Skelarcin the level 18 Skeleton Archer by bulian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp18 / 41%
Sizebig
Lifes / Deaths

Primary Stats

Strength64 (base 35)
Dexterity85 (base 46)
Constitution11 (base 10)
Magic14 (base 10)
Willpower14 (base 10)
Cunning23 (base 12)

Resources

Life482/482
Positive12/101
Stamina121/121
Healing Factor1.1082872928177
Regeneration0.27707182320441

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight12
Lite5
Infravision7
See Stealth23.074207531484
See Invisible29.074207531484

Offense: Mainhand

Damage124
Accuracy55
Crit Chance7%
APR10
Speed0.80

Offense: Spell

Spellpower18
Crit Chance5%
Speed1

Offense: Mind

Mindpower19
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+24%
Blight+6%
Arcane+15%
Mind+3%
Darkness+25%
Light+10%
Temporal+7%
Physical+36%
Cold+17%

Offense: Damage Penetration

Darkness+10%
Light+10%
Blight+10%
Physical+12%
Nature+15%

Defense: Base

Armour (hardiness)11 (30%)
Defense34
Ranged Defense35
Fatigue2
Physical Save36
Spell Save23
Mental Save25

Defense: Resistances

Acid+ 20%( 70%)
Cold+ 15%( 70%)
Darkness+ 25%( 70%)
Blight+ 3%( 70%)
Arcane+ 10%( 70%)
Fire+ 14%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance10%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
2/5
0/5
Technique / Combat techniques1.00
1/5
1/5
1/5
3/5
Technique / Sniper1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
1/5
0/5
Technique / Marksmanship1.30
5/5
1/5
1/5
2/5

Generic Talents

Undead / Skeleton1.10
4/5
1/5
1/5
2/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5
Technique / Mobility1.20
2/5
1/5
4/5
2/5

Effects

talent
talent
talent
beneficial effect

Quests

done
done
done
active
active
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Skelarcin the Skeleton Archer level 11
15th Dusk 122nd year of Ascendancy at 03:03
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Skelarcin the Skeleton Archer level 10
6th Dusk 122nd year of Ascendancy at 04:36
see stats
Rescuer of the lost (Insane (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Skelarcin the Skeleton Archer level 17
69th Dusk 122nd year of Ascendancy at 15:54
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Skelarcin the Skeleton Archer level 18
13rd Haze 122nd year of Ascendancy at 19:20
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Skelarcin the Skeleton Archer level 10
7th Dusk 122nd year of Ascendancy at 21:10
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Skelarcin the Skeleton Archer level 15
38th Dusk 122nd year of Ascendancy at 23:35
see stats

Log

Skelarcin picks up (A.): thaloren iron helm (0 def, 3 armour).
Skelarcin picks up (C.):
rejuvenating rough leather armour of cold resistance (1 def, 2 armour).
Skelarcin picks up (S.):
flaming pouch of steel shots of accuracy (17/17, 20-24 power, 2 apr).
Skelarcin picks up (s.):
restorative linen cloak (1 def, 0 armour).
Skelarcin picks up (D.):
rejuvenating rough leather armour of acid resistance (1 def, 2 armour).
Skelarcin picks up (p.):
mage-hunter's steel steamgun of nature.
Skelarcin picks up (p.):
fungal steel steamgun of life draining.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


Skelarcin switches his weapons to:
Giyon the ash longbow
hateful quiver of yew arrows of corruption.

You gain 1.37 gold from the transmogrification of
flaming pouch of steel shots of accuracy (17/17, 20-24 power, 2 apr).
You gain 1.78 gold from the transmogrification of
spiked hardened leather armour of cold resistance (3 def, 6 armour).
You gain 4.96 gold from the transmogrification of
rejuvenating rough leather armour of cold resistance (1 def, 2 armour).
You gain 4.87 gold from the transmogrification of
rejuvenating rough leather armour of acid resistance (1 def, 2 armour).
You gain 3.08 gold from the transmogrification of
hardened leather armour of Eyal (3 def, 6 armour).
You gain 1.07 gold from the transmogrification of
thaloren iron helm (0 def, 3 armour).
You gain 3.52 gold from the transmogrification of
restorative linen cloak (1 def, 0 armour).
You gain 7.04 gold from the transmogrification of
mage-hunter's steel steamgun of nature.
You gain 4.85 gold from the transmogrification of
fungal steel steamgun of life draining.
You gain 5.97 gold from the transmogrification of
magewarrior's short elm starstaff (10-12 power, 2 apr, light element).
You gain 2.94 gold from the transmogrification of
mitotic thorny mindstar (9-9.9 power, 24 apr, mind damage).
You gain 2.06 gold from the transmogrification of
blooming thorny mindstar of the jelly (9-9.9 power, 24 apr, nature damage).
You gain 1.26 gold from the transmogrification of
acidic steel dagger of massacre (17.5-22.75 power, 6 apr).
You gain 4.44 gold from the transmogrification of
manaburning dwarven-steel battleaxe of dampening (31.5-47.25 power, 2 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Skelarcin deactivates Trained Reactions.

Skelarcin deactivates Concealment.

Skelarcin deactivates Intuitive Shots.