 Killed by Layabrevea the bloated horror at level 16 on the 8th Flare 122nd year of Ascendancy at 20:38 Killed by Layabrevea the bloated horror at level 16 on the 8th Flare 122nd year of Ascendancy at 20:46 Killed by Layabrevea the bloated horror at level 16 on the 8th Flare 122nd year of Ascendancy at 21:13 Killed by Layabrevea the bloated horror at level 16 on the 9th Flare 122nd year of Ascendancy at 00:17 Killed by Layabrevea the bloated horror at level 16 on the 9th Flare 122nd year of Ascendancy at 00:48 Killed by Silolaith the large brown snake at level 17 on the 9th Flare 122nd year of Ascendancy at 23:56 Killed by Silolaith the large brown snake at level 17 on the 10th Flare 122nd year of Ascendancy at 00:14 Killed by snow giant boulder thrower at level 17 on the 10th Flare 122nd year of Ascendancy at 06:17 Killed by Gerevea the dredge at level 17 on the 10th Flare 122nd year of Ascendancy at 06:46 Killed by Gerevea the dredge at level 17 on the 10th Flare 122nd year of Ascendancy at 07:11 Killed by Gliyatha the vampire at level 17 on the 10th Flare 122nd year of Ascendancy at 10:05 Killed by Gliyatha the vampire at level 17 on the 10th Flare 122nd year of Ascendancy at 10:46 Killed by Gliyatha the vampire at level 17 on the 10th Flare 122nd year of Ascendancy at 11:17 Killed by Xiba the elven tempest at level 17 on the 10th Flare 122nd year of Ascendancy at 13:27 Killed by Xiba the elven tempest at level 17 on the 10th Flare 122nd year of Ascendancy at 13:35 Killed by cold drake hatchling at level 18 on the 1st Dusk 122nd year of Ascendancy at 19:35 Killed by Emelivea the mountain troll at level 18 on the 2nd Dusk 122nd year of Ascendancy at 05:18 Killed by cold drake hatchling at level 18 on the 2nd Dusk 122nd year of Ascendancy at 15:33 Killed by Cyrywe the water imp at level 18 on the 3rd Dusk 122nd year of Ascendancy at 06:57 Killed by Cyrywe the water imp at level 18 on the 3rd Dusk 122nd year of Ascendancy at 07:22 Killed by Cultist at level 18 on the 4th Dusk 122nd year of Ascendancy at 00:02 Killed by giant lightning ant at level 18 on the 4th Dusk 122nd year of Ascendancy at 01:31 Killed by wretchling at level 18 on the 4th Dusk 122nd year of Ascendancy at 03:45 Killed by gwelgoroth at level 18 on the 4th Dusk 122nd year of Ascendancy at 09:13 Killed by Shasshhiy'Kaish at level 19 on the 5th Dusk 122nd year of Ascendancy at 03:16 Killed by Shasshhiy'Kaish at level 19 on the 5th Dusk 122nd year of Ascendancy at 03:37 Killed by Elydana the dreaming horror at level 19 on the 5th Dusk 122nd year of Ascendancy at 09:04 Killed by giant spider at level 19 on the 5th Dusk 122nd year of Ascendancy at 09:41 Killed by Elydana the dreaming horror at level 19 on the 5th Dusk 122nd year of Ascendancy at 10:27 Killed by red jelly at level 19 on the 5th Dusk 122nd year of Ascendancy at 11:00 Killed by dream seed at level 19 on the 5th Dusk 122nd year of Ascendancy at 11:21 Killed by Elydana the dreaming horror at level 19 on the 5th Dusk 122nd year of Ascendancy at 11:46 Killed by Elydana the dreaming horror at level 19 on the 5th Dusk 122nd year of Ascendancy at 12:02 Killed by Elydana the dreaming horror at level 19 on the 5th Dusk 122nd year of Ascendancy at 12:47 Killed by ritch flamespitter at level 19 on the 5th Dusk 122nd year of Ascendancy at 12:53 Killed by Elydana the dreaming horror at level 19 on the 5th Dusk 122nd year of Ascendancy at 19:46 Killed by ritch flamespitter at level 19 on the 5th Dusk 122nd year of Ascendancy at 20:09 Killed by ritch flamespitter at level 19 on the 5th Dusk 122nd year of Ascendancy at 20:20 Killed by Nerekira the large white snake at level 19 on the 5th Dusk 122nd year of Ascendancy at 21:33 Killed by Elydana the dreaming horror at level 19 on the 5th Dusk 122nd year of Ascendancy at 22:15 Killed by The Abomination at level 20 on the 6th Dusk 122nd year of Ascendancy at 09:55 Killed by The Abomination at level 20 on the 6th Dusk 122nd year of Ascendancy at 10:09 Killed by The Abomination at level 20 on the 6th Dusk 122nd year of Ascendancy at 10:24 Killed by The Abomination at level 20 on the 6th Dusk 122nd year of Ascendancy at 10:32 Killed by The Abomination at level 20 on the 6th Dusk 122nd year of Ascendancy at 10:54 Killed by Elydana the dreaming horror at level 20 on the 6th Dusk 122nd year of Ascendancy at 12:08 Killed by Elydana the dreaming horror at level 20 on the 6th Dusk 122nd year of Ascendancy at 12:18 Killed by faeros at level 20 on the 6th Dusk 122nd year of Ascendancy at 12:55 Killed by Aeroma the giant yellow ant at level 20 on the 6th Dusk 122nd year of Ascendancy at 13:17 Killed by Aeroma the giant yellow ant at level 20 on the 6th Dusk 122nd year of Ascendancy at 13:24 Killed by Aeroma the giant yellow ant at level 20 on the 6th Dusk 122nd year of Ascendancy at 13:41 Killed by Yvoganne the rogue at level 21 on the 8th Dusk 122nd year of Ascendancy at 22:41 Killed by Gledhedama the grey mold at level 21 on the 8th Dusk 122nd year of Ascendancy at 22:59 Killed by Yvoganne the rogue at level 21 on the 8th Dusk 122nd year of Ascendancy at 23:17 Killed by wretchling at level 21 on the 9th Dusk 122nd year of Ascendancy at 16:45 Killed by barrow wight at level 21 on the 10th Dusk 122nd year of Ascendancy at 11:28 Killed by elven tempest at level 21 on the 10th Dusk 122nd year of Ascendancy at 11:39 Killed by xorn at level 22 on the 10th Dusk 122nd year of Ascendancy at 22:40 Killed by ghoul at level 22 on the 10th Dusk 122nd year of Ascendancy at 22:52 Killed by orc pyromancer at level 22 on the 10th Dusk 122nd year of Ascendancy at 23:10 Killed by rogue at level 22 on the 11st Dusk 122nd year of Ascendancy at 12:11 Killed by skeleton warrior at level 22 on the 11st Dusk 122nd year of Ascendancy at 12:19 Killed by manaworm at level 22 on the 11st Dusk 122nd year of Ascendancy at 13:14 Killed by orc elite fighter at level 22 on the 12nd Dusk 122nd year of Ascendancy at 00:22 Killed by yaech psion at level 22 on the 12nd Dusk 122nd year of Ascendancy at 00:33 Killed by shadow at level 22 on the 12nd Dusk 122nd year of Ascendancy at 00:57 Killed by orc archer at level 23 on the 12nd Dusk 122nd year of Ascendancy at 01:59 Killed by elven mage at level 23 on the 12nd Dusk 122nd year of Ascendancy at 02:08 Killed by patchwork troll at level 23 on the 12nd Dusk 122nd year of Ascendancy at 03:05 Killed by patchwork troll at level 23 on the 12nd Dusk 122nd year of Ascendancy at 09:51 Killed by patchwork troll at level 23 on the 12nd Dusk 122nd year of Ascendancy at 10:07 Killed by Salivea the grave wight at level 23 on the 13rd Dusk 122nd year of Ascendancy at 20:59 Killed by Madar at level 24 on the 17th Dusk 122nd year of Ascendancy at 00:18 Killed by wretchling at level 24 on the 17th Dusk 122nd year of Ascendancy at 00:30 Killed by Mirror Challenge of Madar at level 24 on the 18th Dusk 122nd year of Ascendancy at 01:36 |
Primary Stats
Strength | 15 (base 10) |
Dexterity | 11 (base 10) |
Constitution | 14 (base 10) |
Magic | 54 (base 54) |
Willpower | 63 (base 52) |
Cunning | 17 (base 11) |
Resources
Life | 451/451 |
Mana | 502/526 |
Healing Factor | 1.4326086956522 |
Regeneration | 0.35815217391304 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +35% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Infravision | 3 |
See Stealth | 5 |
See Invisible | 12 |
ESP Range | 10 |
ESP Kinds | demon/minor, demon/major |
Offense: Mainhand
Damage | 29 |
Accuracy | 5 |
Crit Chance | 6% |
APR | 4 |
Speed | 1.00 |
Offense: Spell
Spellpower | 45 |
Crit Chance | 10% |
Speed | 1 |
Offense: Mind
Mindpower | 39 |
Crit Chance | 6% |
Speed | 1 |
Offense: Damage Bonus
Nature | +10% |
Acid | +9% |
Light | +4% |
Cold | +47% |
Blight | +12% |
Arcane | +12% |
Mind | +3% |
All | 0% |
Offense: Damage Penetration
Blight | +15% |
Acid | +15% |
Cold | +8% |
All | 0% |
Defense: Base
Armour (hardiness) | 12 (30%) |
Defense | 15 |
Ranged Defense | 15 |
Fatigue | 0 |
Physical Save | 22 |
Spell Save | 44 |
Mental Save | 33 |
Defense: Resistances
Light | + 6%( 70%) |
Nature | + 20%( 70%) |
Physical | + 22%( 70%) |
Cold | + 70%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% for 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Spell / Ice | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 3/5 |
Spell / Air | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Arcane | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Fire | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Water | 1.40 |
| 3/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
Race / Yeti | 1.00 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
Spell / Aegis | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Divination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Effects
Quests
Wake up and kill the dreaming horror boss 'Elydana the dreaming horror'. Infinite Dungeon Challenge: Dream Hunter (Level 18) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 12)You completed the challenge and received: +3 Stat Points | done |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 20) | failed |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge: Mirror Match (Level 22) | failed |
All foes have the multiply talent! Infinite Dungeon Challenge: Multiplicity (Level 13)Turns left: 0 | failed |
Finish the level with -7 sight range. Infinite Dungeon Challenge: Near Sighted (Level 14)You completed the challenge and received: +3 Stat Points | done |
Finish the level with -7 sight range. Infinite Dungeon Challenge: Near Sighted (Level 5)You completed the challenge and received: Random Artifact: Charmistress (0 def, 1 armour) | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 15) | failed |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 3) | failed |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 7) | failed |
Leave the level in less than 42 turns (exit is revealed on your map). Infinite Dungeon Challenge: Rush Hour (42) (Level 21)Turns left: -1 | failed |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
On feet | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +6 Fatigue: +1% Changes stats: +2 Wil Changes damage: +12% arcane / +12% blight Mana each turn: +0.12 Spellpower on spell critical (stacks up to 3 times): +4 Infravision radius: +2 A pair of boots made of leather. |
Light source | ![]() Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Physical save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Light radius: +2 See stealth: +5 See invisible: +6 Healing mod.: +10% A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | ![]() Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+2 eff.) Changes resistances: +19% cold Changes damage: +13% cold Psi each turn: +0.11 Mindpower: +3 (+1 eff.) Mental crit. chance: +2% A pointy cloth hat, very wizardly... |
Tool | ![]() Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 2 When wielded/worn: Talent cooldown: Strike (-1 turn) Talent granted: +2 Strike It can be used to fire a bolt of a random element with (base) damage 78 to 157, putting all charms on cooldown for 10 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
On fingers | ![]() Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical power: +14 (+7 eff.) Changes stats: +5 Cun / +5 Wil Changes resistances penetration: +15% acid Changes damage: +9% acid Maximum life: +30.00 Mindpower: +5 (+2 eff.) Healing mod.: +10% Rings can have magical properties. |
On fingers | ![]() Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Dex / +2 Cun Changes resistances: +20% nature / +2% physical Changes damage: +10% nature Maximum life: +20.00 Healing mod.: +20% Rings can have magical properties. |
Around waist | ![]() Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Reduced damage from: +16% Summoned Mental save: +6 (+3 eff.) Spellpower: +3 (+1 eff.) A belt that goes around your waist. |
In main hand | ![]() Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 24.0 - 28.8 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes damage: +24% cold Talent granted: +1 Command Staff Physical save: +8 (+4 eff.) Spell save: +7 (+2 eff.) Mental save: +7 (+4 eff.) Spellpower: +12 (+4 eff.) Spell crit. chance: +7% Staves designed for wielders of magic, by the greats of the art. |
On hands | ![]() Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 8 light Damage when hit (Melee): 8 blight Changes resistances: +6% light Changes resistances penetration: +15% blight Changes damage: +4% light Mana each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +6 Spellpower: +2 (+0 eff.) See invisible: +6 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Main armor | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 (+8 eff.) Damage when hit (Melee): 10 cold Changes resistances: +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent mastery: +0.10 Spell / Water Spellpower: +4 (+1 eff.) Movement speed: +15% This deep blue robe flows and ripples as if pushed by an invisible tide. |
Cloak | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +5 Defense: +1 (+1 eff.) Changes stats: +2 Dex / +3 Wil Changes resistances: +10% cold Changes damage: +3% mind Grants telepathy: Demon/Minor Demon/Major Equilibrium when hit: +0.20 Mental crit. chance: +1% Infravision radius: +1 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
Inventory
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 370 damage for 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. You can see your own image mirrored in the surface of this silvery rune. |
![]() invisibility rune of the warrior (power 10 for 6 turns) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to become invisible (power 10) for 6 turns. As you become invisible you fade out of phase with reality, all your damage is reduced by 40%. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
![]() Powered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Wil Changes resistances: +20% darkness Changes damage: +10% darkness Mental save: +4 (+2 eff.) Rings can have magical properties. |
![]() Requires: - Willpower 24 - Strength 24 Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 3 It is part of a set of items. It is said perseverance comes hand in hand with dedication. Base power: 31.0 - 43.4 Uses stats: 20% Wil, 90% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +9 Crit. chance: +12.0% Attack speed: 100% On weapon crit: * restore 7 stamina and equilibrium Damage (Melee): +15 manaburn arcane When wielded/worn: Spell save: +18 (+6 eff.) Confusion immunity: +30% Stun/Freeze immunity: +10% It is said that the preferred weapons of the krog is a mace in one hand and a sword in the other. One hand to spread the message of the Zigurath, the other to see that message through to the end. The sword symbolizes the krogs committment to their task of fighting against the forces of the arcane. With each slash the krog would endevor to continue, until at last their opponents would fall. |
![]() Requires: - Willpower 45 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 4 It is part of a set of items. The natural wyrm seeks an element. Base power: 16.0 - 17.6 Uses stats: 40% Wil, 20% Str, 10% Cun Damage type: Physical Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +2.5% Attack speed: 100% Damage conversion: 18% acid / 18% cold / 18% fire / 18% lightning When wielded/worn: Physical crit. chance: +4.0% Physical power: +8 (+4 eff.) Changes resistances: +8% acid / +8% physical / +8% fire / +8% cold / +8% lightning Changes damage: +8% lightning / +8% physical / +8% fire / +8% cold / +8% acid Talent masteries: +0.10 Wild-gift / Venom drake aspect +0.10 Wild-gift / Cold drake aspect +0.10 Wild-gift / Fire drake aspect +0.10 Wild-gift / Storm drake aspect +0.10 Wild-gift / Sand drake aspect Mindpower: +8 (+3 eff.) Mental crit. chance: +4% The breath attack has a chance to shift randomly between Fire, Ice, Lightning, Acid, and Sand each turn. It can be used to activate talent Sand Breath (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You breathe sand in a frontal cone of radius 8. Any target caught in the area will take 97.14 physical damage, and will be blinded for 3 turns. The damage will increase with your Strength, and the critical chance is based on your Mental crit rate. Each point in sand drake talents also increases your physical resistance by 0.5%. A black iris cuts through the core of this mindstar, which shifts with myriad colours. It darts around, as if searching for something. |
![]() steady cured leather sling Requires: - Dexterity 16 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 2 Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +7 When wielded/worn: Accuracy: +8 (+8 eff.) Physical crit. chance: +1.0% Slings are used to hurl stones or metal shots at your foes. |
![]() yew magestaff (20-24 power, 4 apr, lightning element) Requires: - Magic 24 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes damage: +20% lightning Talent granted: +1 Command Staff Spellpower: +9 (+3 eff.) Spell crit. chance: +3% Staves designed for wielders of magic, by the greats of the art. |
![]() yew vilestaff (20-24 power, 4 apr, acid element) Requires: - Magic 24 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes damage: +20% acid Talent granted: +1 Command Staff Spellpower: +9 (+3 eff.) Spell crit. chance: +3% Staves designed for wielders of magic, by the greats of the art. |
![]() cashmere robe (2 def, 0 armour) 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+2 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() cashmere robe of blight (+13%) (2 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+2 eff.) Changes resistances: +13% blight Changes damage: +13% blight A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 (+5 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() Requires: - Talent Heavy Armour Training Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour penetration: +15 Physical power: +12 (+6 eff.) Armour: +12 Defense: +2 (+2 eff.) Fatigue: +8% Talent masteries: +0.20 Cunning / Trapping +0.20 Cursed / Endless hunt +0.20 Cursed / Predator Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) Stun/Freeze immunity: +40% Maximum life: +80.00 Activating this item is instant. It can be used to boost movement speed by 300% for up to 5 turns (or until you perform a non-movement action), costing 32 power out of 32/32. These cracked boots are caked with a thick layer of mud. It isn't clear who they previously belonged to, but they've clearly seen extensive use. |
![]() pair of dwarven-steel boots (0 def, 4 armour) Requires: - Talent Heavy Armour Training 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+1 eff.) These gloves are coated with a thick, green liquid. |
![]() Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Damage (Melee): 5 cold Damage when hit (Melee): 8 acid Changes resistances: +5% cold Changes resistances penetration: +25% nature Changes damage: +6% acid / +5% cold Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
![]() Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +0 Defense: +13 (+9 eff.) Fatigue: +4% Changes stats: +6 Cun / +6 Wil Changes resistances: +35% fire Changes damage: +35% fire It can be used to activate talent Meteor Rain (costing 25 power out of 50/50) : Effective talent level: 2.0 Power cost: 25 out of 50/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target. Each meteor smashes everything within radius 2, dealing 52.20 fire and 52.20 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns. The damage increases with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
![]() Requires: - Strength 35 - Talent Heavy Armour Training (level 3) Powered by arcane forces 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +11 Defense: +5 (+5 eff.) Fatigue: +24% Changes stats: +5 Wil / +6 Mag Changes resistances: +7% arcane Critical mult.: +15.00% Spell save: +12 (+4 eff.) Mana when firing critical spell: +4.00 A suit of armour made of metal plates. |
![]() rejuvenating stralite plate armour of cold resistance (7 def, 13 armour) Requires: - Strength 48 - Talent Heavy Armour Training (level 3) Infused by nature Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +13 Defense: +7 (+6 eff.) Fatigue: +26% Changes resistances: +19% cold Life regen: +2.00 Stamina each turn: +1.60 A suit of armour made of metal plates. |
![]() Requires: - Strength 28 - Talent Heavy Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 When wielded/worn: Armour: +18 Defense: +8 (+6 eff.) Ranged Defense: +12 (+8 eff.) Fatigue: +25% Damage when hit (Melee): 24 darkness / 24 fire Changes resistances: +20% darkness / +35% fire Talent granted: +5 Block Spellpower: +8 (+2 eff.) This rugged stone shield flickers with bursts of pitch black flame. |
![]() deflecting dwarven-steel shield of reflection (14 def, 2 armour, 80.5 block) Requires: - Strength 24 - Talent Heavy Armour Training (level 2) Powered by arcane forces Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 3 When wielded/worn: Armour: +2 Defense: +14 (+9 eff.) Ranged Defense: +8 (+6 eff.) Fatigue: +12% Changes resistances: +12% light / +12% darkness Talent granted: +3 Block Deflect projectiles away: +7% Handheld deflection devices. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+5 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+5 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
![]() woodsman's dwarven-steel pickaxe (dig speed 30 turns) Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Changes resistances: +10% nature Changes damage: +7% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Crafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+12 eff.) Armour penetration: +12 Defense: +12 (+8 eff.) Changes stats: +10 Lck / +5 Cun Physical save: +10 (+5 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 1.8 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 17 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() Infused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 (+2 eff.) Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 (+6 eff.) Mindpower: +3 (+1 eff.) It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) : Effective talent level: 3.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 55 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() yew wand of clairvoyance 'Ulodunayon' [power 11] (6 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 3 When wielded/worn: Accuracy: +2 (+2 eff.) Physical power: +4 (+2 eff.) Armour: +6 Changes stats: +3 Wil Critical mult.: +16.00% Maximum vim: +8.00 It can be used to reveal the area around you, dispelling darkness (radius 11, power 67 based on Magic), and detect the presence of nearby creatures for 3 turns, putting all charms on cooldown for 6 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Madar the Kruk Yeti Archmage level 12
1st Flare 122nd year of Ascendancy at 06:10 see stats
By Madar the Kruk Yeti Archmage level 9
8th Mirth 122nd year of Ascendancy at 15:26 see stats
By Madar the Kruk Yeti Archmage level 21
9th Dusk 122nd year of Ascendancy at 00:58 see stats
By Madar the Kruk Yeti Archmage level 11
2nd Summertide 122nd year of Ascendancy at 17:02 see stats
By Madar the Kruk Yeti Archmage level 21
8th Dusk 122nd year of Ascendancy at 19:29 see stats
By Madar the Kruk Yeti Archmage level 10
9th Mirth 122nd year of Ascendancy at 15:00 see stats
By Madar the Kruk Yeti Archmage level 20
6th Dusk 122nd year of Ascendancy at 00:28 see stats
By Madar the Kruk Yeti Archmage level 5
2nd Mirth 122nd year of Ascendancy at 06:47 see stats
By Madar the Kruk Yeti Archmage level 23
14th Dusk 122nd year of Ascendancy at 09:04 see stats
By Madar the Kruk Yeti Archmage level 18
3rd Dusk 122nd year of Ascendancy at 23:27 see stats
Log
Madar casts Ice Shards.
Madar's glacial vapour area effect hits Mirror Challenge of Madar for 27 cold damage.
Mirror Challenge of Madar's glacial vapour area effect hits Madar for 34 cold damage.
Mirror Challenge of Madar casts Strike.
Mirror Challenge of Madar's spell attains critical power!
Madar uses Infusion: Regeneration.
Madar starts regenerating health quickly.
Talent Shatter is ready to use.
Talent Infusion: Wild is ready to use.
Madar's glacial vapour area effect hits Mirror Challenge of Madar for 27 cold damage.
Mirror Challenge of Madar's glacial vapour area effect hits Madar for 34 cold damage.
Mirror Challenge of Madar casts Freeze.
Mirror Challenge of Madar hits Madar for 326 cold damage.
Madar the level 24 kruk yeti archmage was cooled to death by Mirror Challenge of Madar but nobody knew why him suddenly became evil on level 22 of Infinite Dungeon.
Madar stops regenerating health quickly.
Madar stops surging mana.
Madar deactivates Uttercold.
Madar is no longer surging arcane power.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Mirror Challenge of Madar killed Madar!
Talent Ice Shards is ready to use.
Talent Strike is ready to use.
Madar casts Arcane Reconstruction.
Madar receives 311 healing.
Saving done.
You are sent back to the material plane!