"Quoth" the level 1 Doomelf Shadowblade by Chrono

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDoomelf
ClassShadowblade
Level / Exp1 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity15 (base 14)
Constitution11 (base 10)
Magic16 (base 13)
Willpower12 (base 10)
Cunning13 (base 13)

Resources

Life104/104
Mana110/110
Stamina105/105
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy20
Crit Chance9%
APR5
Speed1.00

Offense: Offhand

Damage9
Accuracy20
Crit Chance9%
APR5
Speed1.00

Offense: Spell

Spellpower16
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save7
Spell Save9
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.20
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Doomelf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
0/5
1/5
0/5
1/5

Effects

detrimental effect
beneficial effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

That was close Killed your target while having only 1 life left.
By "Quoth" the Doomelf Shadowblade level 1
74th Pyre 122nd year of Ascendancy at 19:40
see stats

Log

Talent Rune: Shielding is ready to use.
Rested for 16 turns (stop reason: hostile spotted to the southeast (investigator)).


Resting starts...

Rested for 2 turns (stop reason: hostile spotted to the southeast (investigator)).


Resting starts...

Rested for 1 turns (stop reason: hostile spotted to the southeast (investigator)).


"Quoth" casts Rune: Heat Beam.

Investigator is on fire!

Burning from "Quoth" hits Investigator for
8 fire damage.

Investigator casts Abduction.

Investigator hits "Quoth" for 10 physical, 5 lightning (15 total damage).
"Quoth" the level 1 doomelf shadowblade was amped to death by an investigator on level 1 of Searing Halls.
You have no more lives left.
"Quoth" deactivates Shadow Combat.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Investigator killed "Quoth"!
Resting starts...

Talent Shadow Combat is ready to use.
Talent Rune: Heat Beam is ready to use.
Saving done.

Talent Haste of the Doomed is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


Saving game...