SaltOverLight the level 11 Shalore Sun Paladin by TheWeeklyNews

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceShalore
ClassSun Paladin
Level / Exp11 / 19%
Sizebig
Lifes / Deaths

Primary Stats

Strength35 (base 33)
Dexterity16 (base 10)
Constitution17 (base 12)
Magic35 (base 27)
Willpower15 (base 10)
Cunning11 (base 10)

Resources

Life390/390
Positive80/80
Stamina142/142
Healing Factor1.0561497326203
Regeneration0.26403743315508

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage32
Accuracy37
Crit Chance14%
APR1
Speed1.00

Offense: Spell

Spellpower30
Crit Chance13%
Speed1

Offense: Mind

Mindpower14
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+3%
Fire+3%
All0%

Defense: Base

Armour (hardiness)16 (60%)
Defense12
Ranged Defense12
Fatigue3
Physical Save22
Spell Save22
Mental Save9

Defense: Resistances

Lightning+ 13%( 70%)
Temporal+ 13%( 70%)
Blight+ 13%( 70%)
Nature+ 10%( 70%)
Acid+ 10%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance21%
Bleed Resistance10%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Crusader1.30
1/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
4/5
1/5
0/5
Celestial / Sun1.43
3/5
2/5
1/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
1/5
1/5
1/5
0/5

Generic Talents

Celestial / Light1.30
1/5
5/5
1/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
2/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By SaltOverLight the Shalore Sun Paladin level 10
28th Dusk 122nd year of Ascendancy at 20:51
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By SaltOverLight the Shalore Sun Paladin level 10
1st Dusk 122nd year of Ascendancy at 04:56
see stats
Lost in translation (Insane (Adventure) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By SaltOverLight the Shalore Sun Paladin level 4
77th Pyre 122nd year of Ascendancy at 17:58
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By SaltOverLight the Shalore Sun Paladin level 10
2nd Dusk 122nd year of Ascendancy at 05:04
see stats

Log

The shield around Eilinama the degenerated skeleton archer crumbles.
SaltOverLight hits Eilinama the degenerated skeleton archer for (17 parried), (2 absorbed), 30 physical, 13 light (43 total damage).
Melee retaliation hits Eilinama the degenerated skeleton archer for
2 fire, 5 nature, 2 light, 2 fire, 5 nature, 2 light (19 total damage).
Deadly Poison from Eilinama the degenerated skeleton archer hits
SaltOverLight for 42 nature damage.
Bleeding from Eilinama the degenerated skeleton archer hits
SaltOverLight for 39 physical damage.
Eilinama the degenerated skeleton archer hits SaltOverLight for 32 physical, 3 nature, 4 darkness, 26 physical, 4 light (68 total damage).
SaltOverLight the level 11 shalore sun paladin was torn limb from limb to death by Eilinama the degenerated skeleton archer on level 2 of Ruins of Kor'Pul.
You have 2 life(s) left.
SaltOverLight stops bleeding.

SaltOverLight deactivates
Weapon of Light.
SaltOverLight is free from the acid.

SaltOverLight deactivates
Chant of Fortitude.
SaltOverLight is no longer poisoned.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Eilinama the degenerated skeleton archer killed SaltOverLight!
Saving game...

Saving done.

Resting starts...

Talent Stunning Blow is ready to use.
Talent Absorption Strike is ready to use.
Talent Death Dance is ready to use.
Talent Wave of Power is ready to use.
Talent Sun Ray is ready to use.
Talent Healing Light is ready to use.
Talent Weapon of Light is ready to use.
Talent Chant of Fortitude is ready to use.
Talent Grace of the Eternals is ready to use.
Rested for 39 turns (stop reason: all resources and life at maximum).