Jim the level 31 Shalore Archmage by Terminator X

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp31 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity22 (base 10)
Constitution25 (base 10)
Magic91 (base 60)
Willpower67 (base 60)
Cunning35 (base 15)

Resources

Life398/398
Mana801/801
Vim160/220
Healing Factor1.1245178243369
Regeneration4.7792007534318

Speed

Mental0%
Attack0%
Movement+30%
Spell0%
Global+100%

Vision

Sight10
Lite9
Infravision5
See Stealth63.508560162218
See Invisible63.508560162218

Offense: Mainhand

Damage36
Accuracy21
Crit Chance30%
APR6
Speed1.00

Offense: Spell

Spellpower64
Crit Chance31%
Speed1

Offense: Mind

Mindpower40
Crit Chance21%
Speed1

Offense: Damage Bonus

Acid+6%
Blight+30%
Arcane+25%
Cold+60%
All0%
Darkness+9%
Physical+24%
Temporal+23%
Lightning+28%
Mind+13%
Fire+25%
Nature+15%

Offense: Damage Penetration

Acid+35%
Arcane+50%
Cold+50%
All+25%
Lightning+50%
Light+35%
Temporal+34%
Physical+30%
Fire+50%
Nature+35%

Defense: Base

Armour (hardiness)6 (44.574340358689%)
Defense57
Ranged Defense57
Fatigue0
Physical Save20
Spell Save40
Mental Save35

Defense: Resistances

Cold+ 41%( 70%)
All+ 16%( 70%)
Lightning+ 24%( 70%)
Light+ 21%( 70%)
Temporal+ 21%( 70%)
Darkness+ 35%( 70%)
Mind+ 27%( 70%)
Fire+ 25%( 70%)
Nature+ 40%( 70%)

Defense: Immunities

Disarm Resistance20%
Confusion Resistance10%
Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Ice1.30
2/5
3/5
1/5
0/5
Spell / Temporal1.30
2/5
3/5
2/5
0/5
Spell / Air1.30
3/5
3/5
0/5
0/5
Spell / Arcane1.30
3/5
1/5
3/5
3/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
3/5
3/5
3/5
0/5

Generic Talents

Spell / Staff combat1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
1/5
2/5
Technique / Combat training1.00
1/5
0/5
2/5
0/5
0/5
0/5
Spell / Aegis1.30
3/5
1/5
1/5
2/5
Spell / Divination1.30
5/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
4/5
0/5
0/5

Prodigies

1/1

Effects

talent
beneficial effect

Quests

done
active
done
done
done
failed
done
done
done
done
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active
active
done
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active
failed
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Jim the Shalore Archmage level 21
7th Regrowth 123rd year of Ascendancy at 13:43
see stats
Earth Master (Nightmare (Adventure) difficulty) Killed Harkor'Zun.
By Jim the Shalore Archmage level 25
29th Regrowth 123rd year of Ascendancy at 08:56
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Jim the Shalore Archmage level 19
71st Haze 122nd year of Ascendancy at 06:20
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Jim the Shalore Archmage level 21
9th Allure 123rd year of Ascendancy at 10:07
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Jim the Shalore Archmage level 20
71st Haze 122nd year of Ascendancy at 19:50
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Jim the Shalore Archmage level 10
37th Dusk 122nd year of Ascendancy at 11:11
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Jim the Shalore Archmage level 20
71st Haze 122nd year of Ascendancy at 16:59
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Jim the Shalore Archmage level 30
69th Regrowth 123rd year of Ascendancy at 07:25
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Jim the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 19:24
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Jim the Shalore Archmage level 16
65th Haze 122nd year of Ascendancy at 13:54
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Jim the Shalore Archmage level 13
5th Haze 122nd year of Ascendancy at 20:15
see stats
The Rat Lich (Nightmare (Adventure) difficulty) Killed the terrible Rat Lich.
By Jim the Shalore Archmage level 17
66th Haze 122nd year of Ascendancy at 05:36
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Jim the Shalore Archmage level 27
33rd Regrowth 123rd year of Ascendancy at 02:05
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Jim the Shalore Archmage level 20
71st Haze 122nd year of Ascendancy at 21:32
see stats

Log

You gain 4.47 gold from the transmogrification of yew starstaff of breaching (20-24 power, 4 apr, temporal element).
You gain 6.39 gold from the transmogrification of
blighted yew magestaff of illumination (20-24 power, 4 apr, cold element).
You gain 6.62 gold from the transmogrification of
balanced dwarven-steel longsword of rage (24-34 power, 4 apr).
You gain 10.00 gold from the transmogrification of
Merkul's Second Eye.
You gain 5.62 gold from the transmogrification of
caustic dwarven-steel greatsword (37-59 power, 2 apr).
You gain 0.95 gold from the transmogrification of
dwarven-steel dagger of massacre (28-36 power, 7 apr).
You gain 3.48 gold from the transmogrification of
chilling dwarven-steel dagger of paradox (21-27 power, 7 apr).
There is an open mausoleum here (press '' or right click to use).
Talent Temporal Shield is ready to use.
Jim is no longer blood locked.

Talent Time Prison is ready to use.
Talent Phase Door is ready to use.

Jim activates
Disruption Shield.
Resting starts...

Jim regains balance.

Rested for 16 turns (stop reason: all resources and life at maximum).


There is an open mausoleum here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


There is a A gate into Last Hope's graveyard here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.