Lily the level 2 Cornac Wyrmic by DesLife

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassWyrmic
Level / Exp2 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity10 (base 10)
Constitution11 (base 11)
Magic10 (base 10)
Willpower16 (base 16)
Cunning10 (base 10)

Resources

Life192/192
Equilibrium0
Healing Factor1.0097162075846
Regeneration2.3152565971243

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy23
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower19
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue12
Physical Save9
Spell Save9
Mental Save9

Defense: Resistances

Lightning+ 1%( 70%)
Fire+ 2%( 70%)
Acid+ 1%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
2/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Lily hits Midge swarm for 30 physical damage.
Lily killed Midge swarm!

Connection to online server lost, trying to reconnect.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 28 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 35 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 2.74 gold from the transmogrification of
short elm magestaff of fate (100% power, 2 apr, fire element).
You gain 1.45 gold from the transmogrification of
earthen elm vilestaff (100% power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
iron greatmaul (119% power, 1 apr).
Connection to online server established.
There is a way to the previous level here (press '' or right click to use).