Torodin the level 5 Skeleton Arcane Blade by saysanta

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceSkeleton
ClassArcane Blade
Level / Exp5 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 13)
Dexterity17 (base 10)
Constitution12 (base 10)
Magic27 (base 27)
Willpower10 (base 10)
Cunning14 (base 14)

Resources

Life174/174
Mana124/124
Stamina92/92
Healing Factor0.61915261712575
Regeneration0.15478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage16
Accuracy22
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance9%
Speed1

Offense: Mind

Mindpower19
Crit Chance5%
Speed1

Offense: Damage Bonus

Fire+10%
Lightning+12%

Defense: Base

Armour (hardiness)3 (30%)
Defense4
Ranged Defense4
Fatigue1
Physical Save11
Spell Save12
Mental Save21

Defense: Resistances

Temporal+ 27%( 70%)
Lightning+ 27%( 70%)
Fire+ 34%( 70%)
All+ 22%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Spell / Enhancement1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
2/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Spell / Conveyance1.00
3/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect

Quests

active
done

Equipment

On feet
Quiver
On hands
On head
Tool
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Torodin picks up (m.): iron plate armour (0 def, 7 armour).
Ran for 15 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap (necrotic air) here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Torodin wears:
deadly quiver of elm arrows (15/15, 24-34 power, 5 apr).

You gain 5.25 gold from the transmogrification of
extending elm wand of clairvoyance [power 9] (15 cooldown).
You gain 0.75 gold from the transmogrification of
prismatic iron plate armour (0 def, 7 armour).
You gain 0.66 gold from the transmogrification of
iron plate armour of cold resistance (0 def, 7 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of lightning resistance (2 def, 4 armour).
You gain 1.14 gold from the transmogrification of
traveler's pair of rough leather boots (0 def, 1 armour).
You gain 1.90 gold from the transmogrification of
hateful iron waraxe of massacre (18-25 power, 2 apr).
You gain 2.30 gold from the transmogrification of
balanced iron waraxe (12-16 power, 2 apr).
You gain 1.88 gold from the transmogrification of
potent elm vilestaff of fate (12-14 power, 2 apr, blight element).
You gain 1.24 gold from the transmogrification of
iron battleaxe of erosion (16-23 power, 1 apr).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 11).
You feel very confident walking into this place.
Saving game...

Saving done.