Tannen the level 16 Cornac Cursed by OneMoreLoop

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassCursed
Level / Exp16 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength38 (base 34)
Dexterity13.340449927278 (base 10)
Constitution19.340449927278 (base 10)
Magic12 (base 10)
Willpower66.340449927278 (base 43)
Cunning23.340449927278 (base 10)

Resources

Life509/509
Hate43/100
Healing Factor1.0957602964295
Regeneration2.4654606669663

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2
See Invisible6.3404499272777

Offense: Mainhand

Damage55
Accuracy43
Crit Chance5%
APR19
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower46
Crit Chance11%
Speed1

Offense: Damage Bonus

Light+11%
Nature+10%
Blight+8%
Physical+6%
Mind+10%
All0%

Offense: Damage Penetration

Blight+20%
Nature+10%

Defense: Base

Armour (hardiness)37.883307766991 (81.151787968034%)
Defense10
Ranged Defense10
Fatigue19
Physical Save21
Spell Save31
Mental Save28

Defense: Resistances

Acid+ 3%( 70%)
Blight+ 20%( 70%)
Physical+ 3%( 72%)
Cold+ 45%( 70%)
All 0%( 70%)
Lightning+ 15%( 70%)
Mind+ 3%( 70%)
Darkness+ 9%( 76%)
Nature+ 20%( 70%)

Defense: Immunities

Stun Resistance18%
Confusion Resistance10%
Fear Resistance18%
Teleport Resistance10%
Instadeath Resistance100%
Knockback Resistance18%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.30
2/5
2/5
1/5
1/5
Cursed / Predator1.30
1/5
1/5
1/5
0/5
Cursed / Rampage1.30
2/5
1/5
1/5
0/5
Cursed / Strife1.30
1/5
1/5
1/5
1/5
Cursed / Slaughter1.30
1/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
2/5
0/5
0/5
0/5
Cursed / Fears1.00
1/5
1/5
1/5
1/5

Generic Talents

Cursed / Cursed aura1.00
4/5
5/5
0/5
0/5
Cursed / Cursed form1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
4/5
0/5
4/5
3/5
0/5

Effects

talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
active
active
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Tannen the Cornac Cursed level 13
49th Dusk 122nd year of Ascendancy at 05:12
see stats
Level 10 Got a character to level 10.
By Tannen the Cornac Cursed level 10
16th Dusk 122nd year of Ascendancy at 12:30
see stats
The Arena Unlocked Arena mode.
By Tannen the Cornac Cursed level 8
5th Mirth 122nd year of Ascendancy at 22:17
see stats
The secret city Discovered the truth about mages.
By Tannen the Cornac Cursed level 5
79th Pyre 122nd year of Ascendancy at 13:42
see stats

Log

Tannen picks up ( .): cured leather armour (Nightmares) (6 def, 4 armour).

Tannen picks up ( .):
iron helm (Shrouds) (0 def, 3 armour).

Space around you starts to dissolve...


You are yanked out of this place!


Tannen wears (replacing
Glareraven (Madness)): Girdle of the Calm Waters (Nightmares).

You gain 0.95 gold from the transmogrification of
arcing iron longsword of massacre (Nightmares) (16-23 power, 2 apr).
You gain 2.10 gold from the transmogrification of
iron longsword of vileness (Corpses) (12-16 power, 2 apr).
You gain 1.00 gold from the transmogrification of
acidic steel longsword (Misfortune) (16-22 power, 3 apr).
You gain 1.28 gold from the transmogrification of
flaming steel waraxe (Shrouds) (12-18 power, 3 apr).
You gain 2.70 gold from the transmogrification of
flaming steel waraxe of phasing (Shrouds) (15-21 power, 8 apr).
You gain 1.67 gold from the transmogrification of
prismatic cured leather armour of spell shielding (Nightmares) (6 def, 4 armour).
You gain 1.17 gold from the transmogrification of
cured leather armour of acid resistance (Shrouds) (6 def, 4 armour).
You gain 0.60 gold from the transmogrification of
cured leather armour (Nightmares) (6 def, 4 armour).
You gain 0.48 gold from the transmogrification of
stabilizing iron helm (Nightmares) (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron helm (Shrouds) (0 def, 3 armour).
You gain 1.31 gold from the transmogrification of
traveler's pair of iron boots (Misfortune) (0 def, 3 armour).
You gain 14.23 gold from the transmogrification of
Urthedovor (Misfortune) (3 def, 2 armour).
You gain 1.08 gold from the transmogrification of
rough leather belt of carrying (Nightmares).
You gain 2.43 gold from the transmogrification of
steel greatsword of daylight (Madness) (24-39 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (Madness) (26-40 power, 2 apr).
You gain 3.01 gold from the transmogrification of
chilling steel dagger of paradox (Misfortune) (12-16 power, 6 apr).
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.