Implo the level 2 Skeleton Sun Paladin by Implojin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceSkeleton
ClassSun Paladin
Level / Exp2 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 19)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic16 (base 16)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life-37/126
Positive11/43
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage18
Accuracy21
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)11.62 (59.10447761194%)
Defense8.45
Ranged Defense12.45
Fatigue19
Physical Save12.25
Spell Save9.1
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
3/5
0/5
0/5
0/5
Technique / Shield offense1.10
1/5
0/5
0/5
0/5
Celestial / Sun1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Tool
On fingers
On head
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Implo hits Skeleton archer for 16 physical, 17 light (33 total damage).
Implo killed Skeleton archer!

Implo picks up (e.):
spiked iron plate armour of cold resistance (3 def, 7 armour).
The shield around Implo crumbles.

Talent Shield Pummel is ready to use.

Implo picks up (g.):
supercharged steel torque of thermal psionic shield [power 63] (26 cooldown).

Resting starts...

Talent Healing Light is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Ran for 15 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the northeast (giant brown rat)).

Something hits
Implo for 82 arcane damage.

Giant brown rat is on fire!

Skeleton mage's Flame hits Giant brown rat for
35 fire damage.

Implo casts Healing Light.

Implo receives 99 healing.
Something hits Giant brown rat for
82 arcane damage.
Something hits
Implo for 82 arcane damage.

Saving game...