someguy the level 11 Cornac Berserker by thomasc

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBerserker
Level / Exp11 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 34)
Dexterity11 (base 11)
Constitution27 (base 25)
Magic10 (base 10)
Willpower13 (base 10)
Cunning12 (base 12)

Resources

Life372/372
Positive3/80
Stamina138/138
Healing Factor1.1294416243655
Regeneration4.1422802145583

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage63
Accuracy29
Crit Chance5%
APR7
Speed1.00

Offense: Spell

Spellpower5
Crit Chance3%
Speed1

Offense: Mind

Mindpower13
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)29.317011280365 (73.452380952381%)
Defense13
Ranged Defense15
Fatigue18
Physical Save24
Spell Save28
Mental Save20

Defense: Resistances

Lightning+ 41%( 70%)
Acid+ 6%( 70%)
Cold+ 16%( 70%)
Blight+ 6%( 70%)
Physical+ 5%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (2/4)

Infusions
Infusions

Class Talents

Technique / Berserker's strength1.30
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
2/5
5/5
3/5
0/5
Technique / Combat veteran1.30
2/5
1/5
1/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
4/5
0/5

Effects

detrimental effect

Quests

failed
done
failed
done
active
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By someguy the Cornac Berserker level 10
31st Dusk 122nd year of Ascendancy at 10:40
see stats

Log

Ran for 31 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


You are yanked out of this place!

Ran for 7 turns (stop reason: dialog is displayed).


You gain 10.27 gold from the transmogrification of
steel shield 'Sunfist' (6 def, 2 armour, 41.5 block).
You gain 1.89 gold from the transmogrification of
prismatic steel mail armour of acid resistance (2 def, 6 armour).
You gain 2.00 gold from the transmogrification of
steel mace of phasing (15.5-21.7 power, 9 apr).
You gain 3.18 gold from the transmogrification of
flaming steel longsword of paradox (14-19.6 power, 3 apr).
You gain 3.27 gold from the transmogrification of
mighty elm longbow of acid.
You gain 0.25 gold from the transmogrification of
iron dagger (10.5-13.65 power, 5 apr).
You gain 1.88 gold from the transmogrification of
steel battleaxe of erosion (20.5-30.75 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (20-30 power, 2 apr).
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


Ran for 3 turns (stop reason: hostile spotted to the southeast (ziguranth patrol)).


Today is the 33rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:21.


Saving game...

Saving done.