Bibthte the level 6 Dwarf Bulwark by Bee Master Howell

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceDwarf
ClassBulwark
Level / Exp6 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 29)
Dexterity11 (base 12)
Constitution19 (base 16)
Magic8 (base 10)
Willpower13 (base 10)
Cunning12 (base 10)

Resources

Life276/276
Stamina92/92
Healing Factor1.0791723257555
Regeneration3.9579152004314

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage42
Accuracy21
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower6.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)43.377403526053 (89.749889547741%)
Defense8
Ranged Defense8
Fatigue30
Physical Save18
Spell Save7
Mental Save8

Defense: Resistances

Darkness+ 6%( 70%)
Light+ 6%( 70%)
Blight+ 10%( 70%)
Fire+ 10%( 70%)
Cold+ 15%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
4/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
4/5
0/5
1/5
2/5
0/5

Effects

talent

Quests

active
active
done

Equipment

On feet
Light source
Tool
On fingers
Around waist
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You are now inscribed with Infusion: Wild.
Resting starts...

Talent Block is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Infusion: Wild is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Bibthte deactivates
Shield Wall.
Bibthte activates
Shield Wall.
Resting starts...

Rested for 5 turns (stop reason: all resources and life at maximum).


You gain 2.05 gold from the transmogrification of
pouch of iron shots of vileness (16/16, 12-14 power, 1 apr).
You gain 0.72 gold from the transmogrification of
reinforced iron shield of fire resistance (+16%) (0 def, 3 armour, 8-10 power, 43 block).
You gain 0.87 gold from the transmogrification of
rough leather armour of fire resistance (3 def, 2 armour).
You gain 0.43 gold from the transmogrification of
insulating rough leather cap (0 def, 1 armour).
You gain 2.55 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 5.11 gold from the transmogrification of
steady iron steamgun of fire.
You gain 4.97 gold from the transmogrification of
mighty iron steamgun of life draining.
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, lightning element).
You gain 1.05 gold from the transmogrification of
horrifying mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 1.31 gold from the transmogrification of
flaming iron greatsword of massacre (22-36 power, 1 apr).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).