bargus the level 8 Yeek Summoner by ChrisDrakin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp8 / 17%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity9 (base 11)
Constitution5 (base 10)
Magic13 (base 10)
Willpower31 (base 25)
Cunning28 (base 24)

Resources

Life-58/130
Equilibrium12
Healing Factor1.1571428571429
Regeneration0.28928571428571

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision9
See Stealth51.099128950278
See Invisible51.099128950278

Offense: Mainhand

Damage5
Accuracy22
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy22
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower17
Crit Chance6%
Speed1

Offense: Mind

Mindpower28
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+3%
Light+10%
Blight+11%
Arcane+4%
Darkness+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save5
Spell Save15
Mental Save20

Defense: Resistances

Blight+ 10%( 70%)
Darkness+ 15%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
5/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.00
5/5
0/5
0/5
0/5
Race / Yeek1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Your summoned black jelly disappears.
Talent Infusion: Regeneration is ready to use.
Talent War Hound is ready to use.
Talent Infusion: Wild is ready to use.
Talent Infusion: Healing is ready to use.
Talent Dominant Will is ready to use.
Rested for 34 turns (stop reason: all resources and life at maximum).


Saving done.

You are sent back to the material plane!
Bargus summons a Jelly!

bargus receives 12 healing.
Black jelly receives
15 healing from bargus.
Subject Z activates his
obsidian ring!

Black jelly misses Subject Z.
The dark tendrils lash at bargus.

Bargus is pinned to the ground.

The dark tendrils dissipate.


You are unable to move!

Bargus summons a Minotaur!

Black jelly misses Subject Z.
Subject Z's creeping dark hits
bargus for 11 darkness damage.
bargus receives 12 healing.
Minotaur receives
11 healing from bargus.
Black jelly receives
15 healing from bargus.
Subject Z casts Shadowstep.

Subject Z performs a melee critical strike against bargus!
Saving game...