lildum the level 7 Skeleton Corruptor by tehultimatebadass

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassCorruptor
Level / Exp7 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity20 (base 10)
Constitution18 (base 12)
Magic32 (base 30)
Willpower18 (base 13)
Cunning23 (base 15)

Resources

Life239/239
Vim130/130
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy14
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance8%
Speed1

Offense: Mind

Mindpower24
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+10%
Cold+20%
Nature+5%

Offense: Damage Penetration

Acid+5%
Darkness+10%
Lightning+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense7
Ranged Defense7
Fatigue1
Physical Save21
Spell Save21
Mental Save19

Defense: Resistances

Fire+ 9%( 70%)
Lightning+ 14%( 70%)
Nature+ 19%( 70%)
Temporal+ 11%( 70%)
Cold+ 35%( 70%)
Physical+ 7%( 70%)
Mind+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance10%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Blood1.30
1/5
1/5
0/5
0/5
Corruption / Vim1.30
3/5
1/5
0/5
0/5
Corruption / Blight1.30
1/5
1/5
0/5
0/5
Corruption / Sanguisuge1.30
2/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
3/5
0/5
0/5
Corruption / Curses1.30
1/5
1/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Corruption / Hexes1.30
1/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
active
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By lildum the Skeleton Corruptor level 5
3rd Mirth 122nd year of Ascendancy at 09:58
see stats

Log

lildum killed Green worm mass!
lildum killed Green worm mass!
lildum killed Green worm mass!
lildum killed Green worm mass!
lildum killed Green worm mass!
lildum killed Green worm mass!
lildum killed Green worm mass!
lildum killed Green worm mass!
lildum killed Green worm mass!

Resting starts...

The shield around lildum crumbles.

Talent Blood Spray is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Lildum picks up (a.):
shielding rune (absorb 57; dur 4; cd 16).
Lildum picks up (a.):
regeneration infusion of the wizard (heal 200; 13 cd).
Lildum picks up (c.):
teleportation rune (range 22; cd 11).
Lildum picks up (b.):
wild infusion of the duelist (res 19%; magical; dur 4; cd 12).
Lildum picks up (c.):
wild infusion of the warrior (res 19%; mental; dur 2; cd 13).
Lildum picks up (e.):
shielding rune (absorb 87; dur 3; cd 16).
Lildum picks up (a.):
movement infusion of the sneak (speed 463%; cd 12).
Lildum picks up (e.):
shatter afflictions rune of the wizard (absorb 56; cd 15).
Lildum picks up (e.):
shatter afflictions rune (absorb 20; cd 13).
There is a way to the next level here (press '' or right click to use).
Ran for 46 turns (stop reason: at exit).


Lildum deactivates
Dark Ritual.
Lildum activates
Dark Ritual.