Sebrenke the level 18 Higher Wanderer by Lordblock

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassWanderer
Level / Exp18 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 31)
Dexterity33 (base 27)
Constitution16 (base 12)
Magic27 (base 21)
Willpower25 (base 21)
Cunning21 (base 14)

Resources

Life543/543
Mana237/237
Stamina218/218
Equilibrium20
Healing Factor1.3745771506546
Regeneration7.8001722410473

Speed

Mental+2%
Attack+2%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite5
Infravision1

Offense: Mainhand

Damage47
Accuracy43
Crit Chance11%
APR4
Speed0.98

Offense: Offhand

Damage29
Accuracy43
Crit Chance12%
APR7
Speed0.98

Offense: Spell

Spellpower23
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed0.98039215686275

Offense: Damage Bonus

Lightning+10%
Light+10%
Cold+28%
Fire+52%
All0%

Offense: Damage Penetration

Fire+21%
Cold+20%

Defense: Base

Armour (hardiness)6 (35.65183292883%)
Defense33
Ranged Defense33
Fatigue0
Physical Save25
Spell Save22
Mental Save27

Defense: Resistances

Cold+ 28%( 70%)
Lightning+ 35%( 70%)
Light+ 42%( 70%)
Temporal+ 16%( 70%)
Blight+ 19%( 70%)
Arcane+ 17%( 70%)
Fire+ 59%( 70%)
All+ 13%( 70%)

Defense: Immunities

Disarm Resistance25%
Bleed Resistance50%
Confusion Resistance25%
Stun Resistance26%
Instadeath Resistance100%
Blind Resistance29%

Inscriptions (5/5)

Infusions
Infusions
Infusions
Infusions
Runes

Class Talents

Corruption / Reaving combat1.00
4/5
4/5
3/5
1/5
Cursed / Advanced shadowmancy1.00
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.00
1/5
0/5
0/5
0/5
Technique / Throwing knives1.00
5/5
2/5
1/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Spell / Wildfire1.00
3/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.00
1/5
1/5
0/5
0/5
Wild-gift / Harmony1.00
1/5
1/5
0/5
0/5
Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
2/5
0/5
0/5
Spell / Divination1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.00
2/5
0/5
0/5
0/5
Cunning / Scoundrel1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
2/5
3/5
1/5

Effects

talent
talent
beneficial effect

Quests

done
done
done
done
done
active
done
active
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Sebrenke the Higher Wanderer level 10
4th Mirth 122nd year of Ascendancy at 12:19
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Sebrenke the Higher Wanderer level 7
78th Pyre 122nd year of Ascendancy at 11:49
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Sebrenke the Higher Wanderer level 12
2nd Summertide 122nd year of Ascendancy at 09:13
see stats
The sky is falling! (Nightmare (Adventure) difficulty) Saw a huge meteor falling from the sky.
By Sebrenke the Higher Wanderer level 16
4th Dusk 122nd year of Ascendancy at 16:38
see stats

Log


Talent Blastwave is ready to use.

Sebrenke has finished recovering.

Talent Prismatic Slash is ready to use.

Connection to online server lost, trying to reconnect.
Resting starts...

Talent Infusion: Wild is ready to use.
Talent Vitality is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Talent Infusion: Healing is ready to use.
Talent Wrath of the Highborn is ready to use.
There is a way to the next level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Connection to online server established.
Sebrenke wears (replacing
grounding steel amulet): grounding steel amulet of healing.

You gain 1.54 gold from the transmogrification of
prismatic steel plate armour of temporal resistance (0 def, 9 armour).
You gain 9.23 gold from the transmogrification of
Zeragas (2 def, 6 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (109% power, 3 apr).
You gain 12.81 gold from the transmogrification of
Emelyyawe (105% power, 3 apr).
You gain 0.50 gold from the transmogrification of
ash vilestaff (111% power, 3 apr, blight element).
You gain 2.66 gold from the transmogrification of
steady cured leather sling of lightning.
You gain 1.25 gold from the transmogrification of
steel mace of amnesia (110% power, 3 apr).
You gain 13.95 gold from the transmogrification of
Sleetquench the steel mace (105% power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (135% power, 2 apr).
There is a way to the previous level here (press '' or right click to use).