Alchy the level 23 Cornac Alchemist by DarkCookie

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassAlchemist
Level / Exp23 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 10)
Constitution28 (base 26)
Magic60 (base 53)
Willpower37 (base 25)
Cunning27 (base 17)

Resources

Life496/496
Mana379/379
Healing Factor1.3956298990388
Regeneration3.1401672728373

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage57
Accuracy7
Crit Chance12%
APR10
Speed1.00

Offense: Spell

Spellpower46
Crit Chance15%
Speed1

Offense: Mind

Mindpower31
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+9%
Light+10%
Temporal+15%
Blight+6%
Arcane+14%
Fire+26%
All0%

Offense: Damage Penetration

Cold+5%
Fire+10%
All0%

Defense: Base

Armour (hardiness)18.379228135335 (30%)
Defense20
Ranged Defense20
Fatigue0
Physical Save13
Spell Save26
Mental Save21

Defense: Resistances

Acid+ 27%( 70%)
Blight+ 27%( 70%)
Physical+ 18%( 70%)
Cold+ 46%( 70%)
All+ 9%( 70%)
Lightning+ 49%( 70%)
Light+ 36%( 70%)
Temporal 0%( 70%)
Mind+ 14%( 70%)
Fire+ 52%( 70%)
Nature+ 38%( 70%)

Defense: Immunities

Disarm Resistance22%
Teleport Resistance0%
Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
0/5
Spell / Golemancy1.50
5/5
5/5
1/5
0/5
Spell / Advanced-golemancy1.30
1/5
5/5
1/5
1/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Energy alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
5/5
5/5
0/5
0/5
Spell / Staff combat1.30
5/5
5/5
4/5
0/5

Effects

talent
detrimental effect

Quests

done
done
done
done
done
done
active
done
active
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Roguelike) Killed 1000 creatures.
By Alchy the Cornac Alchemist level 18
39th Dusk 122nd year of Ascendancy at 16:52
see stats
Home sweet home (Roguelike) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Alchy the Cornac Alchemist level 18
33rd Dusk 122nd year of Ascendancy at 22:23
see stats
Level 10 (Roguelike) Got a character to level 10.
By Alchy the Cornac Alchemist level 10
7th Mirth 122nd year of Ascendancy at 14:39
see stats
Level 20 (Roguelike) Got a character to level 20.
By Alchy the Cornac Alchemist level 20
41st Dusk 122nd year of Ascendancy at 23:05
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Alchy the Cornac Alchemist level 7
78th Pyre 122nd year of Ascendancy at 09:40
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Alchy the Cornac Alchemist level 11
1st Flare 122nd year of Ascendancy at 19:48
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Alchy the Cornac Alchemist level 20
42nd Dusk 122nd year of Ascendancy at 09:39
see stats

Log


Alchy picks up (p.):
arcing dwarven-steel mace of massacre (36-50 power, 4 apr).
Alchy picks up (A.):
lapis lazuli.
Alchy picks up (r.):
thorny mindstar 'Wildbraid' (8-9 power, 24 apr, nature damage).
Alchy picks up (v.):
cashmere robe of power (0 def, 0 armour).
Alchy picks up (t.):
shimmering yew starstaff of fate (20-24 power, 4 apr, physical element).
Alchy feels pain again.


Alchy stops regenerating health quickly.


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).

Talent Supercharge Golem is ready to use.

Ran for 2 turns (stop reason: suffocating).


There is a Temporal Rift here (press '' or right click to use).
Today is the 11st Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


Talent Infusion: Wild is ready to use.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).