BEAM the level 6 Shalore Archmage by Kujune

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp6 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic29 (base 27)
Willpower18 (base 15)
Cunning13 (base 12)

Resources

Life-28/120
Mana175/175
Healing Factor1
Regeneration2.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy5
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower26
Crit Chance8%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+20%
Acid+6%
Arcane+6%
Cold+6%
Fire+28%

Defense: Base

Armour (hardiness)7 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save6
Spell Save16
Mental Save10

Defense: Resistances

Lightning+ 31%( 70%)
Fire+ 24%( 70%)
Temporal+ 13%( 70%)
Cold+ 10%( 70%)
Arcane+ 12%( 70%)
Mind+ 10%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5
Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

On hands
Around neck
Main armor
Around waist
Light source
On head
In main hand

Inventory

Achievements

Orbituary (Insane (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By BEAM the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 23:38
see stats

Log

The shield around BEAM crumbles.
Talent Flame is ready to use.
Talent Chain Lightning is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


BEAM picks up (a.):
Dazzlebait the iron greatsword (16-26 power, 2 apr).
BEAM picks up (b.):
acidic iron greatsword of daylight (17-27 power, 1 apr).
Ran for 3 turns (stop reason: hostile spotted to the east (giant eel)).


BEAM casts
Chain Lightning.
BEAM hits Giant eel for 96 lightning damage.
BEAM killed Giant eel!

Resting starts...

Talent Chain Lightning is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Gunsnake uses
Percussive Bullets.
Gunsnake tweaks some of his bullets.

Gunsnake uses
Double Shots.
Ran for 2 turns (stop reason: taken damage).

BEAM is stunned!

BEAM is knocked back!

BEAM is knocked back!

Gunsnake's Double Shots hits
BEAM for 39 physical damage.
Gunsnake's Double Shots hits
BEAM for 34 physical damage.
Gunsnake's Double Shots hits
BEAM for 35 physical damage.
Gunsnake's Double Shots hits
BEAM for 40 physical damage.
BEAM the level 6 shalore archmage was maimed to death by Gunsnake on level 2 of Trollmire.