Dremonade the level 18 Drem Arcane Blade by Chrono

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDrem
ClassArcane Blade
Level / Exp18 / 84%
Sizebig
Lifes / Deaths

Primary Stats

Strength38 (base 26)
Dexterity28 (base 11)
Constitution19 (base 10)
Magic52 (base 45)
Willpower17 (base 10)
Cunning37 (base 24)

Resources

Life477/477
Mana323/323
Stamina168/168
Healing Factor1.0714285714286
Regeneration0.26785714285716

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision1

Offense: Mainhand

Damage30
Accuracy39
Crit Chance14%
APR3
Speed1.00

Offense: Offhand

Damage15
Accuracy39
Crit Chance26%
APR20
Speed0.90

Offense: Spell

Spellpower42
Crit Chance15%
Speed1

Offense: Mind

Mindpower23
Crit Chance9%
Speed1

Offense: Damage Bonus

Darkness+13%
Light+6%
Physical+16%
Arcane+15%
Fire+15%
Acid+6%

Offense: Damage Penetration

Physical+10%
Acid+25%

Defense: Base

Armour (hardiness)30.062037804251 (89.102564102564%)
Defense32
Ranged Defense37
Fatigue21
Physical Save38
Spell Save33
Mental Save43

Defense: Resistances

Cold+ 11%( 70%)
Darkness+ 31%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance72%
Silence Resistance22%
Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Magical combat1.30
4/5
1/5
2/5
0/5
Spell / Earth1.20
5/5
1/5
1/5
3/5
Spell / Fire1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
1/5
4/5
0/5
Spell / Air1.20
0/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
2/5
5/5
1/5
1/5
Race / Drem1.00
1/5
1/5
1/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
failed
done
done
done
active
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Dremonade the Drem Arcane Blade level 14
26th Wealth 122nd year of Ascendancy at 15:08
see stats
Exterminator Killed 1000 creatures.
By Dremonade the Drem Arcane Blade level 16
34th Dearth 122nd year of Ascendancy at 23:16
see stats
Level 10 Got a character to level 10.
By Dremonade the Drem Arcane Blade level 10
5th Profit 122nd year of Ascendancy at 11:48
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Dremonade the Drem Arcane Blade level 12
28th Profit 122nd year of Ascendancy at 00:16
see stats
Size matters Did over 600 damage in one attack.
By Dremonade the Drem Arcane Blade level 16
34th Dearth 122nd year of Ascendancy at 15:45
see stats
The Arena Unlocked Arena mode.
By Dremonade the Drem Arcane Blade level 9
3rd Acquisition 122nd year of Ascendancy at 13:07
see stats
The secret city Discovered the truth about mages.
By Dremonade the Drem Arcane Blade level 9
1st Acquisition 122nd year of Ascendancy at 14:13
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Dremonade the Drem Arcane Blade level 18
1st Shortage 122nd year of Ascendancy at 12:19
see stats

Log

Dremonade feels pain again.
Dremonade deactivates Shielding.

Dremonade deactivates Chant of Fortress.

Dremonade deactivates Arcane Feed.

Dremonade deactivates Arcane Shield.

Dremonade aims less carefully.

Dremonade deactivates Arcane Combat.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Daelach killed Dremonade!
Resting starts...

Talent Arcane Combat is ready to use.
Talent Arcane Feed is ready to use.
Talent Pulverizing Auger is ready to use.
Talent Infusion: Healing is ready to use.
Talent Rune: Shielding is ready to use.
Talent Flurry is ready to use.
Talent Mudslide is ready to use.
Talent Chant of Fortress is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Shielding is ready to use.
Talent Infusion: Wild is ready to use.
Talent Perfect Strike is ready to use.
Talent Arcane Shield is ready to use.
Talent Rush is ready to use.
Talent Frenzy is ready to use.
Rested for 40 turns (stop reason: all resources and life at maximum).


Saving done.