Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Ring Soul 1.7.2An Ring in bag when birth, there is a soul in the ring, you can talk with the soul This is a Chinese mod, will add english translation recently welcome any suggestions The main idea and code is from https://tieba.baidu.com/p/4420255944?red_tag=1967259920 Thanks to QAZ823005978 v1.8 v1.4.2 Done v1.3.2 v1.3 v1.2 v1.1及 之前 TODO LIST Items Vault 1.7.6Donators/Buyers bonus! Fix demon seed savefile issue 1.7.6Fix some save file issues: demon seeds/ object talent data/ stacks of gems/... Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Swordsmaster Class 1.7.4Adds a swordsmaster class to the game. CHANGELOG1.6.0 - Added a new talent tree, Technique/Fencing which has defensive talents related to parrying. - The talent Web of Steel has been moved from Swordsmanship to Fencing. It's place in the Swordsmanship tree has been taken by a new talent, Vorpal, which gives Physical Power and Armor Penetration. - The talent Crescent Sweep has been reworked. It deals more damage, inflicts bleed, moves before attacking, no longer allows swapping places, and has a cooldown. It's usage as a spammable movement talent for swapping places has been filled by the new Mist Step talent on the Fencing tree. - Lightspeed Draw can now attack enemies adjacent to any tiles you pass through in addition to enemies that you pass through directly. These additional targets count when determining whether you can use Lightspeed Draw or not. It still can only hit one enemy per tile you travel through though. - Fixed Swordsmanship not functioning for daggers - Fixed Swordsmanship to not permanently replace a weapon's strength damage mod with dexterity - Harrying blows no longer requires your spring attacks to hit the target; instead it only requires that you attempt them. - Harrying blows's finishing blow now bypasses evasion/repulsion talents that the target possesses - Harrying blows's finishing blow no longer ignores ALL armor and resistances. It ignores 50% of the target's resistances, and has set bonus armor penetration. - Spring Attack now functions immediately when activated instead of only after an action is performed after it is activated. - Surgical Strikes's stun and interference effects are now separate (so you get the full stun regardless of what the target does on its next turn). It's cooldown has also been increased from 6 to 8. - Added clarifying text to the descriptions of Will to Live and Unfetter to give a better idea of how effective they are when leveled up without requiring arithmetic. - Buffed Spring Attack stamina restoration - Cunning/Tactical is once again locked by default - Added translation support to timed effects 1.5.2 - Fixed bug with pre-use talent for swordsmanship talents when npc does not have an inventory 1.5.0 - Added a new talent tree, Technique/Two-handed Bladework, which serves as a Dexterity-based replacement for Technique/Two-handed Assault - As it has now been replaced, Technique/Two-handed Assault has been removed from the Swordsmaster class. - Cunning/Tactical is now unlocked by default 1.4.1 - Lightspeed Fatigue duration changed from 40 turns to a lower value which is based on effective talent level - (with 1.3 mastery: 24, 21, 18, 16, 14) - Lightspeed Fatigue now increases stamina cost of Lightspeed Draw linearly instead of quadratically. - (20 -> 40 -> 60 -> 80) instead of (20 -> 40 -> 80 -> 160) - Removed cooldown from Spring Attack, making it fully toggleable. 1.4.0 - Changed Moving Target to reduce direct damage taken by 30% instead of giving 15% all resist. - Buffed pin resistance of Slippery to 100% from 50% - Buffed movement speed granted by Slippery to 50% from 20% - Spring Attack once again restores stamina when wielding one-handed weapons - Lowered the maximum number of attacks per turn at ETL 5 for Spring Attack from 3 to 2 - Fixed typo in Harrying Blows description - Fixed Swordsmanship talents still being usable even when disarmed - Removed Duelist tree from Swordsmaster class, as it is mostly extraneous at this point 1.3.1 - Fixed infinite loop caused when reflecting certain spells like Invoke Darkness with Web of Steel 1.3.0 - Updated for version 1.7.2 - Raised stamina cost and cooldown for "Never Give Up" - Added offhand damage increase to "Swordsmanship" for swords and daggers - Changed format calls to tformat calls to support potential translation 1.2.0 - Added tactical data to talents for npcs - Swordsmanship mastery and str/dex scaling swap now works with daggers as well as swords - Determination now always takes 15 turns to reach maximum regeneration instead of taking fewer turns with a higher talent level. - Fixed logic of projectile selffire to correctly function as indicated by comments (for web of steel) - Fixed Vapor Blade knocking back even when it misses 1.1.0 - Swordsmanship now completely exchanges strength scaling for dexterity scaling on swords instead of giving -100% str mod and +100% dex mod - Fixed bug that prevented critical hits from occurring (oops!) - Unfetter and Never Give Up now have stamina costs - Harrying Blows fixed to only require Spring Attack to hit once per global turn instead of once per target's turn - Lightspeed Draw now has a fixed cooldown. - Spring Attack now only restores stamina if you are wielding a two-handed weapon - Will to Live changed to provide a health regen bonus equal to a flat amount per percent missing health rather than an amount equal to a percent of missing health. Also, now scales with Willpower. 1.0.0 - Initial Release CN Showing Items Tier in Inventory 1.7.4This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Madness Roguelike |
Sex | Female |
Race | Cornac |
Class | Demonologist |
Level / Exp | 7 / 29% |
Size | 中等 |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 107 (base 100) |
Dexterity | 100 (base 100) |
Constitution | 100 (base 100) |
Magic | 100 (base 100) |
Willpower | 100 (base 100) |
Cunning | 100 (base 100) |
Resources
Life | 359/359 |
Stamina | 78/78 |
Vim | 19117/19117 |
Healing Factor | 1.194804467222 |
Regeneration | 933.78431345894 |
Speed
Mental | -10% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +103% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 230 |
See Stealth | 570.22003267998 |
See Invisible | 570.22003267998 |
Offense: Mainhand
Damage | 1246 |
Accuracy | 207 |
Crit Chance | 734% |
APR | 2 |
Speed | 1.11 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 257 |
Crit Chance | 28% |
Speed | 1 |
Offense: Mind
Mindpower | 37 |
Crit Chance | 28% |
Speed | 1 |
Offense: Damage Bonus
时空 | +3% |
Defense: Base
Armour (hardiness) | 32256.373941852 (100%) |
Defense | 28 |
Ranged Defense | 28 |
Fatigue | 13 |
Physical Save | 30 |
Spell Save | 29 |
Mental Save | 29 |
Defense: Resistances
时空 | + 70%( 70%) |
自然 | + 70%( 70%) |
闪电 | + 70%( 70%) |
All | +2296%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Teleport Resistance | 10% |
Inscriptions (3/5)
Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Class Talents
堕落 / 恶魔契约 | 1000.00 |
| 2/5 |
| 3/5 |
| 0/5 |
| 0/5 |
堕落 / 暗影烈焰 | 1000.00 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
堕落 / 地狱格斗 | 1000.00 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗经验 | 1000.00 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗技巧 | 1000.00 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
堕落 / 毁灭之盾 | 1000.00 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
格斗 / 盾牌攻击 | 1000.00 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Generic Talents
灵巧 / 生存 | 1000.00 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
堕落 / 黑暗魔法 | 1000.00 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗训练 | 1000.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 2/5 |
| 5/5 |
| 5/5 |
堕落 / 折磨 | 1000.00 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Effects
talent | 硬化之核 |
talent | 精准打击 |
talent | 渗透护盾 |
beneficial effect | 近战攻击将附加半径 1 的火球,伤害 10848.59。 恶魔之刃 |
detrimental effect | 目标被眩晕,无法移动,所有攻击伤害、闪避、豁免、命中、法术、精神和物理强度减半。任何伤害均会打断眩晕效果。 眩晕 |
beneficial effect | 效果期间,你总计回复 0.67 生命。 渗透吸收 |
Quests
你已经不太记得来到这片漂浮在虚空中的燃烧大陆之前的记忆了。你曾经帮助过恶魔,欢欣着参与他们的实验,以打破某种阻止恶魔降临大举复仇入侵埃亚尔的无形屏障。 风中灰你被你的'主人'带到这里以帮助研究如何对埃亚尔大陆 造成更严重的伤害,突然一阵轰鸣从天上传来,你抬头,看见一颗燃烧着的陨石正在坠落。恶魔试图用法术将其粉碎,但没有成功!它落在你身边,砸死了你的 '主人' ,同时你也被砸晕在地。 当你醒来后,你发现你身处一个和主大陆分离的平台,而你旧时的记忆渐渐涌来。你立刻惊醒——恶魔们要毁灭你的故乡!你必须逃离……同时别忘了摧毁他们用以追踪你的水晶体。 * 你摧毁了控制水晶,恶魔们不能再追踪你了。 * 你摧毁了空间控制者。趁现在逃跑吧! | 结束 |
到卡·普尔废墟和食人魔沼泽的地下城去发现宝藏和荣耀! 食人魔巢穴* 你必须进入食人魔沼泽去调查那里潜伏着什么怪物并找到那里的宝藏! * 你必须进入卡·普尔废墟去调查那里潜伏着什么怪物并找到那里的宝藏! | 正在进行 |
Equipment
在手上 | 力量之 (+2)时空的粗制手套 (0 闪避, 1 护甲) 力量之 (+2)时空的粗制手套 (0 闪避, 1 护甲)1阶词缀手部护甲(1.0负重) 奥术能量/大师杰作 词缀:力量/时空 装备时: 属性 +2力量 ------ 进攻 ------ 伤害加成 +3% 时空 物理强度 +6(+1有效) 近战命中 5 时空 远程命中 5 时空 ------ 防御 ------ 护甲 +1 抗性 +5% 时空 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
主护甲 | 铁锁甲 (2 闪避, 4 护甲) 铁锁甲 (2 闪避, 4 护甲)1阶普通重甲护甲(14.0负重) 装备时: ------ 防御 ------ 护甲 +4 闪避 +2(+0有效) ------ 其他 ------ 疲劳值 +12% 一套由金属环扣做成的锁甲。 |
在手指上 | 战士的铜戒指 战士的铜戒指1阶词缀戒指首饰(0.1负重) 大师杰作 词缀:战士 装备时: 属性 +3力量 ------ 防御 ------ 护甲 +6 戒指让你的手指更加美丽! |
在腰间 | 绝缘的生命之粗制皮带 绝缘的生命之粗制皮带1阶词缀腰带护甲(1.0负重) 自然力量 词缀:生命/绝缘 装备时: ------ 防御 ------ 抗性 +5% 闪电 +6% 时空 生命回复 +0.70 治疗系数 +10% 一条可以围住腰的皮带。 |
在主手 | 邪恶之铁质狼牙棒 (105% 伤害, 2 护甲穿透) 邪恶之铁质狼牙棒 (105% 伤害, 2 护甲穿透) 1阶词缀锤子单手武器(3.0负重) 奥术能量 词缀:邪恶 当作武器使用时: 武器伤害:106% 波动范围:1.4x 使用 100%力量 掌握 武器掌握 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +2 暴击率 +0.5% 攻击速度 100% 近战命中 +5 枯萎 命中时: * 5%几率降低69力量、敏捷和体质 装备时: ------ 其他 ------ 技能 +1 近战火球 钝而致命。 |
工具 | 铁质鹤嘴锄 '生活符文' (挖掘速度36回合) 铁质鹤嘴锄 '生活符文' (挖掘速度36回合)1阶稀有鹤嘴锄工具(3.0负重) 大师杰作 词缀:耐久 装备时: 属性 +2力量 ------ 防御 ------ 抗性 +9% 自然 物理豁免 +3(+1有效) 精神豁免 +3(+1有效) 状态免疫 +10% 传送 ------ 其他 ------ 疲劳值 -5% 当携带时: ------ 其他 ------ 技能 +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
斗篷 | 好战之亚麻斗篷 (1 闪避, 0 护甲) 好战之亚麻斗篷 (1 闪避, 0 护甲)1阶词缀斗篷护甲(2.0负重) 大师杰作 词缀:好战 装备时: ------ 进攻 ------ 物理暴击 +2.0% 物理强度 +1(+0有效) ------ 防御 ------ 闪避 +1(+0有效) ------ 其他 ------ 疲劳值 -2% 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
在副手 | 铁盾 (0 闪避, 2 护甲, 100% 伤害, 20.5 格挡) 铁盾 (0 闪避, 2 护甲, 100% 伤害, 20.5 格挡) 1阶普通盾牌护甲(7.0负重) 使用技能攻击时: 武器伤害:100% 波动范围:1.2x 使用 100%力量 命中加成 +2.0% 触发伤害(最大200%) 暴击率 +2.5% 格挡 +20 装备时: ------ 防御 ------ 护甲 +2 ------ 其他 ------ 疲劳值 +8% 技能 +3 炼狱之门 +1 格挡 手持防护装备。 |
光源 | 空间信标 空间信标神器 光照 (1.0 负重) 奥术能量 装备时: ------ 其他 ------ 光照 +3 炼狱之门: 有效技能等级:2.0 能量消耗 1,总计25/25. 使用范围:5 飞行速度:瞬间 是:法术 介绍:开启通往恶魔空间的炼狱之门,踏入并传送到附近位置。 当你踏出炼狱之门时,炼狱之火随之喷发,造成 224.76 恶魔之火伤害,伤害 3 码内所有生物。地上的余烬会造成持续 4 回合的额外 224.76 恶魔之火伤害。 穿越空间增强了你的直觉,让你能够在 3 回合内觉察到 8 码内的所有敌对生物。 伤害受法术强度加成,范围随技能等级增大。 从恶魔手里拿到的奇怪的球体,它正闪耀着超现实的红光。 |
Inventory
铜项链 铜项链1阶普通项链首饰(0.1负重) 项链让你的脖子更加美丽! |
铜项链 暗淡蠕虫 铜项链 暗淡蠕虫1阶稀有项链首饰(0.1负重) 奥术能量 词缀:魔法 装备时: 属性 +3魔力 ------ 进攻 ------ 伤害加成 +3% 暗影 ------ 防御 ------ 护甲 +2 状态免疫 +10% 流血 +20% 击退 ------ 其他 ------ 光照 +1 项链让你的脖子更加美丽! |
仇恨的铁质大剑 (109% 伤害, 1 护甲穿透) 仇恨的铁质大剑 (109% 伤害, 1 护甲穿透)1阶词缀大剑双手武器(3.0负重) 灵能力量 词缀:仇恨 当作武器使用时: 武器伤害:109% 波动范围:1.6x 使用 120%力量 掌握 武器掌握 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +1 暴击率 +2.5% 攻击速度 100% 近战命中 +9 暗影 特定生物增伤 +9% 生命 沉重的双手大剑。 |
铁剑 (100% 伤害, 2 护甲穿透) 铁剑 (100% 伤害, 2 护甲穿透)1阶普通长剑单手武器(3.0负重) 当作武器使用时: 武器伤害:100% 波动范围:1.4x 使用 100%力量 掌握 武器掌握 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +2 暴击率 +2.5% 攻击速度 100% 装备时: 锋利,长而致命。 |
铁斧 (101% 伤害, 2 护甲穿透) 铁斧 (101% 伤害, 2 护甲穿透)1阶普通战斧单手武器(3.0负重) 当作武器使用时: 武器伤害:101% 波动范围:1.4x 使用 100%力量 掌握 武器掌握 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +2 暴击率 +3.5% 攻击速度 100% 单手战斧。 |
亚麻斗篷 (1 闪避, 0 护甲) 亚麻斗篷 (1 闪避, 0 护甲)1阶普通斗篷护甲(2.0负重) 装备时: ------ 防御 ------ 闪避 +1(+0有效) 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
恢复之亚麻斗篷 (1 闪避, 0 护甲) 恢复之亚麻斗篷 (1 闪避, 0 护甲)1阶词缀斗篷护甲(2.0负重) 自然力量 词缀:恢复 装备时: ------ 防御 ------ 闪避 +1(+0有效) 生命值 +30.00 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
山峦之 (+11%)亚麻法师帽 (1 闪避, 0 护甲) 山峦之 (+11%)亚麻法师帽 (1 闪避, 0 护甲)1阶词缀头部护甲(2.0负重) 自然力量 词缀:山峦 装备时: ------ 进攻 ------ 伤害加成 +11% 物理 ------ 防御 ------ 闪避 +1(+0有效) 抗性 +11% 物理 一顶法师风格的尖帽子…… |
风之一袋榆木箭矢 (11/11, 113% 伤害, 5 护甲穿透) 风之一袋榆木箭矢 (11/11, 113% 伤害, 5 护甲穿透)1阶词缀箭矢弹药(3.0负重) 自然力量 词缀:风 当作武器使用时: 武器伤害:113% 波动范围:1.4x 使用 50%力量, 70%敏捷 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +5 暴击率 +1.0% 容量 11 抛射物飞行 +200% 命中时: * 20%几率在半径3码范围内引发空气爆炸,击退敌人2格,并造成127物理伤害 箭矢可用来射穿敌人。 |
Demonic Soul Demonic Soul3阶传说恶魔杂项(0.0负重) 奥术能量 15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart. |
黄铜灯笼 黄铜灯笼1阶普通 光照 (2.0 负重) 装备时: ------ 其他 ------ 光照 +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
幸存者的黄铜灯笼 幸存者的黄铜灯笼1阶词缀 光照 (2.0 负重) 自然力量 词缀:幸存者 装备时: ------ 防御 ------ 物理豁免 +6(+1有效) 治疗系数 +10% ------ 其他 ------ 光照 +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
鉴定水晶球 鉴定水晶球任务 水晶球 (1.0 负重) 未知力量 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
指引之戒 指引之戒神器戒指杂项(0.0负重) 未知力量 当携带时: ------ 其他 ------ 资源 +0.30 法力回复 +0.50 蒸汽回复 与戒指中的灵魂交谈. 消耗1能量,目前1/1 戒指中好像囚禁了一个古老的灵魂。 |
回归之杖 (400/400) 回归之杖 (400/400)任务魔杖护符(2.0负重) 未知力量 传送至世界地图(等待40回合). 消耗1能量,目前400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
转化之盒 转化之盒任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
Achievements
By suide,科纳克人恶魔使者,等级1
74 派尔月 122 year of Ascendancy at 11:00 see stats
By suide,科纳克人恶魔使者,等级1
74 派尔月 122 year of Ascendancy at 11:00 see stats
By suide,科纳克人恶魔使者,等级1
74 派尔月 122 year of Ascendancy at 11:28 see stats
By suide,科纳克人恶魔使者,等级1
74 派尔月 122 year of Ascendancy at 11:28 see stats
Log
8]suide击中红色水晶体造成4272 物理伤害。
9]suide击杀了红色水晶体!
8]当有敌人在视野里时,你不能自动探索! (red crystal 在 西面方)!
8]Suide施放了恶魔之种.
8]suide向红色水晶体发起一次近战暴击!
8]你搜集了一个新的材料:红色水晶碎片(1).
8]suide向红色水晶体发起一次近战暴击!
9]suide击中红色水晶体造成69975 枯萎伤害。
0]suide击杀了红色水晶体!
8]Suide关闭了渗透护盾。
0]技能 恶魔之刃 已经可以使用。
8]Suide拾取了(c):仇恨的铁质大剑 (109% 伤害, 1 护甲穿透)
6]Suide施放了恶魔之刃.
6]Suide用恶魔之火给武器附魔!
6]Suide启用了渗透护盾。
6]自动探索了5回合(中断原因:在北面有敌对目标(眼镜王蛇 安静骷髅))
6]Suide冲了出去!
6]你只能冲向生物。
9]眼镜王蛇 安静骷髅冲了出去!
9]Suide被眩晕!
0]技能 恶魔之种 已经可以使用。
0]眼镜王蛇 安静骷髅击中suide造成(1到渗透护盾), 1 暗影 (1合计伤害).
6]Suide施放了恶魔之种.
6]suide击中眼镜王蛇 安静骷髅造成(23 匕首格挡), 18781 枯萎 (18781合计伤害).
6]suide击杀了眼镜王蛇 安静骷髅!
6]错误报告已发送,谢谢!