Miekkamies the level 22 Cornac Marauder by brippeli

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassMarauder
Level / Exp22 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 30)
Dexterity63 (base 50)
Constitution26 (base 24)
Magic10 (base 10)
Willpower5 (base 10)
Cunning28 (base 11)

Resources

Life547/547
Stamina142/142
Healing Factor1.4316586254954
Regeneration8.9478664093466

Speed

Mental-10%
Attack0%
Movement-66.666666666667%
Spell0%
Global+115.47948690376%

Vision

Sight10
Lite8
Infravision5
See Stealth29.04594975701
See Invisible41.04594975701
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage75
Accuracy65
Crit Chance19%
APR37
Speed1.11

Offense: Offhand

Damage57
Accuracy65
Crit Chance19%
APR37
Speed1.11

Offense: Spell

Spellpower19
Crit Chance12%
Speed1

Offense: Mind

Mindpower23
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+3%
Darkness+15%
Lightning+3%
Mind+6%
All0%

Offense: Damage Penetration

Blight+20%
Lightning+25%
Physical+12%
Darkness+5%

Defense: Base

Armour (hardiness)21.317011280365 (72.903125182002%)
Defense33
Ranged Defense33
Fatigue0
Physical Save27
Spell Save41
Mental Save-9

Defense: Resistances

Acid+ 28%( 70%)
Blight+ 28%( 70%)
Physical+ 14%( 70%)
Cold+ 10%( 70%)
All+ 4%( 70%)
Darkness+ 28%( 70%)
Temporal+ 5%( 70%)
Fire+ 14%( 70%)
Nature+ 18%( 70%)

Defense: Immunities

Stun Resistance20%
Teleport Resistance0%
Confusion Resistance20%
Pinning Resistance20%
Disarm Resistance24%
Instadeath Resistance100%
Knockback Resistance61%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.50
5/5
4/5
2/5
1/5
Technique / Combat veteran1.00
1/5
1/5
4/5
2/5
Technique / Dual techniques1.30
1/5
1/5
4/5
3/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Parasite1.00
1/5
3/5
0/5
0/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
4/5
4/5
0/5
0/5
Technique / Mobility1.30
2/5
1/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
3/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
1/5
0/5
5/5

Effects

talent
detrimental effect
detrimental effect
beneficial effect

Quests

done
active
failed
failed
done
failed
done
failed
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Miekkamies the Cornac Marauder level 15
37th Dusk 122nd year of Ascendancy at 11:56
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Miekkamies the Cornac Marauder level 20
3rd Regrowth 123rd year of Ascendancy at 03:43
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Miekkamies the Cornac Marauder level 10
7th Mirth 122nd year of Ascendancy at 16:58
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Miekkamies the Cornac Marauder level 20
6th Allure 123rd year of Ascendancy at 13:42
see stats
Merry wintertide! (Nightmare (Adventure) difficulty) Finish the Santascape event and free the little helper elves.
By Miekkamies the Cornac Marauder level 16
65th Haze 122nd year of Ascendancy at 22:09
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Miekkamies the Cornac Marauder level 16
65th Haze 122nd year of Ascendancy at 00:58
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Miekkamies the Cornac Marauder level 7
79th Pyre 122nd year of Ascendancy at 08:03
see stats
The Right thing to do (Nightmare (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Miekkamies the Cornac Marauder level 19
6th Allure 123rd year of Ascendancy at 13:42
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Miekkamies the Cornac Marauder level 12
3rd Flare 122nd year of Ascendancy at 23:34
see stats
Thralless (Nightmare (Adventure) difficulty) Freed at least 30 enthralled slaves in the slavers' compound.
By Miekkamies the Cornac Marauder level 19
6th Allure 123rd year of Ascendancy at 04:24
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Miekkamies the Cornac Marauder level 17
5th Decay 122nd year of Ascendancy at 02:52
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 25.00 gold from the transmogrification of
Heatwake [power 170] (15 cooldown).
You gain 1.00 gold from the transmogrification of
quiver of ash arrows of amnesia (16/16, 22-30 power, 7 apr).
You gain 1.44 gold from the transmogrification of
exposing steel shield (0 def, 4 armour, 40.5 block).
You gain 1.53 gold from the transmogrification of
cleansing steel plate armour of clarity (0 def, 9 armour).
You gain 4.29 gold from the transmogrification of
volcanic hardened leather armour of stability (9 def, 14 armour).
You gain 5.90 gold from the transmogrification of
dwarven-steel gauntlets of regeneration (0 def, 2 armour).
You gain 2.57 gold from the transmogrification of
thought-forged steel waraxe of massacre (20-27 power, 3 apr).
You gain 19.03 gold from the transmogrification of
Glebeth the Ravenroar (15-18 power, 3 apr, fire element).
You gain 2.00 gold from the transmogrification of
Bloomsoul (8-9 power, 13 apr, nature damage).
You gain 3.17 gold from the transmogrification of
acidic iron mace of crippling (12-17 power, 2 apr).
You gain 2.27 gold from the transmogrification of
flaming stralite dagger of massacre (38-49 power, 9 apr).
You gain 2.88 gold from the transmogrification of
balanced steel dagger (13-17 power, 6 apr).
You gain 2.98 gold from the transmogrification of
marksman's steel ring of arcana (+0.18/turn).
You gain 1.98 gold from the transmogrification of
shielding rune of the sneak (absorb 244; dur 5; cd 14).
You gain 1.14 gold from the transmogrification of
healing infusion of the psychic (heal 59; cd 12).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Temporal Rift here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You enter a zero gravity zone, beware!
Saving game...

Saving done.

Saving game...

Saving done.