this town aint big enough the level 11 Yeek Gunslinger by WallaceXVII

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassGunslinger
Level / Exp11 / 45%
Sizesmall
Lifes / Deaths

Primary Stats

Strength19 (base 18)
Dexterity30 (base 27)
Constitution15 (base 16)
Magic13 (base 10)
Willpower16 (base 10)
Cunning37 (base 21)

Resources

Life-28/266
Steam72/100
Healing Factor1.0460311219418
Regeneration0.26150778048545

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage22
Accuracy39
Crit Chance12%
APR1
Speed1.00

Offense: Offhand

Damage22
Accuracy39
Crit Chance12%
APR1
Speed1.00

Offense: Spell

Spellpower18
Crit Chance9%
Speed1

Offense: Mind

Mindpower28
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)10 (38.594633868923%)
Defense35
Ranged Defense35
Fatigue0
Physical Save11
Spell Save10
Mental Save21

Defense: Resistances

Darkness+ 3%( 70%)
Lightning+ 15%( 70%)
Fire+ 6%( 70%)
Cold+ 23%( 70%)

Defense: Immunities

Pinning Resistance50%
Confusion Resistance35%
Instadeath Resistance100%
Poison Resistance50%
Knockback Resistance40%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Avoidance1.30
4/5
1/5
1/5
0/5
Steamtech / Elusiveness1.30
1/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
1/5
0/5
0/5
Steamtech / Gunslinging1.30
1/5
1/5
0/5
0/5
Steamtech / Gunner training1.30
2/5
2/5
1/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
1/5
0/5
Steamtech / Blacksmith1.10
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By this town aint big enough the Yeek Gunslinger level 10
28th Dusk 122nd year of Ascendancy at 12:10
see stats

Log

this town aint big enough receives 121 healing.
Burning from This town aint big enough hits Bill the Stone Troll for
14 fire damage.
Bill the Stone Troll uses
Infusion: Heroism.

Bill the Stone Troll hits this town aint big enough for 119 physical damage.
This town aint big enough shoots!
This town aint big enough's Shoot hits Bill the Stone Troll for
46 physical damage.
This town aint big enough's Shoot hits Bill the Stone Troll for
39 physical damage.
Burning from This town aint big enough hits Bill the Stone Troll for
22 fire damage.

This town aint big enough shoots!
Bill the Stone Troll misses this town aint big enough.
This town aint big enough's Shoot performs a ranged critical strike against Bill the Stone Troll!
This town aint big enough's Shoot hits Bill the Stone Troll for
62 physical damage.
This town aint big enough's Shoot hits Bill the Stone Troll for
42 physical damage.
Burning from This town aint big enough hits Bill the Stone Troll for
22 fire damage.

This town aint big enough shoots!
This town aint big enough's Shoot performs a ranged critical strike against Bill the Stone Troll!
This town aint big enough's Shoot performs a ranged critical strike against Bill the Stone Troll!
This town aint big enough's Shoot hits Bill the Stone Troll for
63 physical damage.
This town aint big enough's Shoot hits Bill the Stone Troll for
58 physical damage.
Bill the Stone Troll hits this town aint big enough for 123 physical damage.
Burning from This town aint big enough hits Bill the Stone Troll for
22 fire damage.

this town aint big enough receives 127 healing.
Bill the Stone Troll performs a melee critical strike against this town aint big enough!
Bill the Stone Troll hits this town aint big enough for 159 physical damage.
this town aint big enough the level 11 yeek gunslinger was torn limb from limb to death by Bill the Stone Troll and clobbered into soup on level 4 of Trollmire.
This town aint big enough deactivates his cloak's restoration systems.