Zap the level 5 Shalore Archmage by berder

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp5 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic26 (base 24)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life113/113
Mana158/158
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance7%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+16%
Acid+6%
Arcane+6%
Cold+6%
Fire+6%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save14
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
4/5
2/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Zap the Shalore Archmage level 3
75th Pyre 122nd year of Ascendancy at 09:26
see stats

Log


Talent Phase Door is ready to use.
Talent Lightning is ready to use.

Zap casts
Phase Door.
Select a teleport location...


Space around you starts to dissolve...


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 25 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Zap wears (replacing
brass lantern): Void Star.

Zap can not wear (main armor):
rough leather armour of Toknor (3 def, 2 armour) (not enough stat).
You gain 2.10 gold from the transmogrification of
pouch of iron shots of crippling (16/16, 14-17 power, 1 apr).
You gain 1.10 gold from the transmogrification of
flaming pouch of iron shots of accuracy (23/23, 14-16 power, 1 apr).
You gain 0.45 gold from the transmogrification of
reinforced iron shield (0 def, 4 armour, 41 block).
You gain 4.16 gold from the transmogrification of
rough leather armour of Toknor (3 def, 2 armour).
You gain 1.89 gold from the transmogrification of
shimmering elm starstaff (10-12 power, 2 apr, darkness element).
You gain 1.12 gold from the transmogrification of
rough leather sling of fire.
You gain 1.08 gold from the transmogrification of
rough leather sling of fire.
There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.