Adril the level 11 Ogre Doombringer by Spell001

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeEasy Adventure
SexMale
RaceOgre
ClassDoombringer
Level / Exp11 / 67%
Sizebig
Lifes / Deaths

Primary Stats

Strength38 (base 28)
Dexterity9 (base 10)
Constitution15 (base 15)
Magic30 (base 28)
Willpower8 (base 10)
Cunning15 (base 11)

Resources

Life342/342
Stamina106/106
Vim58/58
Healing Factor1.0460311219418
Regeneration5.9284305224705

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+106.30414946264%

Vision

Sight10
Lite3

Offense: Mainhand

Damage64
Accuracy43
Crit Chance12%
APR2
Speed1.11

Offense: Spell

Spellpower28
Crit Chance4%
Speed1

Offense: Mind

Mindpower25
Crit Chance4%
Speed1

Offense: Damage Bonus

Physical+4%
Darkness+10%

Offense: Damage Penetration

All-20%

Defense: Base

Armour (hardiness)40.317011280365 (72.903125182002%)
Defense21
Ranged Defense21
Fatigue20
Physical Save19
Spell Save19
Mental Save8

Defense: Resistances

Lightning+ 15%( 70%)
Temporal+ 9%( 70%)
Darkness+ 29%( 70%)
Fire+ 17%( 70%)
Cold+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance28%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Corruption / Torture1.30
5/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
1/5
1/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
1/5
0/5
Race / Ogre1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
3/5
3/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect

Quests

done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of iron shield (0 def, 2 armour, 18.5 block).
You gain 15.00 gold from the transmogrification of
Titanic (20 def, 18 armour, 320 block).
You gain 1.17 gold from the transmogrification of
cured leather armour of stability (6 def, 4 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of spell shielding (2 def, 4 armour).
You gain 1.25 gold from the transmogrification of
spellwoven woollen robe of the mind (+10%) (0 def, 0 armour).
You gain 2.64 gold from the transmogrification of
balanced steel waraxe (105% power, 3 apr).
You gain 1.20 gold from the transmogrification of
flaming steel mace (113% power, 3 apr).
You gain 1.36 gold from the transmogrification of
flaming steel mace (104% power, 3 apr).
You gain 1.70 gold from the transmogrification of
hateful iron longsword (104% power, 2 apr).
You gain 1.34 gold from the transmogrification of
elm longbow of acid.
You gain 0.25 gold from the transmogrification of
iron greatsword (118% power, 1 apr).
Lore found:
The Hunter and the Hunted chapter 2
You can read all your collected lore in the game menu, by pressing Escape.


Ghoulish rat speeds up.

Ran for 3 turns (stop reason: hostile spotted to the west (ghoulish rat)).


Ghoulish rat misses Adril.

Ghoulish rat is on fire!

Adril hits Ghoulish rat for 101 physical, 8 cold, 9 temporal, 5 physical, 12 cold, 10 fire (146 total damage).
Burning from Adril hits Ghoulish rat for
3 fire damage.
Ghoulish rat hits Adril for 4 physical damage.

Adril's weapon surges with fire!

Adril hits Ghoulish rat for 74 physical damage.
Adril killed Ghoulish rat!

Saving game...

Saving done.