









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Improved Combat Text 1.4.0This addon replaces ToME's floating combat text: (if you like this addon, be sure to also check out my Map UI improvement, Easy Map!) Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.7.2This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Higher |
| Class | Cultist of Entropy |
| Level / Exp | 50 / 2161% |
| Size | medium |
| Lifes / Deaths | Killed by Bill the Stone Troll at level 8 on the 3rd Mirth 122nd year of Ascendancy at 02:15 / 68Killed by gigantic sandworm tunneler at level 18 on the 50th Dusk 122nd year of Ascendancy at 18:46 Killed by gigantic gravity worm at level 18 on the 50th Dusk 122nd year of Ascendancy at 22:45 Killed by Sandworm Queen at level 18 on the 51st Dusk 122nd year of Ascendancy at 00:21 Killed by brecklorn at level 20 on the 58th Dusk 122nd year of Ascendancy at 19:56 Killed by Horned Horror at level 20 on the 59th Dusk 122nd year of Ascendancy at 18:02 Killed by Assassin Lord at level 20 on the 66th Dusk 122nd year of Ascendancy at 21:31 Killed by Assassin Lord at level 20 on the 66th Dusk 122nd year of Ascendancy at 23:07 Killed by Adusethra the Guardian at level 21 on the 7th Haze 122nd year of Ascendancy at 01:20 Killed by netherworm mass at level 21 on the 7th Haze 122nd year of Ascendancy at 02:37 Killed by Xunor the thief at level 21 on the 7th Haze 122nd year of Ascendancy at 05:46 Killed by grave wight at level 21 on the 7th Haze 122nd year of Ascendancy at 21:01 Killed by onilug at level 21 on the 7th Haze 122nd year of Ascendancy at 22:35 Killed by Lama the Guardian at level 21 on the 8th Haze 122nd year of Ascendancy at 00:02 Killed by luminous horror at level 21 on the 9th Haze 122nd year of Ascendancy at 15:29 Killed by luminous horror at level 21 on the 9th Haze 122nd year of Ascendancy at 16:40 Killed by Urkis, the High Tempest at level 22 on the 15th Haze 122nd year of Ascendancy at 23:07 Killed by Urkis, the High Tempest at level 22 on the 16th Haze 122nd year of Ascendancy at 00:57 Killed by Urkis, the High Tempest at level 22 on the 16th Haze 122nd year of Ascendancy at 02:25 Killed by Urkis, the High Tempest at level 22 on the 16th Haze 122nd year of Ascendancy at 03:39 Killed by Porumiwen the void horror at level 25 on the 5th Pyre 123rd year of Ascendancy at 07:12 Killed by Chronolith Twin at level 25 on the 5th Pyre 123rd year of Ascendancy at 21:00 Killed by elven blood mage at level 25 on the 13rd Pyre 123rd year of Ascendancy at 03:51 Killed by elven cultist at level 26 on the 14th Pyre 123rd year of Ascendancy at 08:05 Killed by Bethybressra the elven cultist at level 27 on the 15th Pyre 123rd year of Ascendancy at 21:26 Killed by Grand Corruptor at level 27 on the 22nd Pyre 123rd year of Ascendancy at 12:48 Killed by Ivanne the ghoul at level 27 on the 41st Pyre 123rd year of Ascendancy at 23:36 Killed by Celia at level 27 on the 42nd Pyre 123rd year of Ascendancy at 15:30 Killed by The Master at level 30 on the 50th Pyre 123rd year of Ascendancy at 14:13 Killed by spinning beam trap at level 31 on the 51st Pyre 123rd year of Ascendancy at 08:53 Killed by Polerawen the awoken tentacle tree at level 33 on the 63rd Pyre 123rd year of Ascendancy at 04:45 Killed by ghast at level 34 on the 63rd Pyre 123rd year of Ascendancy at 08:46 Killed by poison spore at level 35 on the 73rd Pyre 123rd year of Ascendancy at 01:37 Killed by Pale Drake at level 41 on the 58th Dusk 123rd year of Ascendancy at 00:06 Killed by Isuwyn the orc cryomancer at level 45 on the 39th Haze 123rd year of Ascendancy at 00:03 Killed by orc high cryomancer at level 45 on the 39th Haze 123rd year of Ascendancy at 01:08 Killed by Mayakira the orc cryomancer at level 45 on the 39th Haze 123rd year of Ascendancy at 06:05 Killed by orc pyromancer at level 45 on the 39th Haze 123rd year of Ascendancy at 11:18 Killed by Xanemira the orc high cryomancer at level 45 on the 39th Haze 123rd year of Ascendancy at 23:13 Killed by Aeriwe the orc high pyromancer at level 45 on the 40th Haze 123rd year of Ascendancy at 02:43 Killed by orc cryomancer at level 45 on the 40th Haze 123rd year of Ascendancy at 15:15 Killed by Polutta the orc summoner at level 45 on the 40th Haze 123rd year of Ascendancy at 17:55 Killed by orc high cryomancer at level 45 on the 40th Haze 123rd year of Ascendancy at 20:25 Killed by orc high cryomancer at level 45 on the 40th Haze 123rd year of Ascendancy at 21:36 Killed by Eilinetta the orc cryomancer at level 46 on the 41st Haze 123rd year of Ascendancy at 11:20 Killed by greater faeros at level 46 on the 42nd Haze 123rd year of Ascendancy at 04:30 Killed by Glorukira the orc necromancer at level 47 on the 55th Haze 123rd year of Ascendancy at 17:21 Killed by orc corruptor at level 47 on the 57th Haze 123rd year of Ascendancy at 05:03 Killed by Gloretha the minotaur at level 49 on the 61st Haze 123rd year of Ascendancy at 20:21 Killed by Gloretha the minotaur at level 49 on the 61st Haze 123rd year of Ascendancy at 21:30 Killed by orc necromancer at level 50 on the 75th Haze 123rd year of Ascendancy at 11:44 Killed by fire wyrm at level 50 on the 76th Haze 123rd year of Ascendancy at 22:25 Killed by Gayatha the blinkwyrm at level 50 on the 78th Haze 123rd year of Ascendancy at 20:58 Killed by Dozing Eilineradhevea at level 50 on the 2nd Decay 123rd year of Ascendancy at 02:11 Killed by ghoul at level 50 on the 1st Regrowth 124th year of Ascendancy at 16:13 Killed by Bethoda the temporal stalker at level 50 on the 29th Regrowth 124th year of Ascendancy at 14:06 Killed by Sleeping Lisuriada at level 50 on the 30th Regrowth 124th year of Ascendancy at 20:35 Killed by faerlhing at level 50 on the 32nd Regrowth 124th year of Ascendancy at 18:28 Killed by uruivellas at level 50 on the 34th Regrowth 124th year of Ascendancy at 23:18 Killed by Zuburelaith the Guardian at level 50 on the 36th Regrowth 124th year of Ascendancy at 07:27 Killed by orc high pyromancer at level 50 on the 37th Regrowth 124th year of Ascendancy at 05:08 Killed by Zeur the champion of Urh'Rok at level 50 on the 41st Regrowth 124th year of Ascendancy at 01:28 Killed by Vepdr the uruivellas at level 50 on the 42nd Regrowth 124th year of Ascendancy at 18:51 Killed by Vepdr the uruivellas at level 50 on the 42nd Regrowth 124th year of Ascendancy at 20:24 Killed by orc archer at level 50 on the 44th Regrowth 124th year of Ascendancy at 12:55 Killed by snow giant thunderer at level 50 on the 44th Regrowth 124th year of Ascendancy at 14:19 Killed by venom drake at level 50 on the 45th Regrowth 124th year of Ascendancy at 04:16 Killed by [TL]Vic at level 50 on the 47th Regrowth 124th year of Ascendancy at 01:50 |
Primary Stats
| Strength | 23 (base 7) |
| Dexterity | 27 (base 15) |
| Constitution | 63 (base 60) |
| Magic | 150 (base 60) |
| Willpower | 93 (base 60) |
| Cunning | 69 (base 37) |
Resources
| Life | 921/942 |
| Insanity | 60/100 |
| Healing Factor | 1.2446192134509 |
| Regeneration | 0.31115480336271 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | -2.4480417692985E-11% |
| Global | +100% |
Vision
| Sight | 11 |
| Lite | 7 |
| Infravision | 11 |
| See Stealth | 19 |
| See Invisible | 33 |
Offense: Mainhand
| Damage | 59 |
| Accuracy | 22 |
| Crit Chance | 42% |
| APR | 6 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 98 |
| Crit Chance | 55% |
| Speed | 1.0000000000002 |
Offense: Mind
| Mindpower | 55 |
| Crit Chance | 32% |
| Speed | 1 |
Offense: Damage Bonus
| Cold | +20% |
| Darkness | +107% |
| Light | +26% |
| Temporal | +45% |
| Blight | +24% |
| Physical | +37% |
| Fire | +39% |
| All | 0% |
Offense: Damage Penetration
| Darkness | +15% |
| Temporal | 0% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 94.31051255545 (75.418071861941%) |
| Defense | 46 |
| Ranged Defense | 46 |
| Fatigue | 0 |
| Physical Save | 35 |
| Spell Save | 67 |
| Mental Save | 42 |
Defense: Resistances
| Nature | + 18%( 70%) |
| Darkness | + 49%( 70%) |
| Light | + 56%( 70%) |
| Temporal | + 79%( 80%) |
| Fire | + 32%( 70%) |
| Arcane | + 40%( 70%) |
| Cold | + 41%( 70%) |
| All | + 15%( 70%) |
Defense: Immunities
| Confusion Resistance | 40% |
| Stun Resistance | 0% |
| Instadeath Resistance | 100% |
| Blind Resistance | 59% |
Inscriptions (3/3)
| Infusions | Effective talent level: 2.5 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 539 life over 5 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 2.5 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 33% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 2.5 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 34 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 5 turns. While Heroism is active, you will only die when reaching -884 life. The duration and life will increase by 1% for every 1% life you have lost (currently 904 life, 5 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Magic stat. |
Class Talents
| Demented / Oblivion | 1.30 |
| 3/5 |
| 5/5 |
| 3/5 |
| 1/5 |
| Demented / Madness | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Demented / Entropy | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Demented / Nether | 1.50 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Demented / Timethief | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Chronophage | 1.30 |
| 5/5 |
| 4/5 |
| 1/5 |
| 0/5 |
| Demented / Void | 1.50 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Demented / Doom | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Technique / Combat training | 1.00 |
| 5/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Calamity | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| Demented / Beyond sanity | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Higher | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Twofold Curse |
| talent | Revelation |
| talent | Grand Oration |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You kept the Orb of Many Ways despite Tannen's request to study it. You must now look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to contact Zemekkys to ask some delicate questions. Tannen has tricked you! He swapped the orb for a false one that brought you to a demonic plane. Find the exit, and get revenge! Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: injured seer (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved Magic by +5. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Trollmire. Escort: injured seer (level 2 of Trollmire)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 5 of Dreadfell. Escort: lone alchemist (level 5 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 8 of Dreadfell. Escort: lone alchemist (level 8 of Dreadfell)As a reward you improved Magic by +5. | done |
You failed to protect the lost sun paladin from death by grave wight. Escort: lost sun paladin (level 4 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 6 of Dreadfell. Escort: lost sun paladin (level 6 of Dreadfell)As a reward you improved Magic by +5. | done |
You failed to protect the lost warrior from death by giant venus flytrap. Escort: lost warrior (level 2 of Old Forest) | failed |
You successfully escorted the repented thief to the recall portal on level 3 of Dreadfell. Escort: repented thief (level 3 of Dreadfell)As a reward you improved Cunning by +5. | done |
You successfully escorted the temporal explorer to the recall portal on level 4 of Old Forest. Escort: temporal explorer (level 4 of Old Forest)As a reward you improved Magic by +5. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Shax the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of precision without your aid. You have aided Ungrol of Last Hope in creating an elixir of brawn. | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | completed |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
A huge mindless and corrupted worm is heading toward Kroshkkur! The Worm That DevoursIt has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have destroyed the Worm's neural spine, preventing the doom of the Sanctuary. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. * All the bastions of the Pride lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news! | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Scorched Boots (4 def, 4 armour)3.0 T5 feet armor Reqs Heavy armour training [Unique] Arcane While equipped: dps ---------- Spell.crit +6% Spell.pwr +13 (+3 eff.) Dmg.mod +15% blight +15% fire +15% darkness ----- def ----- Armour +4 Defense +4 (+2 eff.) Fatigue +8% Poison Storm: Level 4.5 Pwr.cost 30 out of 40/40. Range melee/personal Travel.spd instantaneous Is a spell Description: A furious storm of blighted poison rages around the caster in a radius of 4 for 9 turns. Each creature hit by the storm takes 45.75 blight damage and is poisoned for 183.00 blight damage over 4 turns. At talent level 2 you have a chance to inflict Insidious Blight, which reduces healing by 64%. At talent level 4 you have a chance to inflict Numbing Blight, which reduces all damage dealt by 38%. At talent level 6 you have a chance to inflict Crippling Blight, which causes talents to have a 30% chance of failure. Each possible effect is equally likely. The poison damage dealt is capable of a critical strike. The damage will increase with your Spellpower. The master blood mage Ru'Khan was the first orc to experiment with the power of the Sher'Tul farportals in the Age of Pyre. However, that first experiment was not particularly successful, and after the explosion of energy all that could be found of Ru'Khan was a pair of scorched boots. |
| Light source | ethereal dwarven lantern of the moons0.0 T5 lite [Ego++] Arcane While equipped: Stats +6 Mag dps ---------- Spell.pwr +14 (+3 eff.) Dmg.mod +11% darkness ----- def ----- Resists +12% light Affinity +5% darkness ---------- misc Light +7 Infravis +4 Moonlight Ray: Puts all charms on 8 cooldown Level 5.5 Pwr.cost 8 out of 8/8. Range 10 Travel.spd instantaneous Is a spell Description: Focuses the power of the Moon into a beam of shadows, doing 607.55 damage. The damage dealt will increase with your Spellpower. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | Malslek the Accursed's Hat (2 def, 0 armour)2.0 T4 head armor [Unique] Psionic While equipped: dps ---------- Mind.crit +10% Spell.pwr +10 (+2 eff.) Mind.pwr +15 (+5 eff.) Melee+ 30% gloom effects Dmg.mod +10% darkness +10% physical ----- def ----- Defense +2 (+1 eff.) Resists +20% fire Mind.save -10 (-3 eff.) Heal.mod -10% ---------- misc Hate/m.crit +2.00 Hate/kill +2.00 Max.hate +20.00 Masteries +0.20 Cursed/Punishments On Spell Hit: 10% Agony 2 On Mind Hit: 10% Hateful Whisper 2 This black hat once belonged to a powerful mage named Malslek, in the Age of Dusk, who was known to deal with beings from other planes. In particular, he dealt with many powerful demons, until one of them, tired of his affairs, betrayed him and stole his power. In his rage, Malslek set fire to his own tower in an attempt to kill the demon. This charred hat is all that remained in the ruins. |
| Tool | Void Shard2.0 T5 wand charm [Unique] Arcane While equipped: Stats +8 Mag dps ---------- Spell.pwr +10 (+2 eff.) Dmg.mod +12% darkness +12% temporal Melee Ret 16 void ----- def ----- Resists +10% darkness +10% temporal Release a radius 2 burst of void energy at up to range 5, dealing 362.50 temporal and 517.50 darkness damage (based on Magic). Uses 20 power out of 40/40 This jagged shape looks like a hole in space, yet it is solid, though light in weight. |
| On fingers | Lolfinally0.1 T5 ring jewelry [Random Unique] Arcane/Psionic While equipped: Stats +6 Mag +8 Wil +8 Cun dps ---------- Spell.pwr +14 (+3 eff.) Melee+ 34 physical Ranged+ 35 physical Dmg.mod +15% fire +18% light +3% darkness Res.pen +15% darkness On Hit (Melee): * 20% chance to reduce all saves and defense by 33 * 24% chance to reduce damage dealt by 27% On Hit (Ranged): * 20% chance to reduce all saves and defense by 33 ----- def ----- Resists +36% light +3% nature Blind- +44% ---------- misc Hate/m.crit +3.00 Max.hate +15.00 Infravis +6 See.Stealth +19 See.Invis +18 Bleeding Edge: Puts all charms on 20 cooldown Level 3.5 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Lashes at the target, doing 159% weapon damage. If the attack hits, the target will bleed for 300% weapon damage over 7 turns, and all healing will be reduced by 60%. Rings make your fingers look great! |
| On fingers | Exiler0.1 T5 ring jewelry [Unique] Arcane While equipped: dps ---------- Spell.pwr +10 (+2 eff.) Melee+ 15 temporal Dmg.mod +15% temporal +10% physical ----- def ----- Resists +15% temporal Anom.red +10 ---------- misc Cooldown Time Skip -1 Masteries +0.20 Chronomancy/Timetravel On Spell Hit: 10% Rethread 2 Attempt to inflict 241.65 temporal damage (based on Spellpower and Paradox, if any) on foes in a radius 2 ball out to range 5 (chance depends on rank, summons are always affected), removing any that survive from time for up to 2 turn(s). Uses 32 power out of 32/32 The chronomancer known as Solith was renowned across all of Eyal. He always seemed to catch his enemies alone. In the case of opponents who weren't alone, he had to improvise. |
| Around waist | lolbelt1.0 T5 belt armor [Random Unique] Arcane/Nature/Master While equipped: Stats +11 Mag +18 Wil +8 Cun dps ---------- Phys.crit +6.0% Spell.crit +7% Crit.mult +28.00% Phys.pwr +6 (+3 eff.) S.pwr/crit +8 Phasing +30% Against +45% Summoned ----- def ----- D.Red.from +45% Summoned Max.HP +70.00 ---------- misc Max.mana +40.00 Max.vim +40.00 A belt that goes around your waist. |
| In main hand | infernal dragonbone vilestaff of channeling (30-36 power, 6 apr, darkness element)5.0 T5 staff 2H weapon [Ego++] Arcane Power 30.0 - 36.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Spell.crit +5% Crit.mult +33.00% Spell.pwr +41 (+7 eff.) Melee+ 26 fire Dmg.mod +30% darkness ---------- misc Mana/turn +0.23 See.Invis +15 Talents +1 Command Staff Channel mana (increasing mana regeneration by 2000% for 5 turns) Puts all charms on 30 cooldown Staves designed for wielders of magic, by the greats of the art. |
| On hands | Dakhtun's Gauntlets (0 def, 6 armour)1.5 T5 hands armor Reqs Heavy armour training [Unique] Arcane/Master While equipped: Stats +6 Str +6 Mag dps ---------- Phys.crit +10.0% Spell.crit +10% Crit.mult +50.00% Dmg.mod +10% physical ----- def ----- Armour +6 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Fashioned by Grand Smith Dakhtun in the Age of Allure, these dwarven-steel gauntlets have been etched with golden arcane runes and are said to grant the wearer unparalleled physical and magical might. |
| Main armor | Death's Embrace (18 def, 18 armour)9.0 T5 light armor [Unique] Arcane While equipped: Stats +5 Dex +5 Mag +5 Cun dps ---------- Crit.mult +20.00% Spell.pwr +10 (+2 eff.) Dmg.mod +20% darkness +20% cold Melee Ret 15 darkness 15 cold ----- def ----- Armour +18 Hardiness +15% Defense +18 (+6 eff.) Resists +30% temporal +30% darkness +30% cold Stealth +10 ---------- misc Masteries +0.10 Spell/Phantasm +0.10 Spell/Dreadmaster +0.10 Cunning/Stealth Turn yourself invisible (power 47, based on Cunning and Magic) for 10 turns. Uses 50 power out of 50/50 This deep black leather armor, wrapped with thick silk, is icy cold to the touch. |
| Cloak | Threads of Fate (10 def, 0 armour)2.0 T5 cloak armor [Unique] Arcane While equipped: Stats +6 Mag +6 Wil +10 Lck dps ---------- Spell.pwr +8 (+2 eff.) Dmg.mod +10% temporal ----- def ----- Defense +10 (+4 eff.) Resists +20% temporal Res.Cap +10% temporal Phys.save +20 (+8 eff.) Spell.save +20 (+5 eff.) Mind.save +20 (+7 eff.) Confus- +40% ---------- misc Masteries +0.10 Chronomancy/Timeline Threading +0.10 Chronomancy/Chronomancy +0.10 Spell/Divination See the Threads: Level 2.8 Pwr.cost 50 out of 50/50. Range melee/personal Travel.spd instantaneous Is a spell Description: You peer into three possible futures, allowing you to explore each for 5 turns. When the effect expires, you'll choose which of the three futures becomes your present. If you know Foresight you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight values) while See the Threads is active. This spell splits the timeline. Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful. If you die in any thread you'll revert the timeline to the point when you first cast the spell and the effect will end. This spell may only be used once per zone level. Untouched by the ravages of time, this fine spun white cloak appears to be crafted of an otherworldly material that shifts and shimmers in the light. |
| Around neck | starseer's voratun amulet of soulsearing0.1 T5 amulet jewelry [Ego++] Arcane While equipped: Stats +5 Mag dps ---------- Spell.crit +5% Crit.mult +11.00% Spell.pwr +14 (+3 eff.) Dmg.mod +8% temporal +6% darkness +9% blight +9% fire +8% light +7% physical Amulets make your neck look great! |
Inventory
wild infusion of the duelist (res 25%; physical; dur 3; cd 12)0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 12 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 25% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Dexterity stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Rune of Dissipation ( )0.1 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 10 Cooldown 20 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.1 scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
Scroll of Summoning (Limmir the Jeweler)0.1 tome scroll [Plot Item] Unknown Summon Limmir the jeweler at the center of the lake of the moon. Uses 1 power out of 1/1 Magical scrolls can have wildly different effects! |
Ulodin0.1 T3 amulet jewelry [Rare] Nature While equipped: Stats +2 Str +6 Dex dps ---------- Crit.mult +20.00% Spell.pwr +20 (+4 eff.) S.pwr/crit +4 ----- def ----- Defense +15 (+5 eff.) Resists +2% physical Confus- +20% ---------- misc Mana/turn +0.16 Amulets make your neck look great! |
Orb of Many Ways1.0 orb jewelry [Plot Item] Unknown Activate a portal. Uses 10 power out of 30/30 The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Rod of Sarrilon (30-36 power, 4 apr, temporal element)5.0 T5 staff 2H weapon [Unique] Unknown Power 30.0 - 36.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +4 Atk.spd 100% While equipped: Stats +7 Wil +8 Mag dps ---------- Spell.crit +15% Spell.pwr +40 (+7 eff.) Dmg.mod +40% temporal Res.pen +30% temporal ----- def ----- Anom.red +25 Teleport- +100% ---------- misc Cooldown Attenuate -1 Stop -2 Time Shield -3 Temporal Shield -3 Masteries +0.10 Chronomancy/Stasis +0.10 Chronomancy/Flux +0.10 Spell/Temporal A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand. |
dragonbone starstaff 'Galeroddaran' (30-36 power, 6 apr, darkness element)5.0 T5 staff 2H weapon [Random Unique] Arcane Power 30.0 - 36.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: Stats +6 Mag +6 Wil +3 Cun dps ---------- Spell.crit +5% Crit.mult +48.00% Spell.pwr +36 (+7 eff.) Melee+ 32 fire Dmg.mod +30% darkness +16% mind Res.pen +20% mind Melee Ret 6 blight ----- def ----- Armour +10 Hardiness +9% Phys.save +12 (+6 eff.) ---------- misc Hate/m.crit +1.00 Max.mana +89.00 See.Invis +13 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
plaguebringer's orichalcum trident (51-82 power, 16 apr)3.0 T5 trident 2H weapon Reqs Str 48 [Ego+] Arcane Power 51.0 - 81.6 Physical Uses 120% Str Mastery Exotic Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +16 Crit +4.0% Atk.spd 100% Melee+ +23 blight On Hit: 20% Epidemic 5 On Hit: * 17% chance to reduce strength, dexterity, and constitution by 39 While equipped: ----- def ----- Disease- +45% A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
Icewedge the elven-silk cloak (18 def, 23 armour)2.0 T5 cloak armor [Random Unique] Arcane/Master While equipped: Stats +6 Mag +6 Wil dps ---------- Spell.crit +8% Crit.mult +10.00% Dmg.mod +6% blight +15% cold +3% arcane Res.pen +5% arcane Phasing +20% ----- def ----- Armour +23 Defense +18 (+6 eff.) Resists +24% cold Phys.save +24 (+10 eff.) Spell.save +40 (+10 eff.) Mind.save +38 (+13 eff.) Def/telep +5 Res/telep +5% Dur/telep +5% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Grinedas the Murkorder (0 def, 0 armour)2.0 T5 cloth armor [Rare] Arcane While equipped: Stats +13 Str +4 Wil +8 Cun dps ---------- Dmg.mod +25% acid +24% physical +25% fire +12% nature +23% cold ----- def ----- Resists +20% acid +18% physical +29% cold +20% fire +15% all Mind.save +20 (+7 eff.) ---------- misc Max.psi +30.00 Cooldown Refit Golem -6 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Arugayon (0 def, 5 armour)2.0 T5 head armor [Rare] Nature While equipped: Stats +9 Cun dps ---------- Melee Ret 11 mind On Hit (Melee): * 23% chance to gain 10% of a turn (3/turn limit) ----- def ----- Armour +5 Fatigue +5% Resists +15% lightning +32% temporal Def/telep +17 Res/telep +17% Dur/telep +17% ---------- misc Equi/ret +0.12 Mana/s.crit +2.00 A cap made of leather. |
grounding elven-silk wizard hat of knowledge (3 def, 0 armour)2.0 T5 head armor [Ego+] Nature/Psionic While equipped: Stats +6 Cun +7 Wil dps ---------- Mind.pwr +5 (+2 eff.) ----- def ----- Defense +3 (+1 eff.) Resists +14% lightning +11% temporal A pointy cloth hat, very wizardly... |
124 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
sapphire0.0 T4 blue gem [Normal] While equipped: Defense +8 (+3 eff.) Phys.save +8 (+4 eff.) Spell.save +8 (+2 eff.) Mind.save +8 (+3 eff.) Item imbue powers: Defense +8 (+3 eff.) Phys.save +8 (+4 eff.) Spell.save +8 (+2 eff.) Mind.save +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
meh1.0 T5 lite [Random Unique] Nature/Master/Psionic While equipped: Stats +3 Wil +12 Con dps ---------- Spell.pwr +15 (+3 eff.) Res.pen +15% blight Phasing +20% On Hit (Melee): * 24% chance to gain 10% of a turn (3/turn limit) ----- def ----- Resists +30% blight +18% acid Mind.save +14 (+5 eff.) HP.reg +24.00 ---------- misc Max.vim +20.00 Light +10 See.Stealth +25 See.Invis +17 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
Eternity's Counter2.0 T4 misc tool [Unique] Arcane While equipped: dps ---------- Mov.spd -16% Phys.spd +12% Spell.spd +12% Mind.spd +12% Dmg.mod +10% all +15% temporal ----- def ----- Resists -12% all +15% temporal Dmg.red +0 all Offers either offensive or defensive benefits, depending on the position of the sands. Switching the direction of flow takes no time. Flip the hourglass (sands currently flowing towards entropy). Uses 20 power out of 20/20 This hourglass of otherworldly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you. |
Demonic Orb of Many Ways1.0 orb [Plot Item] Unknown Activate a portal. Uses 10 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Dragon Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Cun Use the orb. Uses 1 power out of 1/1 This orb is warm to the touch. |
Elemental Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Mag Use the orb. Uses 1 power out of 1/1 Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Str Use the orb. Uses 1 power out of 1/1 Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Dex Use the orb. Uses 1 power out of 1/1 Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Atamathon's Lost Ruby Eye0.0 T5 red gem [Plot Item] While equipped: Dmg.mod +12% fire Item imbue powers: Dmg.mod +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
10 bloodstone0.0 T5 red gem [Normal] While equipped: Stun/Frz- +60% Item imbue powers: Stun/Frz- +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
13 fire opal0.0 T5 red gem [Normal] While equipped: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Item imbue powers: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
pouch of voratun shots 'Brodindil' (20/20, 60-73 power, 6 apr)3.0 T5 shot ammo Reqs Dex 48 [Random Unique] Nature/Master/Psionic Power 60.5 - 72.6 Physical Uses 70% Dex, 50% Cun Acc+ +0.2% base dam (max 20%) Apr +6 Crit +22.0% Capacity 20 Ranged+ +40 physical +19 fire On Crit.r2 +10 fire On Hit: * 20% chance to knock the target back 3 spaces and deal 218 physical damage On Crit: * Wound the target dealing 89 physical damage across 5 turns and reducing healing by 50% Shots are used with slings to pummel your foes to death. |
focusing dragonbone wand of lightning storm [power 518] (15 cooldown)2.0 T5 wand charm [Ego] Arcane Create a radius 3 storm for 5 turns. Each turn, creatures within take 103 lightning damage and will be dazed for 1 turn (518 total damage) Puts all charms on 15 cooldown 100% to reduce 3 talent cooldowns by 2. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
11 diamond0.0 T5 white gem [Normal] While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
12 moonstone0.0 T5 white gem [Normal] While equipped: Defense +10 (+4 eff.) Phys.save +10 (+5 eff.) Spell.save +10 (+3 eff.) Mind.save +10 (+4 eff.) Item imbue powers: Defense +10 (+4 eff.) Phys.save +10 (+5 eff.) Spell.save +10 (+3 eff.) Mind.save +10 (+4 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
6 pearl0.0 T5 white gem [Normal] While equipped: Armour +5 Resists +5% all Item imbue powers: Armour +5 Resists +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By [TL]Vic the Higher Cultist of Entropy level 31
53rd Pyre 123rd year of Ascendancy at 16:42 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By [TL]Vic the Higher Cultist of Entropy level 46
41st Haze 123rd year of Ascendancy at 02:17 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By [TL]Vic the Higher Cultist of Entropy level 38
1st Dusk 123rd year of Ascendancy at 15:48 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By [TL]Vic the Higher Cultist of Entropy level 36
74th Pyre 123rd year of Ascendancy at 11:36 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By [TL]Vic the Higher Cultist of Entropy level 44
22nd Haze 123rd year of Ascendancy at 17:41 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By [TL]Vic the Higher Cultist of Entropy level 34
66th Pyre 123rd year of Ascendancy at 15:32 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By [TL]Vic the Higher Cultist of Entropy level 23
65th Haze 122nd year of Ascendancy at 02:45 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By [TL]Vic the Higher Cultist of Entropy level 41
45th Dusk 123rd year of Ascendancy at 10:33 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By [TL]Vic the Higher Cultist of Entropy level 44
33rd Haze 123rd year of Ascendancy at 05:02 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By [TL]Vic the Higher Cultist of Entropy level 11
13rd Dusk 122nd year of Ascendancy at 09:28 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By [TL]Vic the Higher Cultist of Entropy level 33
63rd Pyre 123rd year of Ascendancy at 03:32 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By [TL]Vic the Higher Cultist of Entropy level 40
44th Dusk 123rd year of Ascendancy at 04:41 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By [TL]Vic the Higher Cultist of Entropy level 16
44th Dusk 122nd year of Ascendancy at 18:57 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By [TL]Vic the Higher Cultist of Entropy level 19
54th Dusk 122nd year of Ascendancy at 14:07 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By [TL]Vic the Higher Cultist of Entropy level 23
57th Regrowth 123rd year of Ascendancy at 11:02 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By [TL]Vic the Higher Cultist of Entropy level 50
76th Haze 123rd year of Ascendancy at 22:22 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By [TL]Vic the Higher Cultist of Entropy level 50
3rd Regrowth 124th year of Ascendancy at 03:23 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By [TL]Vic the Higher Cultist of Entropy level 27
30th Pyre 123rd year of Ascendancy at 03:13 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By [TL]Vic the Higher Cultist of Entropy level 38
74th Pyre 123rd year of Ascendancy at 12:15 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By [TL]Vic the Higher Cultist of Entropy level 32
59th Pyre 123rd year of Ascendancy at 05:47 see stats
Level 10 (Exploration mode)
Got a character to level 10.By [TL]Vic the Higher Cultist of Entropy level 10
3rd Flare 122nd year of Ascendancy at 23:20 see stats
Level 20 (Exploration mode)
Got a character to level 20.By [TL]Vic the Higher Cultist of Entropy level 20
58th Dusk 122nd year of Ascendancy at 03:23 see stats
Level 30 (Exploration mode)
Got a character to level 30.By [TL]Vic the Higher Cultist of Entropy level 30
49th Pyre 123rd year of Ascendancy at 11:22 see stats
Level 40 (Exploration mode)
Got a character to level 40.By [TL]Vic the Higher Cultist of Entropy level 40
33rd Dusk 123rd year of Ascendancy at 21:24 see stats
Level 50 (Exploration mode)
Got a character to level 50.By [TL]Vic the Higher Cultist of Entropy level 50
64th Haze 123rd year of Ascendancy at 19:17 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By [TL]Vic the Higher Cultist of Entropy level 50
9th Allure 124th year of Ascendancy at 10:39 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By [TL]Vic the Higher Cultist of Entropy level 21
67th Dusk 122nd year of Ascendancy at 02:34 see stats
Selfless (Exploration mode)
Won ToME by closing the Void portal using yourself as a sacrifice.By [TL]Vic the Higher Cultist of Entropy level 50
47th Regrowth 124th year of Ascendancy at 01:50 see stats
Shasshhiy'Kaish (Exploration mode)
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.By [TL]Vic the Higher Cultist of Entropy level 24
4th Pyre 123rd year of Ascendancy at 05:44 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By [TL]Vic the Higher Cultist of Entropy level 43
16th Haze 123rd year of Ascendancy at 02:00 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By [TL]Vic the Higher Cultist of Entropy level 31
50th Pyre 123rd year of Ascendancy at 15:53 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By [TL]Vic the Higher Cultist of Entropy level 33
63rd Pyre 123rd year of Ascendancy at 07:38 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By [TL]Vic the Higher Cultist of Entropy level 50
47th Regrowth 124th year of Ascendancy at 01:49 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By [TL]Vic the Higher Cultist of Entropy level 19
54th Dusk 122nd year of Ascendancy at 19:50 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By [TL]Vic the Higher Cultist of Entropy level 9
3rd Mirth 122nd year of Ascendancy at 23:54 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By [TL]Vic the Higher Cultist of Entropy level 50
10th Allure 124th year of Ascendancy at 06:34 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By [TL]Vic the Higher Cultist of Entropy level 23
1st Wintertide 123rd year of Ascendancy at 01:53 see stats
The Sun Still Shines (Exploration mode)
Aeryn survived the last battle.By [TL]Vic the Higher Cultist of Entropy level 50
47th Regrowth 124th year of Ascendancy at 01:50 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By [TL]Vic the Higher Cultist of Entropy level 50
33rd Regrowth 124th year of Ascendancy at 09:30 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By [TL]Vic the Higher Cultist of Entropy level 21
77th Dusk 122nd year of Ascendancy at 01:41 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By [TL]Vic the Higher Cultist of Entropy level 39
20th Dusk 123rd year of Ascendancy at 21:25 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By [TL]Vic the Higher Cultist of Entropy level 23
10th Decay 122nd year of Ascendancy at 12:59 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By [TL]Vic the Higher Cultist of Entropy level 28
42nd Pyre 123rd year of Ascendancy at 20:09 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By [TL]Vic the Higher Cultist of Entropy level 19
55th Dusk 122nd year of Ascendancy at 16:49 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By [TL]Vic the Higher Cultist of Entropy level 30
50th Pyre 123rd year of Ascendancy at 15:52 see stats
Log
Sanity Warp hits Cold drake hatchling for 884 temporal damage.
Melee retaliation hits Argoniel for (7 absorbed), 0 lightning, (11 absorbed), 0 light, (7 absorbed), 0 lightning, (11 absorbed), 0 light, (7 absorbed), 0 lightning, (7 absorbed), 3 light, 7 lightning, 11 light (21 total damage).
Argoniel killed Hallucination!
Nihil from [TL]Vic hits Elandar for 80 temporal damage.
Dark Whispers from [TL]Vic hits Argoniel for 379 darkness, 618 temporal (998 total damage).
Agony from [TL]Vic hits Elandar for 45 mind damage.
Nihil from [TL]Vic hits Argoniel for 393 temporal damage.
Dark Whispers from [TL]Vic hits Elandar for 418 darkness, 646 temporal (1064 total damage).
[TL]Vic casts Rift Cutter.
[TL]Vic's spell attains critical power!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
High Sun Paladin Aeryn is no longer attracting creatures.
[TL]Vic hits Elandar for 1657 darkness damage.
[TL]Vic killed Elandar!
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
Personal New Achievement: Tactical master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
You feel a surge of power as a powerful creature falls nearby.
High Sun Paladin Aeryn hits Argoniel for (81 to bones), 0 physical, 6 nature (6 total damage).
[TL]Vic loses 22 health to the entropy.
[TL]Vic stops regenerating health quickly.
Talent Dark Whispers is ready to use.
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Selfless (Exploration mode)!
Personal New Achievement: The Sun Still Shines (Exploration mode)!
Saving game...
Saving done.




































































































