Sad gal Chris the level 1 Yeek Doomed by gyges1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceYeek
ClassDoomed
Level / Exp1 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity8 (base 10)
Constitution6 (base 10)
Magic14 (base 10)
Willpower25 (base 15)
Cunning21 (base 17)

Resources

Life174/174
Hate50/100
Healing Factor0.7075435893407
Regeneration0.17688589733518

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy19
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy19
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower14
Crit Chance4%
Speed1

Offense: Mind

Mindpower24
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+5%
Cold+5%
Physical+6%

Defense: Base

Armour (hardiness)0 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save12
Spell Save13
Mental Save16

Defense: Resistances

Lightning+ 11%( 70%)
Cold+ 11%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Shadows1.30
1/5
0/5
0/5
0/5
Cursed / Punishments1.30
1/5
0/5
0/5
0/5
Cursed / Darkness1.30
1/5
0/5
0/5
0/5
Cursed / Force of will1.30
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Dark sustenance1.30
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Cursed / Gestures1.30
2/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Ran for 2 turns (stop reason: terrain changed ahead).

Ran for 2 turns (stop reason: terrain ahead blocks).


Ran for 2 turns (stop reason: terrain change on right side).


Talent Infusion: Healing is ready to use.

Ran for 6 turns (stop reason: terrain change on left side).


Ran for 2 turns (stop reason: terrain change on right side).


Ran for 5 turns (stop reason: terrain change on right side).


Ran for 7 turns (stop reason: terrain change on left side).


Ran for 2 turns (stop reason: terrain change on left side).


Ran for 4 turns (stop reason: terrain change on left side).


Ran for 3 turns (stop reason: terrain ahead blocks).


Ran for 3 turns (stop reason: terrain change on right side).


Ran for 2 turns (stop reason: terrain change on the right).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 2 turns (stop reason: interesting terrain).


There is a Irkkk (Town) here (press '' or right click to use).