RoggeMage the level 8 Shalore Archmage by roggenilsson

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp8 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic39 (base 30)
Willpower29 (base 17)
Cunning16 (base 11)

Resources

Life183/183
Mana274/274
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth10
See Invisible10

Offense: Mainhand

Damage14
Accuracy5
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower16
Crit Chance5%
Speed1

Offense: Mind

Mindpower30
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+10%
Light+15%
Nature+5%

Defense: Base

Armour (hardiness)1 (30%)
Defense5
Ranged Defense5
Fatigue1
Physical Save12
Spell Save23
Mental Save22

Defense: Resistances

Acid+ 12%( 70%)
Nature+ 16%( 70%)
Blight+ 22%( 70%)
Cold+ 12%( 70%)
Mind+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
4/5
0/5
0/5

Effects

Quests

active
active
done
done
failed

Equipment

On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Log

Ran for 97 turns (stop reason: at exit).

RoggeMage wears:
Withering Orbs.

You gain 4.28 gold from the transmogrification of
Nightspawner (dig speed 30 turns).
You gain 3.05 gold from the transmogrification of
flaming quiver of elm arrows of paradox (19/19, 14-19 power, 5 apr).
You gain 0.60 gold from the transmogrification of
acidic quiver of elm arrows (11/11, 12-18 power, 5 apr).
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 1.27 gold from the transmogrification of
impenetrable iron plate armour of fire resistance (0 def, 12 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.44 gold from the transmogrification of
grounding rough leather cap (0 def, 1 armour).
You gain 2.23 gold from the transmogrification of
elm magestaff of warding (10-12 power, 2 apr, cold element).
You gain 0.95 gold from the transmogrification of
flaming iron longsword (12-16 power, 2 apr).
You gain 1.34 gold from the transmogrification of
elm longbow of cold.
You gain 0.95 gold from the transmogrification of
arcing iron greatmaul of massacre (26-38 power, 1 apr).
You gain 4.59 gold from the transmogrification of
balanced iron battleaxe of daylight (13-20 power, 1 apr).
There is a way to the next level here (press '' or right click to use).
Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: saving).

There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.