Brolaf the level 1 Dwarf Wyrmic by Schaschlikman12

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassWyrmic
Level / Exp1 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity8 (base 10)
Constitution15 (base 12)
Magic8 (base 10)
Willpower17 (base 14)
Cunning10 (base 10)

Resources

Life-7/130
Stamina118/118
Equilibrium0
Healing Factor1.0405405405405
Regeneration0.26013513513514

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy12
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower4
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue6
Physical Save16
Spell Save12
Mental Save13

Defense: Resistances

Physical+ 1%( 70%)
Cold+ 1%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Brolaf picks up (d.):
surging elm vilestaff of warding (10-12 power, 2 apr, fire element).

Talent Stunning Blow is ready to use.
Talent Swallow is ready to use.

Resting starts...

Talent Ice Claw is ready to use.
Talent Resilience of the Dwarves is ready to use.
Rested for 47 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the north (grey mold)).


Brolaf hits Grey mold for 22 physical damage.
Brolaf killed Grey mold!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Orc archer uses Infusion: Wild.

Orc archer lessens the pain.

Ran for 2 turns (stop reason: hostile spotted to the east (orc archer)).


Orc archer shoots!


Orc archer's Shoot hits
Brolaf for 21 physical, 9 acid, 9 temporal, 8 nature (47 total damage).
Orc archer shoots!


Orc archer's Shoot hits
Brolaf for 20 physical, 9 acid, 9 temporal, 8 nature (46 total damage).
Orc archer shoots!

Saving game...