Iddrinel the level 1 Drem Annihilator by Chrono

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDrem
ClassAnnihilator
Level / Exp1 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 11)
Dexterity16 (base 15)
Constitution11 (base 10)
Magic12 (base 10)
Willpower9 (base 10)
Cunning16 (base 16)

Resources

Life94/94
Steam100/100
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy10
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower12
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)12.522593642275 (63.098591549296%)
Defense6
Ranged Defense6
Fatigue21
Physical Save8
Spell Save7
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
1/5
0/5
0/5
0/5
Steamtech / Magnetism1.30
1/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Quiver
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 1 turns (stop reason: taken damage).

Poison from Plasmic disruptor hits
Iddrinel for 1 nature damage.

Iddrinel stops being poisoned.


Iddrinel picks up (d.):
potent elm starstaff (13-15.6 power, 2 apr, darkness element).

Iddrinel picks up (c.):
blooming mossy mindstar of life (2.5-2.75 power, 12 apr, mind damage).

Talent Implant: Medical Injector is ready to use.
Talent Grenade Launcher is ready to use.

Resting starts...

Talent Emergency Steam Purge is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Frenzy is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Lore found:
a new threat (2)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).