Mr.Boner the level 16 Skeleton Archmage by tehultimatebadass

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp16 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 10)
Dexterity26 (base 10)
Constitution11 (base 10)
Magic55 (base 43)
Willpower42 (base 33)
Cunning18 (base 11)

Resources

Life253/253
Mana365/365
Healing Factor1.1097162075846
Regeneration1.3871452594808

Speed

Mental0%
Attack0%
Movement-60%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision3
See Stealth10
See Invisible10

Offense: Mainhand

Damage24
Accuracy22
Crit Chance6%
APR4
Speed1.00

Offense: Spell

Spellpower41
Crit Chance20%
Speed1

Offense: Mind

Mindpower30
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+21%
Light+10%
Darkness+26%
Arcane+18%
Cold+39%
Mind+10%

Defense: Base

Armour (hardiness)19 (30%)
Defense23
Ranged Defense23
Fatigue7
Physical Save17
Spell Save28
Mental Save20

Defense: Resistances

Blight+ 30%( 70%)
Cold+ 25%( 70%)
All 0%( 70%)
Darkness+ 36%( 70%)
Light+ 19%( 70%)
Lightning+ 12%( 70%)
Mind+ 9%( 70%)
Fire -4%( 70%)
Nature+ 13%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
3/5
5/5
4/5
0/5
Spell / Meta1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
0/5
0/5
Undead / Skeleton1.10
1/5
4/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
failed
failed
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Mr.Boner the Skeleton Archmage level 15
1st Dusk 122nd year of Ascendancy at 07:55
see stats
Infinite x10 (Nightmare (Adventure) difficulty) Got to level 10 of the infinite dungeon.
By Mr.Boner the Skeleton Archmage level 12
3rd Flare 122nd year of Ascendancy at 19:05
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Mr.Boner the Skeleton Archmage level 10
3rd Summertide 122nd year of Ascendancy at 13:39
see stats
The Restless Dead (Nightmare (Adventure) difficulty) Disturbed an old battlefield and survived the consequences.
By Mr.Boner the Skeleton Archmage level 10
3rd Summertide 122nd year of Ascendancy at 14:14
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Mr.Boner the Skeleton Archmage level 16
2nd Dusk 122nd year of Ascendancy at 02:28
see stats

Log

Talent Teleport is ready to use.
Mr.Boner receives 54 healing from Temporal Restoration Field.
Ran for 2 turns (stop reason: taken damage).

Your shield crumbles under the damage!

The shield around Mr.Boner crumbles.

Mr.Boner is on fire!

Something hits
Mr.Boner for (305 absorbed), 43 fire (43 total damage).

Burning from Bethanor the greater multi-hued wyrm hits
Mr.Boner for 124 fire damage.
Mr.Boner receives 54 healing from Temporal Restoration Field.
Mr.Boner the level 16 skeleton archmage was flamed to death by Bethanor the greater multi-hued wyrm on level 15 of Infinite Dungeon.
Quest 'Infinite Dungeon Challenge (Level 15): Dream Hunter' is failed! (Press 'j' to see the quest log)
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Temporal Restoration Field killed Mr.Boner!
Saving game...

Saving done.

Resting starts...

Talent Chain Lightning is ready to use.
Talent Flame is ready to use.
Talent Feather Wind is ready to use.
Talent Illuminate is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Temporal Shield is ready to use.
Talent Shielding is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).