Crystal the level 22 Dwarf Stone Warden by sneezle

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceDwarf
ClassStone Warden
Level / Exp22 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 12)
Dexterity10 (base 10)
Constitution23 (base 20)
Magic45 (base 31)
Willpower37 (base 31)
Cunning40 (base 31)

Resources

Life715/715
Mana226/226
Equilibrium30
Healing Factor1.3099022211821
Regeneration0.32747555529552

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth30.359939435378
See Invisible30.359939435378

Offense: Mainhand

Damage32
Accuracy31
Crit Chance12%
APR0
Speed1.00

Offense: Offhand

Damage16
Accuracy31
Crit Chance12%
APR0
Speed1.00

Offense: Spell

Spellpower38
Crit Chance15%
Speed1

Offense: Mind

Mindpower30
Crit Chance10%
Speed1

Offense: Damage Bonus

Lightning+15%
Light+10%
All0%

Offense: Damage Penetration

Darkness+20%

Defense: Base

Armour (hardiness)41.150688716642 (50.65183292883%)
Defense36
Ranged Defense36
Fatigue9
Physical Save37
Spell Save38
Mental Save37

Defense: Resistances

Acid+ 17%( 70%)
Physical+ 8%( 70%)
Cold+ 19%( 70%)
All+ 3%( 70%)
Darkness+ 6%( 70%)
Light+ 32%( 70%)
Lightning+ 40%( 70%)
Fire+ 22%( 70%)
Mind+ 13%( 70%)

Defense: Immunities

Disarm Resistance31%
Bleed Resistance50%
Confusion Resistance22%
Instadeath Resistance100%
Pinning Resistance71%
Poison Resistance50%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
2/5
1/5
1/5
Spell / Eldritch stone1.30
2/5
1/5
1/5
0/5
Wild-gift / Dwarven nature1.30
2/5
1/5
1/5
0/5
Wild-gift / Earthen power1.30
3/5
2/5
1/5
1/5
Wild-gift / Earthen vines1.30
5/5
1/5
1/5
0/5
Spell / Stone1.30
1/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
2/5
1/5
1/5
Race / Dwarf1.00
2/5
2/5
4/5
0/5
Cunning / Survival1.00
1/5
1/5
1/5
1/5
Technique / Combat training1.00
1/5
3/5
1/5
3/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
active
done
done
done
done
done
done
done
done
done
active
active
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Exterminator (Roguelike) Killed 1000 creatures.
By Crystal the Dwarf Stone Warden level 19
7th Iron 123rd year of Ascendancy at 03:35
see stats
Level 10 (Roguelike) Got a character to level 10.
By Crystal the Dwarf Stone Warden level 10
15th Loss 122nd year of Ascendancy at 00:23
see stats
Level 20 (Roguelike) Got a character to level 20.
By Crystal the Dwarf Stone Warden level 20
14th Iron 123rd year of Ascendancy at 22:34
see stats
Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Crystal the Dwarf Stone Warden level 5
19th Voratun 122nd year of Ascendancy at 04:51
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Crystal the Dwarf Stone Warden level 11
21st Loss 122nd year of Ascendancy at 01:08
see stats
The Restless Dead (Roguelike) Disturbed an old battlefield and survived the consequences.
By Crystal the Dwarf Stone Warden level 19
7th Iron 123rd year of Ascendancy at 21:52
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Crystal the Dwarf Stone Warden level 12
27th Loss 122nd year of Ascendancy at 17:03
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Crystal the Dwarf Stone Warden level 18
6th Iron 123rd year of Ascendancy at 20:20
see stats
Unstoppable (Roguelike) Returned from the dead.
By Crystal the Dwarf Stone Warden level 21
22nd Iron 123rd year of Ascendancy at 05:26
see stats

Log

Lore found: Persistent Will
You can read all your collected lore in the game menu, by pressing Escape.

The protective shield of Crystal disappears.


Talent Stone Spikes is ready to use.
Talent Rockwalk is ready to use.

Lore found:
research log of halfling mage Hompalan

Resting starts...

Talent Track is ready to use.
Talent Elemental Split is ready to use.
Talent Resilience of the Dwarves is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


Ran for 21 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 51 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Long tunnel to the island of Rel here (press '' or right click to use).
Ran for 71 turns (stop reason: at exit).