








Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Easy Exploration |
Sex | Male |
Race | Yeek |
Class | Archmage |
Level / Exp | 50 / 74% |
Size | small |
Lifes / Deaths | Killed by Murgol, the Yaech Lord at level 2 on the 75th Pyre 122nd year of Ascendancy at 10:58 / 222Killed by ritch flamespitter at level 5 on the 77th Pyre 122nd year of Ascendancy at 09:30 Killed by ritch flamespitter at level 5 on the 77th Pyre 122nd year of Ascendancy at 10:03 Killed by ritch flamespitter at level 6 on the 77th Pyre 122nd year of Ascendancy at 10:25 Killed by ritch flamespitter at level 6 on the 77th Pyre 122nd year of Ascendancy at 10:50 Killed by ritch flamespitter at level 6 on the 78th Pyre 122nd year of Ascendancy at 03:21 Killed by Subject Z at level 8 on the 79th Pyre 122nd year of Ascendancy at 10:03 Killed by thief at level 9 on the 6th Mirth 122nd year of Ascendancy at 00:22 Killed by skeleton master archer at level 10 on the 6th Mirth 122nd year of Ascendancy at 02:50 Killed by skeleton master archer at level 10 on the 6th Mirth 122nd year of Ascendancy at 03:58 Killed by armoured skeleton warrior at level 10 on the 6th Mirth 122nd year of Ascendancy at 04:30 Killed by skeleton assassin at level 11 on the 7th Mirth 122nd year of Ascendancy at 23:22 Killed by Aletta Soultorn at level 11 on the 8th Mirth 122nd year of Ascendancy at 11:45 Killed by Aletta Soultorn at level 11 on the 8th Mirth 122nd year of Ascendancy at 13:03 Killed by grave wight at level 11 on the 8th Mirth 122nd year of Ascendancy at 14:23 Killed by skeleton archer at level 12 on the 8th Mirth 122nd year of Ascendancy at 17:52 Killed by ghoul at level 12 on the 8th Mirth 122nd year of Ascendancy at 20:53 Killed by degenerated skeleton warrior at level 13 on the 9th Mirth 122nd year of Ascendancy at 19:49 Killed by skeleton archer at level 13 on the 10th Mirth 122nd year of Ascendancy at 01:09 Killed by thief at level 13 on the 10th Mirth 122nd year of Ascendancy at 09:56 Killed by skeleton master archer at level 13 on the 10th Mirth 122nd year of Ascendancy at 11:21 Killed by skeleton master archer at level 13 on the 10th Mirth 122nd year of Ascendancy at 11:31 Killed by skeleton warrior at level 13 on the 10th Mirth 122nd year of Ascendancy at 12:50 Killed by Borfast the Broken at level 13 on the 10th Mirth 122nd year of Ascendancy at 13:52 Killed by Borfast the Broken at level 13 on the 10th Mirth 122nd year of Ascendancy at 14:01 Killed by Borfast the Broken at level 13 on the 10th Mirth 122nd year of Ascendancy at 15:29 Killed by Borfast the Broken at level 13 on the 10th Mirth 122nd year of Ascendancy at 15:51 Killed by The Master at level 14 on the 10th Mirth 122nd year of Ascendancy at 16:57 Killed by The Master at level 14 on the 10th Mirth 122nd year of Ascendancy at 17:10 Killed by elder vampire at level 14 on the 10th Mirth 122nd year of Ascendancy at 17:28 Killed by The Master at level 14 on the 10th Mirth 122nd year of Ascendancy at 17:59 Killed by The Master at level 14 on the 10th Mirth 122nd year of Ascendancy at 18:05 Killed by armoured skeleton warrior at level 14 on the 10th Mirth 122nd year of Ascendancy at 18:24 Killed by armoured skeleton warrior at level 14 on the 10th Mirth 122nd year of Ascendancy at 18:43 Killed by ghast at level 14 on the 10th Mirth 122nd year of Ascendancy at 19:01 Killed by The Master at level 14 on the 10th Mirth 122nd year of Ascendancy at 19:19 Killed by ghoulking at level 14 on the 10th Mirth 122nd year of Ascendancy at 19:42 Killed by ghoulking at level 14 on the 10th Mirth 122nd year of Ascendancy at 19:50 Killed by armoured skeleton warrior at level 14 on the 10th Mirth 122nd year of Ascendancy at 20:03 Killed by The Master at level 14 on the 10th Mirth 122nd year of Ascendancy at 20:25 Killed by skeleton master archer at level 16 on the 10th Mirth 122nd year of Ascendancy at 20:34 Killed by ice wyrm at level 16 on the 10th Mirth 122nd year of Ascendancy at 21:23 Killed by fire drake at level 16 on the 3rd Flare 122nd year of Ascendancy at 20:56 Killed by Lisethra the cave troll at level 16 on the 4th Flare 122nd year of Ascendancy at 04:38 Killed by wretchling at level 17 on the 4th Flare 122nd year of Ascendancy at 20:08 Killed by orc warrior at level 17 on the 4th Flare 122nd year of Ascendancy at 23:52 Killed by venom drake at level 17 on the 5th Flare 122nd year of Ascendancy at 01:57 Killed by orc master assassin at level 17 on the 5th Flare 122nd year of Ascendancy at 03:43 Killed by Golbug the Destroyer at level 18 on the 5th Flare 122nd year of Ascendancy at 09:21 Killed by Golbug the Destroyer at level 18 on the 5th Flare 122nd year of Ascendancy at 11:08 Killed by Golbug the Destroyer at level 18 on the 5th Flare 122nd year of Ascendancy at 12:31 Killed by Krogar at level 19 on the 5th Flare 122nd year of Ascendancy at 15:38 Killed by Arayaba the orc cryomancer at level 20 on the 1st Dusk 122nd year of Ascendancy at 22:36 Killed by Arayaba the orc cryomancer at level 20 on the 1st Dusk 122nd year of Ascendancy at 23:44 Killed by Arayaba the orc cryomancer at level 21 on the 2nd Dusk 122nd year of Ascendancy at 00:29 Killed by Arayaba the orc cryomancer at level 21 on the 2nd Dusk 122nd year of Ascendancy at 01:28 Killed by orc pyromancer at level 21 on the 2nd Dusk 122nd year of Ascendancy at 03:22 Killed by orc cryomancer at level 21 on the 2nd Dusk 122nd year of Ascendancy at 06:18 Killed by orc cryomancer at level 21 on the 2nd Dusk 122nd year of Ascendancy at 07:36 Killed by orc cryomancer at level 21 on the 2nd Dusk 122nd year of Ascendancy at 09:12 Killed by orc cryomancer at level 21 on the 2nd Dusk 122nd year of Ascendancy at 10:21 Killed by orc cryomancer at level 21 on the 2nd Dusk 122nd year of Ascendancy at 11:58 Killed by faerlhing at level 21 on the 2nd Dusk 122nd year of Ascendancy at 14:06 Killed by orc cryomancer at level 21 on the 2nd Dusk 122nd year of Ascendancy at 16:37 Killed by orc cryomancer at level 21 on the 2nd Dusk 122nd year of Ascendancy at 17:16 Killed by Xerelemina the orc pyromancer at level 21 on the 2nd Dusk 122nd year of Ascendancy at 17:41 Killed by Isleba the orc pyromancer at level 22 on the 2nd Dusk 122nd year of Ascendancy at 19:00 Killed by Emenor the orc pyromancer at level 22 on the 2nd Dusk 122nd year of Ascendancy at 19:41 Killed by Isleba the orc pyromancer at level 22 on the 2nd Dusk 122nd year of Ascendancy at 19:56 Killed by Isleba the orc pyromancer at level 22 on the 2nd Dusk 122nd year of Ascendancy at 20:38 Killed by Isleba the orc pyromancer at level 22 on the 2nd Dusk 122nd year of Ascendancy at 21:21 Killed by orc cryomancer at level 22 on the 2nd Dusk 122nd year of Ascendancy at 22:52 Killed by orc high cryomancer at level 22 on the 2nd Dusk 122nd year of Ascendancy at 23:18 Killed by orc cryomancer at level 22 on the 3rd Dusk 122nd year of Ascendancy at 01:54 Killed by ghoul at level 22 on the 3rd Dusk 122nd year of Ascendancy at 02:33 Killed by ghast at level 22 on the 3rd Dusk 122nd year of Ascendancy at 03:26 Killed by orc cryomancer at level 22 on the 3rd Dusk 122nd year of Ascendancy at 09:05 Killed by orc high pyromancer at level 22 on the 3rd Dusk 122nd year of Ascendancy at 09:29 Killed by Ce'Nildawen the orc cryomancer at level 23 on the 3rd Dusk 122nd year of Ascendancy at 11:28 Killed by Ce'Nildawen the orc cryomancer at level 23 on the 3rd Dusk 122nd year of Ascendancy at 11:36 Killed by Ce'Nildawen the orc cryomancer at level 23 on the 3rd Dusk 122nd year of Ascendancy at 11:55 Killed by orc pyromancer at level 23 on the 3rd Dusk 122nd year of Ascendancy at 14:19 Killed by Poletira the orc pyromancer at level 23 on the 3rd Dusk 122nd year of Ascendancy at 17:00 Killed by Ce'Nidheba the orc pyromancer at level 23 on the 3rd Dusk 122nd year of Ascendancy at 17:39 Killed by Ce'Nidheba the orc pyromancer at level 23 on the 3rd Dusk 122nd year of Ascendancy at 18:36 Killed by Isoma the orc high pyromancer at level 23 on the 3rd Dusk 122nd year of Ascendancy at 20:25 Killed by Isoma the orc high pyromancer at level 23 on the 3rd Dusk 122nd year of Ascendancy at 21:22 Killed by orc high cryomancer at level 23 on the 3rd Dusk 122nd year of Ascendancy at 21:40 Killed by orc high cryomancer at level 23 on the 3rd Dusk 122nd year of Ascendancy at 22:23 Killed by Kra'Tor the Gluttonous at level 23 on the 4th Dusk 122nd year of Ascendancy at 00:24 Killed by Kra'Tor the Gluttonous at level 23 on the 4th Dusk 122nd year of Ascendancy at 00:42 Killed by Kra'Tor the Gluttonous at level 23 on the 4th Dusk 122nd year of Ascendancy at 01:38 Killed by orc archer at level 24 on the 4th Dusk 122nd year of Ascendancy at 02:35 Killed by orc high cryomancer at level 24 on the 4th Dusk 122nd year of Ascendancy at 05:26 Killed by orc high pyromancer at level 24 on the 4th Dusk 122nd year of Ascendancy at 07:35 Killed by orc high pyromancer at level 24 on the 4th Dusk 122nd year of Ascendancy at 07:46 Killed by orc high cryomancer at level 24 on the 4th Dusk 122nd year of Ascendancy at 09:31 Killed by Vor, Grand Geomancer of the Pride at level 24 on the 4th Dusk 122nd year of Ascendancy at 16:03 Killed by Vor, Grand Geomancer of the Pride at level 24 on the 4th Dusk 122nd year of Ascendancy at 17:13 Killed by Vor, Grand Geomancer of the Pride at level 24 on the 4th Dusk 122nd year of Ascendancy at 18:08 Killed by Vor, Grand Geomancer of the Pride at level 24 on the 4th Dusk 122nd year of Ascendancy at 18:56 Killed by lava floor at level 24 on the 4th Dusk 122nd year of Ascendancy at 19:34 Killed by Vor, Grand Geomancer of the Pride at level 24 on the 4th Dusk 122nd year of Ascendancy at 19:51 Killed by Vor, Grand Geomancer of the Pride at level 25 on the 4th Dusk 122nd year of Ascendancy at 20:08 Killed by Belata the orc necromancer at level 25 on the 12nd Dusk 122nd year of Ascendancy at 11:41 Killed by orc corruptor at level 26 on the 12nd Dusk 122nd year of Ascendancy at 19:45 Killed by Arira the orc necromancer at level 26 on the 12nd Dusk 122nd year of Ascendancy at 22:31 Killed by bone giant at level 26 on the 13rd Dusk 122nd year of Ascendancy at 05:30 Killed by orc master assassin at level 26 on the 13rd Dusk 122nd year of Ascendancy at 08:56 Killed by eternal bone giant at level 27 on the 13rd Dusk 122nd year of Ascendancy at 21:20 Killed by armoured skeleton warrior at level 27 on the 13rd Dusk 122nd year of Ascendancy at 22:27 Killed by thaurhereg at level 27 on the 13rd Dusk 122nd year of Ascendancy at 23:04 Killed by Lord of Skulls (warrior) at level 27 on the 14th Dusk 122nd year of Ascendancy at 00:04 Killed by armoured skeleton warrior at level 27 on the 14th Dusk 122nd year of Ascendancy at 00:46 Killed by armoured skeleton warrior at level 27 on the 14th Dusk 122nd year of Ascendancy at 01:24 Killed by ghoulking at level 27 on the 14th Dusk 122nd year of Ascendancy at 01:52 Killed by armoured skeleton warrior at level 27 on the 14th Dusk 122nd year of Ascendancy at 02:18 Killed by Lord of Skulls (warrior) at level 27 on the 14th Dusk 122nd year of Ascendancy at 03:11 Killed by ghoulking at level 27 on the 14th Dusk 122nd year of Ascendancy at 04:14 Killed by armoured skeleton warrior at level 27 on the 14th Dusk 122nd year of Ascendancy at 04:52 Killed by Rak'shor, Grand Necromancer of the Pride at level 27 on the 14th Dusk 122nd year of Ascendancy at 05:45 Killed by minotaur at level 28 on the 18th Dusk 122nd year of Ascendancy at 16:18 Killed by stone golem at level 28 on the 18th Dusk 122nd year of Ascendancy at 18:53 Killed by Ariranor the greater multi-hued wyrm at level 28 on the 18th Dusk 122nd year of Ascendancy at 23:00 Killed by Elora the orc summoner at level 29 on the 19th Dusk 122nd year of Ascendancy at 08:27 Killed by minotaur at level 29 on the 19th Dusk 122nd year of Ascendancy at 09:20 Killed by spire dragon at level 29 on the 19th Dusk 122nd year of Ascendancy at 10:22 Killed by ritch flamespitter (wild summon) at level 29 on the 19th Dusk 122nd year of Ascendancy at 11:06 Killed by Ce'Nogabeth the orc mage-hunter at level 29 on the 19th Dusk 122nd year of Ascendancy at 12:57 Killed by Ce'Nogabeth the orc mage-hunter at level 29 on the 19th Dusk 122nd year of Ascendancy at 13:45 Killed by Ce'Nogabeth the orc mage-hunter at level 29 on the 19th Dusk 122nd year of Ascendancy at 14:50 Killed by orc summoner at level 29 on the 19th Dusk 122nd year of Ascendancy at 18:30 Killed by orc soldier at level 29 on the 19th Dusk 122nd year of Ascendancy at 21:25 Killed by Ce'Nassra the spire dragon at level 29 on the 20th Dusk 122nd year of Ascendancy at 04:06 Killed by Lashing Tentacle at level 30 on the 20th Dusk 122nd year of Ascendancy at 11:55 Killed by ritch flamespitter at level 30 on the 20th Dusk 122nd year of Ascendancy at 13:07 Killed by orc summoner at level 30 on the 20th Dusk 122nd year of Ascendancy at 15:02 Killed by orc grand summoner at level 30 on the 20th Dusk 122nd year of Ascendancy at 16:00 Killed by Ce'Nuldaldana the orc summoner at level 30 on the 20th Dusk 122nd year of Ascendancy at 16:59 Killed by orc mage-hunter at level 30 on the 20th Dusk 122nd year of Ascendancy at 20:16 Killed by Poramina the spire dragon at level 30 on the 20th Dusk 122nd year of Ascendancy at 21:29 Killed by Gorbat, Supreme Wyrmic of the Pride at level 30 on the 20th Dusk 122nd year of Ascendancy at 23:39 Killed by Mayuravena the storm wyrm at level 30 on the 21st Dusk 122nd year of Ascendancy at 00:17 Killed by rimebark at level 30 on the 21st Dusk 122nd year of Ascendancy at 01:15 Killed by Yveyata the venom wyrm at level 30 on the 21st Dusk 122nd year of Ascendancy at 01:49 Killed by multi-hued drake at level 30 on the 21st Dusk 122nd year of Ascendancy at 02:53 Killed by Yveyata the venom wyrm at level 30 on the 21st Dusk 122nd year of Ascendancy at 04:26 Killed by Gorbat, Supreme Wyrmic of the Pride at level 30 on the 21st Dusk 122nd year of Ascendancy at 05:01 Killed by rimebark (wild summon) at level 30 on the 21st Dusk 122nd year of Ascendancy at 06:43 Killed by Gorbat, Supreme Wyrmic of the Pride at level 30 on the 21st Dusk 122nd year of Ascendancy at 09:27 Killed by Aruralrawen the greater multi-hued wyrm at level 30 on the 21st Dusk 122nd year of Ascendancy at 10:24 Killed by Aruralrawen the greater multi-hued wyrm at level 30 on the 21st Dusk 122nd year of Ascendancy at 11:22 Killed by rimebark at level 30 on the 21st Dusk 122nd year of Ascendancy at 13:11 Killed by Beleba the storm wyrm at level 30 on the 21st Dusk 122nd year of Ascendancy at 14:28 Killed by fire wyrm at level 31 on the 21st Dusk 122nd year of Ascendancy at 14:50 Killed by ritch flamespitter at level 31 on the 21st Dusk 122nd year of Ascendancy at 16:53 Killed by rimebark (wild summon) at level 31 on the 21st Dusk 122nd year of Ascendancy at 18:23 Killed by orc master assassin at level 31 on the 32nd Dusk 122nd year of Ascendancy at 04:45 Killed by orc elite fighter at level 31 on the 32nd Dusk 122nd year of Ascendancy at 07:10 Killed by dreaming horror at level 32 on the 32nd Dusk 122nd year of Ascendancy at 09:13 Killed by naga myrmidon at level 32 on the 32nd Dusk 122nd year of Ascendancy at 11:58 Killed by Grushnak, Battlemaster of the Pride at level 32 on the 32nd Dusk 122nd year of Ascendancy at 12:51 Killed by Grushnak, Battlemaster of the Pride at level 32 on the 32nd Dusk 122nd year of Ascendancy at 13:51 Killed by Grushnak, Battlemaster of the Pride at level 32 on the 32nd Dusk 122nd year of Ascendancy at 14:56 Killed by Grushnak, Battlemaster of the Pride at level 32 on the 32nd Dusk 122nd year of Ascendancy at 15:56 Killed by Grushnak, Battlemaster of the Pride at level 32 on the 32nd Dusk 122nd year of Ascendancy at 16:59 Killed by Emelarialrabeth the slimy ooze at level 32 on the 32nd Dusk 122nd year of Ascendancy at 20:07 Killed by Emelarialrabeth the slimy ooze at level 32 on the 32nd Dusk 122nd year of Ascendancy at 21:18 Killed by Glorubeth the Fearsome at level 32 on the 33rd Dusk 122nd year of Ascendancy at 04:05 Killed by Glorubeth the Fearsome at level 32 on the 33rd Dusk 122nd year of Ascendancy at 05:21 Killed by Glorubeth the Fearsome at level 32 on the 33rd Dusk 122nd year of Ascendancy at 05:31 Killed by Glorubeth the Fearsome at level 32 on the 33rd Dusk 122nd year of Ascendancy at 06:15 Killed by Glorubeth the Fearsome at level 32 on the 33rd Dusk 122nd year of Ascendancy at 06:39 Killed by Velyriabeth the Neverdead at level 33 on the 33rd Dusk 122nd year of Ascendancy at 08:28 Killed by armoured skeleton warrior at level 33 on the 33rd Dusk 122nd year of Ascendancy at 09:53 Killed by skeleton master archer at level 33 on the 33rd Dusk 122nd year of Ascendancy at 10:47 Killed by Velyriabeth the Neverdead at level 33 on the 33rd Dusk 122nd year of Ascendancy at 11:38 Killed by armoured skeleton warrior at level 33 on the 33rd Dusk 122nd year of Ascendancy at 12:43 Killed by armoured skeleton warrior at level 33 on the 33rd Dusk 122nd year of Ascendancy at 13:26 Killed by shadow at level 33 on the 33rd Dusk 122nd year of Ascendancy at 15:02 Killed by shadow at level 33 on the 33rd Dusk 122nd year of Ascendancy at 17:46 Killed by armoured skeleton warrior at level 33 on the 33rd Dusk 122nd year of Ascendancy at 18:30 Killed by armoured skeleton warrior at level 33 on the 33rd Dusk 122nd year of Ascendancy at 20:26 Killed by Velyriabeth the Neverdead at level 33 on the 33rd Dusk 122nd year of Ascendancy at 21:13 Killed by Aeromira the Silent Death at level 33 on the 34th Dusk 122nd year of Ascendancy at 01:11 Killed by Elenra the dolleg at level 33 on the 34th Dusk 122nd year of Ascendancy at 12:18 Killed by Eilinulrakira the maelstrom at level 34 on the 34th Dusk 122nd year of Ascendancy at 20:51 Killed by temporal hound at level 34 on the 34th Dusk 122nd year of Ascendancy at 21:34 Killed by Hessaasa the dolleg at level 34 on the 34th Dusk 122nd year of Ascendancy at 22:14 Killed by Hessaasa the dolleg at level 34 on the 34th Dusk 122nd year of Ascendancy at 22:56 Killed by Velybeth the naga myrmidon at level 34 on the 35th Dusk 122nd year of Ascendancy at 09:34 Killed by Velybeth the naga myrmidon at level 34 on the 35th Dusk 122nd year of Ascendancy at 10:28 Killed by Ce'Nuldawe the bone giant at level 34 on the 35th Dusk 122nd year of Ascendancy at 15:53 Killed by Ce'Nuldawe the bone giant at level 34 on the 35th Dusk 122nd year of Ascendancy at 16:50 Killed by Kepul the dolleg at level 35 on the 36th Dusk 122nd year of Ascendancy at 00:03 Killed by armoured skeleton warrior at level 35 on the 36th Dusk 122nd year of Ascendancy at 00:46 Killed by Lisonne the heavy bone giant at level 35 on the 36th Dusk 122nd year of Ascendancy at 02:48 Killed by champion of Urh'Rok at level 35 on the 36th Dusk 122nd year of Ascendancy at 04:44 Killed by Jacimwi the halfling at level 35 on the 36th Dusk 122nd year of Ascendancy at 05:41 Killed by Jacimwi the halfling at level 35 on the 36th Dusk 122nd year of Ascendancy at 06:18 Killed by orc pyromancer at level 35 on the 36th Dusk 122nd year of Ascendancy at 08:42 Killed by Fallen Sun Paladin Aeryn at level 35 on the 36th Dusk 122nd year of Ascendancy at 09:59 Killed by Fallen Sun Paladin Aeryn at level 35 on the 36th Dusk 122nd year of Ascendancy at 11:22 Killed by Fallen Sun Paladin Aeryn at level 35 on the 36th Dusk 122nd year of Ascendancy at 13:03 Killed by Elandar at level 37 on the 36th Dusk 122nd year of Ascendancy at 14:51 Killed by Argoniel at level 37 on the 36th Dusk 122nd year of Ascendancy at 16:07 Killed by Elandar at level 37 on the 36th Dusk 122nd year of Ascendancy at 16:50 Killed by Elandar at level 37 on the 36th Dusk 122nd year of Ascendancy at 17:42 Killed by Argoniel at level 37 on the 36th Dusk 122nd year of Ascendancy at 18:34 Killed by Elandar at level 37 on the 36th Dusk 122nd year of Ascendancy at 19:33 Killed by onilug at level 37 on the 36th Dusk 122nd year of Ascendancy at 20:39 Killed by ghast at level 37 on the 36th Dusk 122nd year of Ascendancy at 21:36 Killed by onilug at level 37 on the 36th Dusk 122nd year of Ascendancy at 22:12 Killed by runed bone giant at level 37 on the 36th Dusk 122nd year of Ascendancy at 23:09 Killed by runed bone giant at level 37 on the 36th Dusk 122nd year of Ascendancy at 23:54 Killed by onilug at level 38 on the 37th Dusk 122nd year of Ascendancy at 00:51 Killed by Argoniel at level 38 on the 37th Dusk 122nd year of Ascendancy at 01:40 Killed by Elandar at level 38 on the 37th Dusk 122nd year of Ascendancy at 02:28 Killed by Elandar at level 38 on the 37th Dusk 122nd year of Ascendancy at 03:15 Killed by Elandar at level 45 on the 37th Dusk 122nd year of Ascendancy at 04:42 Killed by Elandar at level 45 on the 37th Dusk 122nd year of Ascendancy at 06:13 Killed by Chewbacca! at level 50 on the 37th Dusk 122nd year of Ascendancy at 06:59 |
Primary Stats
Strength | 18 (base 10) |
Dexterity | 19 (base 10) |
Constitution | 60 (base 60) |
Magic | 99 (base 60) |
Willpower | 62 (base 32) |
Cunning | 66 (base 32) |
Resources
Life | 576/576 |
Mana | 573/703 |
Healing Factor | 1.4300507772247 |
Regeneration | 0.35751269430614 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +115% |
Vision
Sight | 10 |
Lite | 6 |
Infravision | 4 |
See Stealth | 33 |
See Invisible | 45 |
Offense: Mainhand
Damage | 54 |
Accuracy | 34 |
Crit Chance | 39% |
APR | 18 |
Speed | 1.00 |
Offense: Spell
Spellpower | 76 |
Crit Chance | 43% |
Speed | 1 |
Offense: Mind
Mindpower | 48 |
Crit Chance | 35% |
Speed | 1 |
Offense: Damage Bonus
Acid | +32% |
Arcane | +32% |
Cold | +57% |
All | +7% |
Lightning | +108% |
Light | +32% |
Temporal | +15% |
Fire | +57% |
Darkness | +27% |
Offense: Damage Penetration
Darkness | +10% |
Acid | +15% |
Lightning | +25% |
Temporal | +10% |
Cold | +25% |
Arcane | +25% |
Fire | +25% |
All | 0% |
Defense: Base
Armour (hardiness) | 21 (30%) |
Defense | 39 |
Ranged Defense | 39 |
Fatigue | 5 |
Physical Save | 33 |
Spell Save | 53 |
Mental Save | 50 |
Defense: Resistances
Acid | + 41%( 70%) |
Arcane | + 21%( 70%) |
Cold | + 41%( 70%) |
All | + 22%( 70%) |
Lightning | + 45%( 70%) |
Light | + 68%( 70%) |
Temporal | + 32%( 70%) |
Fire | + 41%( 70%) |
Darkness | + 32%( 70%) |
Defense: Immunities
Silence Resistance | 55% |
Disarm Resistance | 35% |
Knockback Resistance | 41% |
Confusion Resistance | 90% |
Stun Resistance | 100% |
Pinning Resistance | 42% |
Instadeath Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 2.5 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 550 life over 5 turns. Its effects scale with your Constitution stat. |
Infusions | Effective talent level: 2.5 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 35 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 5 turns. While Heroism is active, you will only die when reaching -650 life. The duration and life will increase by 1% for every 1% life you have lost (currently 650 life, 5 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Magic stat. |
Runes | Effective talent level: 2.5 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (85 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Spell / Temporal | 1.50 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Spell / Air | 1.50 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Spell / Arcane | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Fire | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Spell / Aegis | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Spell / Divination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Race / Yeek | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You successfully escorted the repented thief to the recall portal on level 5 of Dreadfell. Escort: repented thief (level 5 of Dreadfell)As a reward you improved Cunning by +5. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
You have been tasked to remove at least one of the threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You have explored the underwater zone and vanquished Murgol. * You have explored the ritch tunnels and vanquished their queen. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You must find a way to Maj'Eyal through the tunnel to the north of the island. Light at the end of the tunnel | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. * All the bastions of the Pride lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news! | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
Equipment
On feet | ![]() Infused by nature 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +5% lightning / +6% temporal A pair of boots made of leather. |
Light source | ![]() Infused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(118 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
On head | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +10 Fatigue: +5% Damage (Melee): 10 acid / 10 fire / 10 lightning / 10 cold Changes stats: +10 Mag / +10 Wil Changes resistances: +25% acid / +25% fire / +25% cold / +25% lightning Changes damage: +25% acid / +25% fire / +25% cold / +25% lightning Spellpower: +15 (+3 eff.) Mindpower: +15 (+5 eff.) This jeweled crown shimmers with colors. |
Tool | ![]() Crafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+5 eff.) Armour penetration: +12 Defense: +12 (+4 eff.) Changes stats: +10 Lck / +5 Cun Physical save: +10 (+5 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+3 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 3.5 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 24 for 6 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
On fingers | ![]() Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Effects on melee hit: * 10% chance to reduce damage dealt by 24% Changes resistances: +30% light / +6% darkness Changes resistances penetration: +15% acid Changes damage: +15% light / +12% darkness Blindness immunity: +32% Disarm immunity: +35% Pinning immunity: +42% Knockback immunity: +41% Maximum life: +29.00 Infravision radius: +4 See stealth: +21 See invisible: +13 Rings make your fingers look great! |
On fingers | ![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
Around waist | ![]() 1.00 Encumbrance. Type: armor / belt ; tier 1 A belt that goes around your waist. |
In main hand | ![]() Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 51.0 - 61.2 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Armour: +10 Defense: +10 (+4 eff.) Changes stats: +3 Mag / +1 Wil Maximum wards: +3 lightning Changes damage: +51% lightning Talents granted: +4 Ward +1 Command Staff Mana each turn: +0.04 Mana when firing critical spell: +2.00 Spellpower: +33 (+7 eff.) Spell crit. chance: +5% Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% Staves designed for wielders of magic, by the greats of the art. |
On hands | ![]() Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes resistances penetration: +10% darkness / +10% temporal Changes damage: +8% darkness / +8% temporal N.Energy each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 (+0 eff.) Spell crit. chance: +3% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
Main armor | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Physical power: +10 (+5 eff.) Defense: +6 (+2 eff.) Changes stats: +5 Mag / +4 Wil / +3 Cun Changes resistances: +15% all Spell save: +25 (+8 eff.) Blindness immunity: +50% Spellpower: +30 (+6 eff.) See invisible: +10 Talent on hit(spell): Blood Grasp (5% chance level 3). Talent on hit(spell): Soul Rot (5% chance level 3). A silk robe, darker than the darkest night sky, it radiates power. |
Cloak | ![]() Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +1 Mag / +4 Wil Mental save: +6 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+3 eff.) Blindness immunity: +100% Spellpower: +5 (+1 eff.) See invisible: +10 It can be used to summon an elder vampire with Taunt to your side for 15 turns Activation costs 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
Inventory
![]() wild infusion (res 23%; mental, physical; dur 4; cd 14) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental and physical effect and reduce all damage taken by 23% for 4 turns. Also removes cross-tier effects of the affected types for free. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
![]() Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +10% fire / +11% cold Talent mastery: +0.10 Spell / Earth Amulets make your neck look great! |
![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+4 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 50 power out of 50/50) : Effective talent level: 3.5 Power cost: 50 out of 50/50. Range: 8 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 4 turns and hitting it with all your weapons for 180% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
![]() Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Con Changes resistances: +22% cold Changes damage: +11% cold Physical save: +6 (+3 eff.) Rings make your fingers look great! |
![]() Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Mag Spell save: +6 (+2 eff.) Rings make your fingers look great! |
![]() Powered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +3 Mag Spell save: +6 (+2 eff.) Mental save: +7 (+2 eff.) Confusion immunity: +26% Rings make your fingers look great! |
![]() warbringer's voratun battleaxe of crippling (59-88 power, 4 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 59.0 - 88.5 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Physical crit. chance: +21.0% Physical power: +16 (+8 eff.) Changes stats: +9 Con Changes resistances penetration: +17% physical Disarm immunity: +33% Massive two-handed battleaxes. |
![]() voratun longsword of torment (41-58 power, 6 apr) Requires: - Strength 48 Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 41.5 - 58.1 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns Sharp, long, and deadly. |
![]() enhanced voratun mace (47-66 power, 6 apr) Requires: - Strength 48 Infused by nature 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 47.5 - 66.5 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes stats: +12 Str / +9 Dex / +11 Mag / +8 Wil / +7 Cun / +10 Con Blunt and deadly. |
![]() resonating living mindstar of disruption (16-18 power, 40 apr, mind damage) Requires: - Willpower 48 Infused by nature Infused by arcane disrupting forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 16.5 - 18.2 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn, stacking up to 50% Damage against: +22% Unnatural When wielded/worn: Changes resistances: +9% mind Changes resistances penetration: +6% mind Changes damage: +5% mind Talent granted: +1 Attune Mindstar Psi when hit: +2.00 Mindpower: +10 (+3 eff.) Mental crit. chance: +5% Damage Resonance (when hit): +20% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() Requires: - Magic 48 Powered by unknown forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes stats: +7 Wil / +8 Mag Changes resistances penetration: +30% temporal Changes damage: +40% temporal Talent masteries: +0.10 Chronomancy / Stasis +0.10 Chronomancy / Flux +0.10 Spell / Temporal Talents cooldown: Attenuate (-1 turn) Stop (-2 turns) Time Shield (-3 turns) Temporal Shield (-3 turns) Teleport immunity: +100% Spellpower: +40 (+8 eff.) Spell crit. chance: +15% Reduces paradox anomalies(equivalent to willpower): +25 A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand. |
![]() Requires: - Magic 16 Infused by nature Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Defense: +7 (+3 eff.) Changes damage: +15% lightning Talent granted: +1 Command Staff Critical mult.: +10.00% Spellpower: +6 (+1 eff.) Spell crit. chance: +8% Light radius: +3 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 3.2 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 8 that illuminates the area and deals 226.67 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
![]() Requires: - Magic 11 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% lightning Talent granted: +1 Command Staff Physical save: +6 (+3 eff.) Spell save: +5 (+2 eff.) Mental save: +5 (+2 eff.) Spellpower: +3 (+0 eff.) Spell crit. chance: +4% Staves designed for wielders of magic, by the greats of the art. |
![]() Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% temporal Talent granted: +1 Command Staff Spellpower: +3 (+0 eff.) Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
![]() Requires: - Magic 35 Powered by arcane forces Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes stats: +4 Con Changes damage: +25% lightning Talent granted: +1 Command Staff Life regen: +1.60 Mana each turn: +0.18 Spellpower: +30 (+6 eff.) Spell crit. chance: +4% Healing mod.: +15% It can be used to channel mana (increasing mana regeneration by 2000% for 5 turns) Activation puts all charms on cooldown for 30 turns. Staves designed for wielders of magic, by the greats of the art. |
![]() Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Physical crit. chance: +9.0% Damage (Melee): 31 arcane Changes damage: +25% lightning Talent granted: +1 Command Staff Maximum mana: +72.00 Spellpower: +17 (+4 eff.) Spell crit. chance: +4% Staves designed for wielders of magic, by the greats of the art. |
![]() balanced voratun waraxe of erosion (39-54 power, 6 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 39.0 - 54.6 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% Damage (Melee): +18 nature When wielded/worn: Accuracy: +10 (+5 eff.) Defense: +8 (+3 eff.) Disarm immunity: +41% One-handed war axes. |
![]() truestriking voratun waraxe of erosion (39-55 power, 6 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 39.5 - 55.3 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% Damage (Melee): +20 nature When wielded/worn: Accuracy: +22 (+9 eff.) Armour penetration: +14 Changes resistances penetration: +12% physical One-handed war axes. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 (+4 eff.) Damage when hit (Melee): 15 arcane Changes stats: +6 Mag / +6 Wil / +6 Cun Changes resistances: +10% lightning / +10% cold / +10% fire / +10% arcane / +13% all Changes damage: +12% all Spell save: +20 (+7 eff.) Mental save: +15 (+5 eff.) Silence immunity: +50% Mana each turn: +2.00 Spellpower: +15 (+3 eff.) Light radius: +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +6 Mag Changes resistances: +9% all Changes damage: +15% arcane Spellpower: +15 (+3 eff.) Spell crit. chance: +15% An ancient set of robes that has survived from the Age of Allure. Primal magic forces inhabit it. It was made by Humans for Humans; only they can harness the true power of the robes. |
![]() 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +2 Infravision radius: +1 Movement speed: +25% A pair of boots made of leather. |
![]() wanderer's pair of voratun boots of evasion (15 def, 5 armour) Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Defense: +15 (+5 eff.) Fatigue: +4% Changes stats: +5 Cun / +4 Con Physical save: +21 (+9 eff.) Mental save: +21 (+7 eff.) Activating this item is instant. It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 5.5 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 26% chance to evade melee and ranged attacks and 17 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. Only supremacy of the arcane can release its full power. When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +20% arcane Talent mastery: +0.20 Spell / Meta Talent cooldown: Disruption Shield (-10 turns) Mana each turn: +2.00 A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages. Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it. |
![]() catburglar's voratun helm of strength (+8) (0 def, 5 armour) Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +8 Str / +8 Dex Changes resistances: +25% darkness Infravision radius: +6 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes resistances: +5% lightning / +6% temporal / +16% nature Changes damage: +11% nature A pointy cloth hat, very wizardly... |
![]() rejuvenating voratun mail armour of fire resistance (5 def, 10 armour) Requires: - Heavy armour training - Strength 48 Infused by nature Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+2 eff.) Fatigue: +12% Changes resistances: +20% fire Life regen: +7.00 Stamina each turn: +2.00 A suit of armour made of mail. |
![]() Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Defense: +16 (+6 eff.) Fatigue: +2% Changes stats: +3 Cun / +2 Dex Changes resistances: +15% lightning Poison immunity: +50% Pinning immunity: +50% Talent on hit(nature): Call Lightning (10% chance level 2). It can be used to activate talent Call Lightning (costing 25 power out of 50/50) : Effective talent level: 3.5 Power cost: 25 out of 50/50. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 144.03 to 432.10 lightning damage (288.07 average). The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
![]() nimble drakeskin leather armour (33 def, 8 armour) Requires: - Strength 20 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +33 (+11 eff.) Fatigue: +8% Changes stats: +5 Dex Movement speed: +20% A suit of armour made of leather. |
![]() hardened voratun plate armour (0 def, 25 armour) Requires: - Massive armour training - Strength 60 Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +25 Fatigue: +22% Changes resistances: +11% acid / +13% physical / +11% cold / +11% lightning / +13% fire A suit of armour made of metal plates. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +5 Str Changes resistances: +10% nature Changes damage: +5% physical Talent granted: +1 Battle Trance Physical save: +10 (+5 eff.) Life regen: +0.15 Healing mod.: +10% This wooden cup seems perpetually filled with a thick sap-like substance. Tasting it is exhilarating, and you feel intensely aware when you do so. |
![]() Infused by nature 2.00 Encumbrance. [Random Unique] Type: charm / totem ; tier 4 When wielded/worn: Effects on melee hit: * 20% chance to reduce all saves and defense by 30 Changes damage: +21% acid It can be used to summon a resilient tentacle up to 5 spaces away for 7 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 723 Base Damage: 317 Armor: 32 All Resist: 30 Activation puts all charms on cooldown for 25 turns. When used: * Reduce 2 talent cooldowns by 2. * Increase the duration of 2 beneficial effects by 2. * Heal for 70. Natural totems are made by powerful wilders to store nature power. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
Your sacrifice worked. Your mental energies were imbued with farportal energies. The Way radiated from the High Peak toward the rest of Eyal like a mental tidal wave.
Every sentient being in Eyal is now part of the Way. Peace and happiness are enforced for all.
Only the mages of Angolwen were able to withstand the mental shock and thus are the only unsafe people left. But what can they do against the might of the Way?
Achievements
Log
Chewbacca! has 3 stat point(s), 17 class talent point(s), 13 generic talent point(s) to spend. Press p to use them.
Welcome to level 47 [Chewbacca!].
Chewbacca! has 6 stat point(s), 18 class talent point(s), 14 generic talent point(s) to spend. Press p to use them.
Welcome to level 48 [Chewbacca!].
Chewbacca! has 9 stat point(s), 19 class talent point(s), 15 generic talent point(s) to spend. Press p to use them.
Welcome to level 49 [Chewbacca!].
Chewbacca! has 12 stat point(s), 20 class talent point(s), 16 generic talent point(s) to spend. Press p to use them.
Most stores should have new stock now.
Welcome to level 50 [Chewbacca!].
Chewbacca! has 25 stat point(s), 25 class talent point(s), 19 generic talent point(s) to spend. Press p to use them.
Chewbacca! teleports some damage to Uruivellas!
Chewbacca! hits Yeek mindslayer for 155 fire, 155 cold, 206 lightning (518 total damage).
Chewbacca! hits Yeek mindslayer for 155 fire, 155 cold, 206 lightning, 130 arcane (649 total damage).
Chewbacca! hits Yeek mindslayer for 155 fire, 155 cold, 206 lightning, 130 arcane (649 total damage).
Uruivellas's firestorm hits Chewbacca! for (76 teleported), 0 fire (0 total damage).
Uruivellas's firestorm hits Elandar for 76 teleported damage.
Uruivellas's firestorm hits Yeek mindslayer for 139 fire damage.
Yeek mindslayer hits Elandar for 298 lightning damage.
Yeek mindslayer hits Elandar for 350 lightning damage.
Chewbacca! killed Yeek mindslayer!
Yeek mindslayer killed Elandar!
Uruivellas's firestorm killed Yeek mindslayer!
Chewbacca! killed Yeek mindslayer!
Saving done.
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
Saving game...
Saving done.