Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 0.9.44 |
| Addons | Items Vault 0.9.44 Stone Wardens DLC Class 0.9.44 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Lich |
| Class | Necromancer |
| Level / Exp | 45 / 37% |
| Size | medium |
| Lifes / Deaths | Killed by Spellblaze Crystal at level 2 on the 76th Pyre 122nd year of Ascendancy at 09:19 / 189Killed by elven mage at level 5 on the 1st Mirth 122nd year of Ascendancy at 15:21 Killed by naga myrmidon at level 13 on the 33rd Dusk 122nd year of Ascendancy at 05:36 Killed by naga myrmidon at level 13 on the 33rd Dusk 122nd year of Ascendancy at 06:47 Killed by naga myrmidon at level 13 on the 33rd Dusk 122nd year of Ascendancy at 07:32 Killed by snow giant boulder thrower at level 13 on the 36th Dusk 122nd year of Ascendancy at 01:04 Killed by Adoseta the snow giant chieftain at level 13 on the 36th Dusk 122nd year of Ascendancy at 02:26 Killed by shadow at level 13 on the 36th Dusk 122nd year of Ascendancy at 04:43 Killed by snow giant at level 13 on the 36th Dusk 122nd year of Ascendancy at 12:45 Killed by Yvobrenne the ghoul at level 14 on the 37th Dusk 122nd year of Ascendancy at 19:14 Killed by snow giant boulder thrower at level 14 on the 39th Dusk 122nd year of Ascendancy at 01:11 Killed by snow giant boulder thrower at level 14 on the 39th Dusk 122nd year of Ascendancy at 02:36 Killed by Voryta the snow giant chieftain at level 14 on the 39th Dusk 122nd year of Ascendancy at 04:57 Killed by Rantha the Worm at level 14 on the 39th Dusk 122nd year of Ascendancy at 19:44 Killed by venom drake hatchling at level 15 on the 40th Dusk 122nd year of Ascendancy at 10:39 Killed by Harkor'Zun at level 15 on the 40th Dusk 122nd year of Ascendancy at 12:23 Killed by Harkor'Zun at level 15 on the 40th Dusk 122nd year of Ascendancy at 13:35 Killed by snow giant at level 15 on the 41st Dusk 122nd year of Ascendancy at 21:51 Killed by snow giant chieftain at level 15 on the 41st Dusk 122nd year of Ascendancy at 23:33 Killed by snow giant chieftain at level 15 on the 42nd Dusk 122nd year of Ascendancy at 01:28 Killed by snow giant chieftain at level 15 on the 42nd Dusk 122nd year of Ascendancy at 04:02 Killed by ultimate telugoroth at level 15 on the 42nd Dusk 122nd year of Ascendancy at 18:01 Killed by telugoroth at level 16 on the 42nd Dusk 122nd year of Ascendancy at 19:15 Killed by skeleton mage at level 16 on the 42nd Dusk 122nd year of Ascendancy at 21:28 Killed by greater telugoroth at level 16 on the 42nd Dusk 122nd year of Ascendancy at 23:20 Killed by Ben Cruthdar, the Abomination at level 16 on the 43rd Dusk 122nd year of Ascendancy at 16:15 Killed by Cyryyabeth the dredge at level 16 on the 43rd Dusk 122nd year of Ascendancy at 23:27 Killed by dredgling at level 16 on the 44th Dusk 122nd year of Ascendancy at 04:49 Killed by Chronolith Twin at level 16 on the 44th Dusk 122nd year of Ascendancy at 21:25 Killed by fire drake at level 18 on the 59th Dusk 122nd year of Ascendancy at 09:09 Killed by xorn at level 18 on the 59th Dusk 122nd year of Ascendancy at 22:29 Killed by oozing horror at level 18 on the 60th Dusk 122nd year of Ascendancy at 17:20 Killed by gwelgoroth at level 18 on the 67th Dusk 122nd year of Ascendancy at 07:19 Killed by storm drake hatchling at level 18 on the 69th Dusk 122nd year of Ascendancy at 23:09 Killed by Urkis, the High Tempest at level 18 on the 70th Dusk 122nd year of Ascendancy at 16:46 Killed by eldritch eye at level 21 on the 7th Haze 122nd year of Ascendancy at 11:47 Killed by Isenne the headless horror at level 21 on the 7th Haze 122nd year of Ascendancy at 13:22 Killed by shadow at level 21 on the 7th Haze 122nd year of Ascendancy at 14:41 Killed by Anateg the shalore at level 21 on the 11st Haze 122nd year of Ascendancy at 09:24 Killed by Celia at level 21 on the 14th Haze 122nd year of Ascendancy at 12:06 Killed by Vorulle the ghoulking at level 21 on the 14th Haze 122nd year of Ascendancy at 13:50 Killed by Layumina the ghoul at level 21 on the 14th Haze 122nd year of Ascendancy at 14:59 Killed by will o' the wisp at level 21 on the 14th Haze 122nd year of Ascendancy at 16:32 Killed by Layumina the ghoul at level 21 on the 14th Haze 122nd year of Ascendancy at 17:37 Killed by Polibeth the skeleton warrior at level 21 on the 14th Haze 122nd year of Ascendancy at 18:51 Killed by Geyamina the master vampire at level 21 on the 14th Haze 122nd year of Ascendancy at 20:13 Killed by Vorulle the ghoulking at level 21 on the 14th Haze 122nd year of Ascendancy at 21:38 Killed by Layumina the ghoul at level 21 on the 14th Haze 122nd year of Ascendancy at 22:34 Killed by Emelissra the skeleton warrior at level 21 on the 14th Haze 122nd year of Ascendancy at 23:57 Killed by Porewyn the lesser vampire at level 21 on the 15th Haze 122nd year of Ascendancy at 01:26 Killed by skeleton warrior at level 22 on the 2nd Regrowth 123rd year of Ascendancy at 13:03 Killed by skeleton warrior at level 22 on the 6th Regrowth 123rd year of Ascendancy at 03:32 Killed by elder vampire at level 23 on the 54th Regrowth 123rd year of Ascendancy at 06:03 Killed by skeleton master archer at level 23 on the 54th Regrowth 123rd year of Ascendancy at 07:27 Killed by Round 2 at level 23 on the 54th Regrowth 123rd year of Ascendancy at 10:27 Killed by skeleton warrior at level 24 on the 57th Regrowth 123rd year of Ascendancy at 14:52 Killed by grave wight at level 24 on the 57th Regrowth 123rd year of Ascendancy at 16:35 Killed by skeleton warrior at level 24 on the 57th Regrowth 123rd year of Ascendancy at 18:21 Killed by skeleton warrior at level 24 on the 58th Regrowth 123rd year of Ascendancy at 01:16 Killed by skeleton warrior at level 24 on the 58th Regrowth 123rd year of Ascendancy at 03:27 Killed by Round 2 at level 24 on the 59th Regrowth 123rd year of Ascendancy at 17:51 Killed by skeleton mage at level 24 on the 60th Regrowth 123rd year of Ascendancy at 04:45 Killed by skeleton mage at level 24 on the 61st Regrowth 123rd year of Ascendancy at 11:51 Killed by skeleton mage at level 24 on the 62nd Regrowth 123rd year of Ascendancy at 10:02 Killed by skeleton mage at level 24 on the 62nd Regrowth 123rd year of Ascendancy at 11:18 Killed by skeleton warrior at level 25 on the 63rd Regrowth 123rd year of Ascendancy at 11:17 Killed by skeleton archer at level 25 on the 63rd Regrowth 123rd year of Ascendancy at 12:47 Killed by skeleton mage at level 25 on the 63rd Regrowth 123rd year of Ascendancy at 14:26 Killed by skeleton warrior at level 25 on the 65th Regrowth 123rd year of Ascendancy at 01:32 Killed by Qora the Bringer of Doom at level 25 on the 65th Regrowth 123rd year of Ascendancy at 20:15 Killed by Qora the Bringer of Doom at level 25 on the 65th Regrowth 123rd year of Ascendancy at 21:33 Killed by lesser vampire at level 25 on the 66th Regrowth 123rd year of Ascendancy at 07:19 Killed by skeleton mage at level 25 on the 66th Regrowth 123rd year of Ascendancy at 09:08 Killed by minotaur at level 25 on the 66th Regrowth 123rd year of Ascendancy at 11:25 Killed by orc mage-hunter at level 25 on the 66th Regrowth 123rd year of Ascendancy at 13:50 Killed by dread at level 26 on the 70th Regrowth 123rd year of Ascendancy at 08:25 Killed by Borfast the Broken at level 26 on the 70th Regrowth 123rd year of Ascendancy at 11:31 Killed by The Master at level 26 on the 70th Regrowth 123rd year of Ascendancy at 17:16 Killed by The Master at level 26 on the 70th Regrowth 123rd year of Ascendancy at 18:22 Killed by skeleton warrior at level 26 on the 70th Regrowth 123rd year of Ascendancy at 21:10 Killed by skeleton mage at level 26 on the 70th Regrowth 123rd year of Ascendancy at 22:57 Killed by skeleton warrior at level 26 on the 71st Regrowth 123rd year of Ascendancy at 00:06 Killed by skeleton mage at level 26 on the 71st Regrowth 123rd year of Ascendancy at 01:18 Killed by The Master at level 26 on the 71st Regrowth 123rd year of Ascendancy at 03:54 Killed by The Master at level 26 on the 71st Regrowth 123rd year of Ascendancy at 05:07 Killed by The Master at level 26 on the 71st Regrowth 123rd year of Ascendancy at 09:51 Killed by forest wight at level 26 on the 71st Regrowth 123rd year of Ascendancy at 17:10 Killed by armoured skeleton warrior at level 26 on the 71st Regrowth 123rd year of Ascendancy at 20:40 Killed by ghast at level 26 on the 71st Regrowth 123rd year of Ascendancy at 22:27 Killed by The Master at level 26 on the 71st Regrowth 123rd year of Ascendancy at 23:55 Killed by The Master at level 26 on the 72nd Regrowth 123rd year of Ascendancy at 04:54 Killed by greater faeros at level 26 on the 73rd Regrowth 123rd year of Ascendancy at 04:45 Killed by greater faeros at level 26 on the 73rd Regrowth 123rd year of Ascendancy at 08:51 Killed by Grand Corruptor at level 26 on the 75th Regrowth 123rd year of Ascendancy at 21:37 Killed by elven corruptor at level 26 on the 75th Regrowth 123rd year of Ascendancy at 22:54 Killed by ziguranth wyrmic at level 26 on the 76th Regrowth 123rd year of Ascendancy at 01:25 Killed by Grand Corruptor at level 26 on the 76th Regrowth 123rd year of Ascendancy at 02:25 Killed by minotaur at level 26 on the 76th Regrowth 123rd year of Ascendancy at 04:06 Killed by Grand Corruptor at level 26 on the 76th Regrowth 123rd year of Ascendancy at 06:01 Killed by fire drake at level 26 on the 76th Regrowth 123rd year of Ascendancy at 07:30 Killed by ritch flamespitter at level 26 on the 76th Regrowth 123rd year of Ascendancy at 09:03 Killed by Protector Myssil at level 26 on the 76th Regrowth 123rd year of Ascendancy at 10:26 Killed by Grand Corruptor at level 26 on the 76th Regrowth 123rd year of Ascendancy at 12:09 Killed by Grand Corruptor at level 26 on the 76th Regrowth 123rd year of Ascendancy at 13:35 Killed by elven corruptor at level 26 on the 77th Regrowth 123rd year of Ascendancy at 17:08 Killed by elven blood mage at level 26 on the 79th Regrowth 123rd year of Ascendancy at 14:06 Killed by Bethonn the elven cultist at level 27 on the 80th Regrowth 123rd year of Ascendancy at 04:17 Killed by elven corruptor at level 27 on the 1st Pyre 123rd year of Ascendancy at 08:36 Killed by elven mage at level 27 on the 1st Pyre 123rd year of Ascendancy at 16:54 Killed by Porewyn the lesser vampire at level 27 on the 8th Pyre 123rd year of Ascendancy at 05:47 Killed by Forgery of Haze (Porewyn the lesser vampire) at level 27 on the 8th Pyre 123rd year of Ascendancy at 08:38 Killed by Geyamina the master vampire at level 27 on the 8th Pyre 123rd year of Ascendancy at 10:20 Killed by Porewyn the lesser vampire at level 27 on the 8th Pyre 123rd year of Ascendancy at 11:38 Killed by war hound at level 28 on the 33rd Pyre 123rd year of Ascendancy at 23:32 Killed by skeleton master archer at level 28 on the 61st Pyre 123rd year of Ascendancy at 10:24 Killed by skeleton master archer at level 29 on the 62nd Pyre 123rd year of Ascendancy at 02:41 Killed by skeleton master archer at level 29 on the 62nd Pyre 123rd year of Ascendancy at 05:05 Killed by skeleton master archer at level 29 on the 62nd Pyre 123rd year of Ascendancy at 06:19 Killed by Mayutha the fiery orc wyrmic at level 29 on the 72nd Pyre 123rd year of Ascendancy at 22:10 Killed by Layota the stone troll at level 29 on the 74th Pyre 123rd year of Ascendancy at 02:55 Killed by Betossra the cave troll at level 29 on the 77th Pyre 123rd year of Ascendancy at 23:24 Killed by orc grand master assassin at level 30 on the 79th Pyre 123rd year of Ascendancy at 16:56 Killed by oozing horror at level 31 on the 10th Mirth 123rd year of Ascendancy at 06:50 Killed by orc elite berserker at level 32 on the 9th Flare 123rd year of Ascendancy at 20:31 Killed by multi-hued drake at level 33 on the 10th Flare 123rd year of Ascendancy at 11:43 Killed by multi-hued drake at level 33 on the 10th Flare 123rd year of Ascendancy at 12:55 Killed by orc pyromancer at level 33 on the 6th Dusk 123rd year of Ascendancy at 10:01 Killed by orc soldier at level 33 on the 6th Dusk 123rd year of Ascendancy at 11:26 Killed by multi-hued drake at level 33 on the 6th Dusk 123rd year of Ascendancy at 12:55 Killed by skeleton warrior at level 34 on the 47th Dusk 123rd year of Ascendancy at 10:54 Killed by orc elite fighter at level 34 on the 51st Dusk 123rd year of Ascendancy at 04:00 Killed by orc elite berserker at level 35 on the 51st Dusk 123rd year of Ascendancy at 06:04 Killed by Salymira the orc elite fighter at level 35 on the 51st Dusk 123rd year of Ascendancy at 07:12 Killed by quasit at level 35 on the 52nd Dusk 123rd year of Ascendancy at 11:42 Killed by orc corruptor at level 35 on the 74th Dusk 123rd year of Ascendancy at 14:19 Killed by fire drake at level 36 on the 8th Haze 123rd year of Ascendancy at 16:12 Killed by Gorbat, Supreme Wyrmic of the Pride at level 36 on the 9th Haze 123rd year of Ascendancy at 16:31 Killed by Gorbat, Supreme Wyrmic of the Pride at level 36 on the 9th Haze 123rd year of Ascendancy at 17:50 Killed by ritch flamespitter at level 36 on the 9th Haze 123rd year of Ascendancy at 19:54 Killed by Gorbat, Supreme Wyrmic of the Pride at level 36 on the 9th Haze 123rd year of Ascendancy at 21:19 Killed by Gorbat, Supreme Wyrmic of the Pride at level 36 on the 10th Haze 123rd year of Ascendancy at 00:06 Killed by Gorbat, Supreme Wyrmic of the Pride at level 36 on the 10th Haze 123rd year of Ascendancy at 01:22 Killed by ritch flamespitter at level 36 on the 10th Haze 123rd year of Ascendancy at 04:27 Killed by Gorbat, Supreme Wyrmic of the Pride at level 36 on the 10th Haze 123rd year of Ascendancy at 05:59 Killed by ritch flamespitter at level 36 on the 10th Haze 123rd year of Ascendancy at 11:10 Killed by Gorbat, Supreme Wyrmic of the Pride at level 36 on the 10th Haze 123rd year of Ascendancy at 12:50 Killed by Gorbat, Supreme Wyrmic of the Pride at level 36 on the 10th Haze 123rd year of Ascendancy at 14:07 Killed by Gorbat, Supreme Wyrmic of the Pride at level 36 on the 10th Haze 123rd year of Ascendancy at 17:23 Killed by ritch flamespitter at level 36 on the 10th Haze 123rd year of Ascendancy at 18:51 Killed by orc blood mage at level 36 on the 13rd Haze 123rd year of Ascendancy at 01:16 Killed by armoured skeleton warrior at level 36 on the 13rd Haze 123rd year of Ascendancy at 02:39 Killed by skeleton warrior at level 36 on the 13rd Haze 123rd year of Ascendancy at 03:58 Killed by skeleton warrior at level 36 on the 13rd Haze 123rd year of Ascendancy at 10:23 Killed by orc necromancer at level 36 on the 13rd Haze 123rd year of Ascendancy at 11:46 Killed by orc blood mage at level 36 on the 16th Haze 123rd year of Ascendancy at 06:15 Killed by bloated horror at level 37 on the 17th Haze 123rd year of Ascendancy at 19:24 Killed by armoured skeleton warrior at level 37 on the 18th Haze 123rd year of Ascendancy at 01:39 Killed by worm that walks at level 37 on the 18th Haze 123rd year of Ascendancy at 04:05 Killed by Round 2's Inner Demon at level 37 on the 18th Haze 123rd year of Ascendancy at 06:49 Killed by Gorbat, Supreme Wyrmic of the Pride at level 37 on the 32nd Haze 123rd year of Ascendancy at 22:57 Killed by Gorbat, Supreme Wyrmic of the Pride at level 37 on the 33rd Haze 123rd year of Ascendancy at 14:45 Killed by Gorbat, Supreme Wyrmic of the Pride at level 37 on the 33rd Haze 123rd year of Ascendancy at 17:14 Killed by Gorbat, Supreme Wyrmic of the Pride at level 37 on the 34th Haze 123rd year of Ascendancy at 01:34 Killed by orc necromancer at level 38 on the 52nd Haze 123rd year of Ascendancy at 23:42 Killed by Kra'Tor the Gluttonous at level 39 on the 59th Haze 123rd year of Ascendancy at 13:54 Killed by Kra'Tor the Gluttonous at level 39 on the 59th Haze 123rd year of Ascendancy at 17:49 Killed by armoured skeleton warrior at level 40 on the 42nd Regrowth 124th year of Ascendancy at 23:44 Killed by Polunn the ruin banshee at level 41 on the 1st Pyre 124th year of Ascendancy at 05:25 Killed by skeleton warrior at level 41 on the 5th Pyre 124th year of Ascendancy at 02:09 Killed by fire wyrm at level 42 on the 10th Pyre 124th year of Ascendancy at 11:03 Killed by Fyrk, Faeros High Guard at level 42 on the 11st Pyre 124th year of Ascendancy at 12:05 Killed by orc grand master assassin at level 42 on the 29th Pyre 124th year of Ascendancy at 12:58 Killed by daelach at level 43 on the 36th Pyre 124th year of Ascendancy at 12:19 Killed by champion of Urh'Rok at level 43 on the 38th Pyre 124th year of Ascendancy at 05:51 Killed by Neridhema the spire dragon at level 43 on the 40th Pyre 124th year of Ascendancy at 18:04 Killed by Cyrolrayann the icy orc wyrmic at level 44 on the 5th Mirth 124th year of Ascendancy at 21:28 Killed by orc high cryomancer at level 44 on the 7th Mirth 124th year of Ascendancy at 08:05 Killed by quasit at level 44 on the 8th Mirth 124th year of Ascendancy at 14:06 Killed by multi-hued drake at level 44 on the 8th Mirth 124th year of Ascendancy at 15:55 Killed by uruivellas at level 45 on the 1st Summertide 124th year of Ascendancy at 06:40 Killed by skeleton mage at level 45 on the 1st Summertide 124th year of Ascendancy at 09:01 Killed by uruivellas at level 45 on the 1st Summertide 124th year of Ascendancy at 11:03 Killed by champion of Urh'Rok at level 45 on the 1st Summertide 124th year of Ascendancy at 15:16 Killed by daelach at level 45 on the 1st Summertide 124th year of Ascendancy at 16:38 Killed by daelach at level 45 on the 1st Summertide 124th year of Ascendancy at 18:33 Killed by daelach at level 45 on the 1st Summertide 124th year of Ascendancy at 21:54 Killed by Emelareramina the orc grand summoner at level 45 on the 3rd Summertide 124th year of Ascendancy at 00:37 Killed by orc berserker at level 45 on the 3rd Summertide 124th year of Ascendancy at 07:27 Killed by dread at level 45 on the 3rd Summertide 124th year of Ascendancy at 10:53 |
Primary Stats
| Strength | 20 (base 10) |
| Dexterity | 23 (base 10) |
| Constitution | 48 (base 44) |
| Magic | 125 (base 60) |
| Willpower | 108 (base 60) |
| Cunning | 43 (base 23) |
Resources
| Life | 838/838 |
| Mana | 1199/1199 |
| Negative | 175/182 |
| Positive | 31/182 |
| Healing Factor | 1 |
| Regeneration | 1.55 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 12 |
| See Invisible | 20 |
Offense: Mainhand
| Damage | 70 |
| Accuracy | 27 |
| Crit Chance | 32% |
| APR | 29 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 82.8 |
| Crit Chance | 38% |
| Speed | 1 |
Offense: Mind
| Mindpower | 50.933333333333 |
| Crit Chance | 24% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +18% |
| Light | +19% |
| Blight | +42% |
| Arcane | +24% |
| All | +12% |
| Nature | +22% |
Defense: Base
| Armour (hardiness) | 17 (30%) |
| Defense | 32.275 |
| Ranged Defense | 30.275 |
| Fatigue | 1 |
| Physical Save | 35.775 |
| Spell Save | 58.766666666667 |
| Mental Save | 48.2 |
Defense: Resistances
| Acid | + 3%( 85%) |
| Blight | + 15%( 85%) |
| Arcane | + 15%( 90%) |
| Cold | + 30%( 85%) |
| All | 0%( 85%) |
| Darkness | + 29%( 85%) |
| Temporal | 0%( 85%) |
| Fire | + 10%( 85%) |
| Nature | -10%( 85%) |
Defense: Immunities
| Silence Resistance | 80% |
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stun Resistance | 50% |
| Poison Resistance | 80% |
| Blind Resistance | 40% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1653% over 10 turns and instantly restoring 83 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 502 damage for 4 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 4.00 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 651.84 temporal damage. If your target survives it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Class Talents
| Spell / Necrosis | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Celestial / Star fury | 1.10 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Necrotic minions | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Spell / Grave | 1.50 |
| 5/5 |
| 2/5 |
| 5/5 |
| 5/5 |
| Spell / Nightfall | 1.50 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Cunning / Survival | 0.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Divination | 1.20 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Celestial / Light | 0.80 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Spell / Conveyance | 1.20 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Prodigies
| 1/1 |
Effects
| detrimental effect | Zone-wide effect: +10% nature damage, -10% nature resistance, -10% ranged defense, -20% poison immunity. Slimy floor |
| detrimental effect | There is no gravity here, you float in the air. Movement three times as slow, any melee or archery blows have a chance to knockback. Maximum encumberance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her failed experiments. You have taken her heart, for your own experiments. You do not plan to fail as she did. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a regenade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 2 of Scintillating Caves. Escort: injured seer (level 2 of Scintillating Caves)As a reward you improved talent Premonition (+1 level(s)). | done |
You failed to protect the lone alchemist from death by dredgling. Escort: lone alchemist (level 3 of Dreadfell) | failed |
You failed to protect the lone alchemist from death by large brown snake. Escort: lone alchemist (level 3 of Scintillating Caves) | failed |
You failed to protect the lone alchemist from death by minotaur. Escort: lone alchemist (level 7 of Dreadfell) | failed |
You successfully escorted the lost anorithil to the recall portal on level 4 of Old Forest. Escort: lost anorithil (level 4 of Old Forest)As a reward you gained talent category Celestial / Light (at mastery 0.80). | done |
You failed to protect the lost sun paladin from death by armoured skeleton warrior. Escort: lost sun paladin (level 2 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Old Forest. Escort: lost sun paladin (level 3 of Old Forest)As a reward you improved Magic by +1. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Daikara. Escort: lost warrior (level 2 of Daikara)As a reward you improved Constitution by +1. | done |
You successfully escorted the repented thief to the recall portal on level 1 of Old Forest. Escort: repented thief (level 1 of Old Forest)As a reward you improved Dexterity by +2. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | active |
The affairs of this mortal world are trifling compared to your true goal: To conquer death. From Death, LifeYour studies have uncovered much surrounding this subject, but now you must prepare for your glorious rebirth. You will need: * You are experienced enough. * You have 'extracted' the heart of one of your fellow necromancers. * Yiilkgur the Sher'tul Fortress is a suitable location. * Yiilkgur has enough energy. * You are now on the path of lichdom. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the Dragon. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress pwoer system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there, you can now use the farportal. The fortress's current energy level is: 774. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the south east and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Ungrol of Last Hope is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsHaving failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of avoidance. You have aided Stire of Derth in creating an elixir of precision. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of mastery. Agrimley the hermit has completed an elixir of explosive force without your aid. You have aided Ungrol of Last Hope in creating an elixir of brawn. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. Ungrol of Last Hope has completed an elixir of foundations without your aid. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Aetherwalk (4 def, 0 armour) Aetherwalk (4 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 4 When wielded/worn: Defense: +4 Fatigue: +1% Changes stats: +5 Mag Changes resistances: +10% arcane Changes resistances cap: +5% arcane It can be used to phase door in range 6, radius 2, costing 24 power out of 24/24. A wispy purple aura surrounds these translucent black boots. |
| Light source | ethereal dwarven lantern of the sun ethereal dwarven lantern of the sunPowered by arcane forces 0.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Changes stats: +3 Mag Changes resistances: +9% darkness Changes damage: +7% light Spellpower: +3 Light radius: +9 It can be used to activate talent Sun Flare, placing all other charms into a 30 cooldown : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Invokes Sun flare with radius of 4, blinding your foes for 6 turns and lighting up your immediate area (radius 8). At level 3 it will start dealing 74.26 light damage (radius 4). The damage will increase with the Magic stat. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | Squeemish (3 def, 0 armour) Squeemish (3 def, 0 armour)Powered by arcane forces Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 Changes stats: +10 Wil / +10 Mag Damage when the wearer is hit: 4 lightning Allows you to breathe in: water Physical save: +15 It can be used to activate talent Hateful Whisper, placing all other charms into a 15 cooldown : Effective talent level: 3.0 Power cost: 15 out of 15/15. Range: 5.00 Travel Speed: instantaneous Is: a mind power Description: Send a whisper filled with hate to spread throughout your foes. When first heard they will suffer 165 mind damage and feed you 2 hate. For the first 3 turns the whisper will travel from the original victim to a new one within a range of 2.4. Every victim of the whisper has a 26% chance of spreading it to another victim every turn. 25% chance of cross tier effects. The damage increases with your Mindpower. A pointy cloth hat, very wizardly... |
| Tool | warded voratun torque of psychoportation [power 54] (30 cooldown) warded voratun torque of psychoportation [power 54] (30 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 5 When wielded/worn: Maximum wards: +2 physical / +2 mind / +2 darkness Talent granted: +1 Ward It can be used to teleport randomly (rad 54), placing all other charms into a 30 cooldown. Torques are made by powerful psionics to store psionic powers. |
| On fingers | Ring of the Dead Ring of the DeadInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
| On fingers | conjurer's voratun ring of pilfering conjurer's voratun ring of pilferingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Armour penetration: +8 Defense: +5 Changes stats: +6 Mag / +8 Wil Spellpower: +12 It can be used to activate talent Disengage, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: 7.00 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
| Around waist | spiritwalker's drakeskin leather belt of magery spiritwalker's drakeskin leather belt of mageryPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +10 Mag / +5 Wil Mana each turn: +0.45 Maximum mana: +31.00 Spell crit. chance: +5% A belt that goes around your waist. |
| In main hand | HellYeah! (30-36 power, 6 apr, blight damage) HellYeah! (30-36 power, 6 apr, blight damage)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 100% Mag Damage type: Blight Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% Burst (radius 1) on hit: +8 fire Damage conversion: 10% fire When wielded/worn: Changes stats: +12 Mag / +12 Wil Damage when the wearer hits(melee): 2 fire Changes resistances: +3% acid / +15% blight Changes damage: +6% acid / +30% blight Talent granted: +1 Command Staff Mana each turn: +0.40 Maximum mana: +220.00 Spellpower: +50 Spell crit. chance: +5% It can be used to channel mana (increasing mana regen by 500% for ten turns), placing all other charms into a 30 cooldown. Staves designed for wielders of magic, by the greats of the art. |
| On hands | brawler's drakeskin leather gloves of regeneration (0 def, 3 armour) brawler's drakeskin leather gloves of regeneration (0 def, 3 armour)Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Armour: +3 Changes stats: +3 Str / +4 Dex / +3 Cun Talent cooldown: Double Strike (-1 turn) Physical save: +11 Life regen: +1.30 Stamina each turn: +0.70 Psi each turn: +0.15 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Robe of the Archmage (10 def, 10 armour) Robe of the Archmage (10 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 Changes stats: +4 Mag / +4 Wil / +4 Cun Damage when the wearer is hit: 15 arcane Changes resistances: +10% fire / +10% cold Changes damage: +12% all Spell save: +18 Mental save: +15 Blindness immunity: +40% Mana each turn: +1.00 Spellpower: +15 Light radius: +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
| Cloak | Chamorain the elven-silk cloak (14 def, 0 armour) Chamorain the elven-silk cloak (14 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +13 Armour penetration: +15 Defense: +14 Changes resistances: +5% arcane Changes damage: +12% arcane Critical mult.: +40.00% Stealth bonus: +12 Maximum life: +36.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Vox VoxPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Silence immunity: +80% Maximum mana: +50.00 Maximum vim: +50.00 Spellpower: +9 Spell crit. chance: +4% See invisible: +20 No force can hope to silence the wearer of this amulet. |
Inventory
heroism infusion (+5 for 9 turns, die at -291) heroism infusion (+5 for 9 turns, die at -291)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 28 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 5 for 9 turns. Also while Heroism is active you will only die when reaching -291 life. However, when below 0 you cannot see how much life you have left and you will die if you did not heal before the effect ends. It will always increase your three highest stats. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heroism infusion (+6 for 10 turns, die at -651) heroism infusion (+6 for 10 turns, die at -651)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 6 for 10 turns. Also while Heroism is active you will only die when reaching -651 life. However, when below 0 you cannot see how much life you have left and you will die if you did not heal before the effect ends. It will always increase your three highest stats. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
psychic's healing infusion (heal 395) psychic's healing infusion (heal 395)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 395 life. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
psychic's healing infusion (heal 339) psychic's healing infusion (heal 339)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 339 life. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion (heal 60 over 5 turns) regeneration infusion (heal 60 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
warrior's regeneration infusion (heal 339 over 5 turns) warrior's regeneration infusion (heal 339 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 339 life over 5 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wizard's sun infusion (rad 6; power 171; turns 4; dispells darkness) wizard's sun infusion (rad 6; power 171; turns 4; dispells darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 6 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 86). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 171) for 4 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
duelist's shielding rune (absorb 413 for 4 turns) duelist's shielding rune (absorb 413 for 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 413 damage for 4 turns. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
psychic's frozen spear rune (388 cold damage) psychic's frozen spear rune (388 cold damage)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.00 Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a bolt of ice doing 387.97 cold damage with a chance to freeze the target. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
psychic's shielding rune (absorb 393 for 3 turns) psychic's shielding rune (absorb 393 for 3 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 393 damage for 3 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
psychic's shielding rune (absorb 449 for 3 turns) psychic's shielding rune (absorb 449 for 3 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 449 damage for 3 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
sneak's manasurge rune (907% regen over 10 turns; 45 instant mana) sneak's manasurge rune (907% regen over 10 turns; 45 instant mana)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 907% over 10 turns and instantly restoring 45 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
sneak's manasurge rune (839% regen over 10 turns; 42 instant mana) sneak's manasurge rune (839% regen over 10 turns; 42 instant mana)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 839% over 10 turns and instantly restoring 42 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
titan's manasurge rune (1765% regen over 10 turns; 88 instant mana) titan's manasurge rune (1765% regen over 10 turns; 88 instant mana)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1765% over 10 turns and instantly restoring 88 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
warrior's manasurge rune (1426% regen over 10 turns; 71 instant mana) warrior's manasurge rune (1426% regen over 10 turns; 71 instant mana)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1426% over 10 turns and instantly restoring 71 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
wizard's phase door rune (range 16) wizard's phase door rune (range 16)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 16. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
wizard's shielding rune (absorb 470 for 3 turns) wizard's shielding rune (absorb 470 for 3 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 470 damage for 3 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Taint of Telepathy (Range 10 telepathy for 5 turns) Taint of Telepathy (Range 10 telepathy for 5 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / taint ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10.00 Cooldown: 30 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Strip the protective barriers from your mind for 5 turns, allowing in the thoughts all creatures within 10 squares but reducing mind save by 20 for 10 turns. It can be used to inscribe your skin with the taint.. Corrupted taints may be inscribed onto your body, granting you an on-demand ability. |
Choker of Dread Choker of DreadPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 Blindness immunity: +100% Spellpower: +5 See invisible: +10 It can be used to summon an elder vampire to your side, costing 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
Spellblaze Echos Spellblaze EchosPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Armour: +6 Defense: +6 Spellpower on spell critical (stacks up to 3 times): +15 Spellpower: +8 Spell crit. chance: +6% It can be used to unleash a destructive wail, costing 60 power out of 60/60. This ancient charm still retains a distant echo of the destruction wrought by the Spellblaze |
Zubekira ZubekiraPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +2 Mag Changes damage: +12% blight Grants telepathy: Demon/Minor Demon/Major Amulets can have magical properties. |
archmage's stralite amulet of magic (+7) archmage's stralite amulet of magic (+7)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +7 Mag Changes damage: +4% fire / +5% cold / +6% lightning / +5% acid Spellpower: +4 Spell crit. chance: +4% Amulets can have magical properties. |
copper amulet of cunning (+2) copper amulet of cunning (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Cun Amulets can have magical properties. |
restful steel amulet of cunning (+2) restful steel amulet of cunning (+2)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -4% Changes stats: +2 Cun Life regen: +0.50 Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to not be of this world, switching rapidly. If used near a portal it could probably activate it. |
Vargh Redemption Vargh RedemptionInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a tidal wave, costing 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
conjurer's gold ring of life conjurer's gold ring of lifePowered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Mag / +6 Wil Life regen: +0.60 Maximum life: +48.00 Spellpower: +7 Healing mod.: +13% Rings can have magical properties. |
conjurer's gold ring of mental power conjurer's gold ring of mental powerPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Wil Spellpower: +5 Mindpower: +7 Rings can have magical properties. |
conjurer's voratun ring of pilfering conjurer's voratun ring of pilferingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Armour penetration: +8 Defense: +7 Changes stats: +6 Mag / +7 Wil Spellpower: +10 It can be used to activate talent Disengage, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: 7.00 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
psionicist's copper ring of pilfering psionicist's copper ring of pilferingCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour penetration: +3 Defense: +4 Changes stats: +2 Wil Mental save: +4 It can be used to activate talent Disengage, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: 7.00 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
warrior's steel ring of arcane power warrior's steel ring of arcane powerPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Armour: +8 Changes stats: +4 Str Spellpower: +6 Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. warbringer's voratun battleaxe (56-84 power, 4 apr)warbringer's voratun battleaxe (56-84 power, 4 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 56.0 - 84.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 100% When wielded/worn: Physical power: +14 Changes stats: +9 Con Changes resistances penetration: +15% physical Disarm immunity: +37% Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level. voratun greatmaul of rage (66.5-99.75 power, 4 apr)voratun greatmaul of rage (66.5-99.75 power, 4 apr) Requires: - Strength 48 Crafted by a master 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 66.5 - 99.8 Uses stat: 120% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Accuracy: +18 Changes stats: +6 Str Changes damage: +15% physical Stamina when hit: +3.00 Massive two-handed maul. |
Spellblade (50-70 power, 2 apr) Spellblade (50-70 power, 2 apr)Requires: - Dexterity 28 - Magic 28 - Strength 28 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 50.0 - 70.0 Uses stat: 100% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Str / +4 Mag Changes damage: +18% physical / +18% fire / +18% light Spellpower: +20 Spell crit. chance: +9% Light radius: +1 Mages sometimes have funny ideas. Archmage Varil once learned how to handle a sword and found he preferred wielding it instead of his staff. |
Wintertide (45-63 power, 10 apr) Wintertide (45-63 power, 10 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 45.0 - 63.0 Uses stat: 100% Str Damage type: Physical Armour Penetration: +10 Physical crit. chance: +10.0% Attack speed: 100% Damage when this weapon hits: +45 ice When wielded/worn: Changes resistances: +25% cold Changes damage: +20% cold Light radius: +1 See invisible: +2 It can be used to generate a burst of ice, costing 8 power out of 18/18. The air seems to freeze around the blade of this sword, draining all heat from the area. It is said the Conclave created this weapon for their warmaster during the dark times of the first allure war. |
Witch-Bane (42-58.8 power, 4 apr) Witch-Bane (42-58.8 power, 4 apr)Requires: - Strength 48 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 42.0 - 58.8 Uses stat: 100% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +10.0% Attack speed: 100% Damage when this weapon hits: +50 manaburn When wielded/worn: Changes resistances: -10% physical / +10% all Talents cooldown: Mana Clash (-2 turns) Aura of Silence (-2 turns) A thin voratun blade with an ivory handle wrapped in purple cloth. The weapon is nearly as legendary as it's former owner, Marcus Dunn, and was thought to have been destroyed after Marcus' was slain near the end of the Spellhunt. It seems somebody well versed in antimagic could use it to its fullest potential. |
Lost Staff of Archmage Tarelion (30-36 power, 4 apr, arcane damage) Lost Staff of Archmage Tarelion (30-36 power, 4 apr, arcane damage)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 150% Mag Damage type: Arcane Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes stats: +7 Wil / +8 Mag Changes damage: +30% arcane / +30% fire / +30% cold / +30% lightning Talents cooldown: Chain Lightning (-2 turns) Ice Storm (-2 turns) Arcane Vortex (-2 turns) Fireflash (-2 turns) Talent granted: +1 Command Staff Silence immunity: +40% Mana when firing critical spell: +12.00 Maximum mana: +40.00 Spellpower: +40 Spell crit. chance: +25% Archmage Tarelion traveled the world in his youth. But the world is not a nice place and it seems he had to run fast. |
Sceptre of the Archlich (40-48 power, 12 apr, darkness damage) Sceptre of the Archlich (40-48 power, 12 apr, darkness damage)Requires: - Magic 40 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 40.0 - 48.0 Uses stat: 130% Mag Damage type: Darkness Armour Penetration: +12 Attack speed: 100% When wielded/worn: Changes damage: +26% darkness Talent masteries: +0.20 Spell / Necrotic minions +0.10 Spell / Advanced necrotic minions +0.20 Celestial / Star fury +0.00(-) Spell / Nightfall Spell save: +0 Mental save: +0 Mana each turn: +0.00 Maximum mana: +0.00 Spellpower: +28 Spell crit. chance: +14% This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out. |
Telos's Staff (Top Half) (35-42 power, 0 apr, arcane damage) Telos's Staff (Top Half) (35-42 power, 0 apr, arcane damage)Requires: - Magic 35 Powered by arcane forces 2.50 Encumbrance. Type: weapon / staff ; tier 5 Base power: 35.0 - 42.0 Uses stat: 100% Mag Damage type: Arcane Armour Penetration: +0 Physical crit. chance: +1.5% Attack speed: 100% When wielded/worn: Changes stats: +5 Wil Changes damage: +35% arcane Talent granted: +1 Command Staff Mental save: +8 Spellpower: +30 Spell crit. chance: +15% The top part of Telos's broken staff. This item has been sent to the Item's Vault. |
Neira's Memory Neira's MemoryPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +2 Cun / +5 Wil Confusion immunity: +30% Stun/Freeze immunity: +30% Mana when firing critical spell: +3.00 It can be used to generate a personnal shield, costing 20 power out of 20/20. Ages ago this belt was worn by Linaniil herself in her youth, using its power she shielded herself from the Spellblaze rain of fire, but naught could she do for her sister Neira. |
spiritwalker's drakeskin leather belt of valiance spiritwalker's drakeskin leather belt of valiancePowered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +4 Wil / +5 Mag Mental save: +7 Mana each turn: +0.37 Maximum life: +79.00 Maximum mana: +55.00 A belt that goes around your waist. |
Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour) Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Armour: +3 Defense: +9 Changes stats: +5 Mag / +3 Wil Damage when the wearer is hit: 10 temporal Changes resistances: +20% temporal Changes resistances penetration: +20% temporal Changes damage: +20% temporal Spellpower: +23 It can be used to activate talent Damage Smearing (costing 25 power out of 25/25) : Effective talent level: 3.0 Power cost: 25 out of 25/25. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: For the next 5 turns you convert all non-temporal damage you receive into temporal damage spread out over six turns. This spell takes no time to cast and the duration will scale with your Paradox. Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers. |
Crown of Eternal Night (0 def, 3 armour) Crown of Eternal Night (0 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 It is part of a set of items. When wielded/worn: Armour: +3 Fatigue: +3% This crown looks useless, yet you can feel it woven with fell magics of undeath. Maybe it has a use. |
This item will automatically be transmogrified when you leave the level. drakeskin leather armour of Eyal (5 def, 8 armour)drakeskin leather armour of Eyal (5 def, 8 armour) Requires: - Strength 20 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +5 Fatigue: +8% Life regen: +1.10 Maximum life: +70.00 Healing mod.: +23% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. voratun shield of resistance (12 def, 3 armour, 210 block)voratun shield of resistance (12 def, 3 armour, 210 block) Requires: - Strength 48 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +3 Defense: +12 Ranged Defense: +12 Fatigue: +14% Changes resistances: +12% fire / +10% cold / +12% lightning / +9% acid Talent granted: +5 Block Handheld deflection devices |
10 agate 10 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
832 alchemist agate 832 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
10 onyx 10 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
11 aquamarine 11 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
6 lapis lazuli 6 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
8 opal 8 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
12 sapphire 12 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
15 topaz 15 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
iron pickaxe of strength (dig speed 38 turns) iron pickaxe of strength (dig speed 38 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. Allows you to dig a wall, remove a tree, create ways. |
11 emerald 11 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
20 jade 20 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
6 spinel 6 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
15 turquoise 15 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Celia's Still Beating Heart Celia's Still Beating HeartPowered by arcane forces 2.00 Encumbrance. Type: misc / heart It can be used to extract a tiny part of Celia's soul, costing 80 power out of 80/80. The living heart of the necromancer Celia, carved out of her chest and preserved with magic. |
Isaldassra IsaldassraCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Armour: +2 Defense: +6 Changes stats: +12 Cun Damage when the wearer hits(melee): 30 dreamforge Damage when the wearer is hit: 30 dreamforge Changes resistances: +9% light Disease immunity: +10% Light radius: +0 Infravision radius: +12 See stealth: +25 See invisible: +21 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Prothotipe's Prismatic Eye Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone appears faded with age. It appears to have once been the eye of a golem. |
Telos's Staff Crystal Telos's Staff CrystalPowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 When carried: Light radius: +2 When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 It can be used to combine with a staff, costing 1 power out of 1/1. A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
63 alchemist bloodstone 63 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
3 bloodstone 3 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
2 fire opal 2 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
7 garnet 7 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
9 ruby 9 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (3/3) Rod of Spydric Poison (3/3)Infused by nature 2.00 Encumbrance. Type: charm / rod It can be used to shoot a bolt of spydric poison, costing 25 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level. Jethunter (21/21, 20-24 power, 6 apr)Jethunter (21/21, 20-24 power, 6 apr) Requires: - Dexterity 48 Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 20.0 - 24.0 Uses stats: 70% Dex, 50% Cun Damage type: Physical Armour Penetration: +6 Physical crit. chance: +15.0% Capacity: 21 Travel speed: +200% Damage when this weapon hits(ranged): +20 darkness / +20 physical Shots are used with slings to pummel your foes to death. |
Tree of Life Tree of LifeInfused by nature 2.00 Encumbrance. Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +7 Wil / +6 Con Damage when the wearer is hit: 10 nature Changes resistances: +10% nature / +10% blight Changes damage: +10% nature Talent masteries: +0.10 Wild-gift / Call of the wild +0.10 Wild-gift / Harmony Mindpower: +7 This small tree shaped totem is imbued with powerful healing energies. |
9 amethyst 9 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level. rune-covered wandrune-covered wand Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 |
3 diamond 3 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
4 moonstone 4 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
5 pearl 5 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
10 quartz 10 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
12 amber 12 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
7 ametrine 7 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
9 citrine 9 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
6 zircon 6 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Round 2 the Lich Necromancer level 29
65th Pyre 123rd year of Ascendancy at 05:25 see stats
A different point of view (Exploration mode)
Learn the five chapters of Orc's race history throught loremaster Hadak tales.By Round 2 the Lich Necromancer level 33
7th Dusk 123rd year of Ascendancy at 03:05 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Round 2 the Lich Necromancer level 26
76th Regrowth 123rd year of Ascendancy at 12:05 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Round 2 the Lich Necromancer level 32
2nd Summertide 123rd year of Ascendancy at 07:39 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Round 2 the Lich Necromancer level 33
10th Flare 123rd year of Ascendancy at 11:37 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Round 2 the Lich Necromancer level 42
5th Pyre 124th year of Ascendancy at 13:40 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Round 2 the Lich Necromancer level 31
7th Mirth 123rd year of Ascendancy at 07:40 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Round 2 the Shalore Necromancer level 25
65th Regrowth 123rd year of Ascendancy at 23:06 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Round 2 the Lich Necromancer level 40
1st Allure 124th year of Ascendancy at 23:36 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Round 2 the Lich Necromancer level 41
79th Regrowth 124th year of Ascendancy at 17:22 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Round 2 the Lich Necromancer level 30
1st Mirth 123rd year of Ascendancy at 20:16 see stats
Dragon's Greed (Exploration mode)
Amass 8000 gold pieces.By Round 2 the Lich Necromancer level 35
53rd Dusk 123rd year of Ascendancy at 01:20 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magicBy Round 2 the Shalore Necromancer level 15
40th Dusk 122nd year of Ascendancy at 15:10 see stats
Exterminator (Exploration mode)
Killed 1000 creaturesBy Round 2 the Shalore Necromancer level 17
45th Dusk 122nd year of Ascendancy at 19:42 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Round 2 the Shalore Necromancer level 18
70th Dusk 122nd year of Ascendancy at 18:13 see stats
Fear me not! (Exploration mode)
Survive the Fearscape!By Round 2 the Shalore Necromancer level 22
3rd Regrowth 123rd year of Ascendancy at 22:12 see stats
Gem of the Moon (Exploration mode)
Completed the Master Jeweler quest with Limmir.By Round 2 the Lich Necromancer level 43
38th Pyre 124th year of Ascendancy at 13:06 see stats
Genocide (Exploration mode)
Killed the Orc Greatmother in the breeding pits, thus dealing a terrible blow to the orc race.By Round 2 the Lich Necromancer level 39
62nd Haze 123rd year of Ascendancy at 16:57 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and taken possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Round 2 the Shalore Necromancer level 21
9th Haze 122nd year of Ascendancy at 06:14 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Round 2 the Shalore Necromancer level 10
14th Dusk 122nd year of Ascendancy at 12:43 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Round 2 the Shalore Necromancer level 20
78th Dusk 122nd year of Ascendancy at 11:45 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Round 2 the Lich Necromancer level 30
79th Pyre 123rd year of Ascendancy at 01:08 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Round 2 the Lich Necromancer level 40
1st Wintertide 124th year of Ascendancy at 14:36 see stats
Lichform (Exploration mode)
Achieved your wild dreams of power and eternal life: you turned into a Lich!By Round 2 the Shalore Necromancer level 26
73rd Regrowth 123rd year of Ascendancy at 04:45 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Round 2 the Lich Necromancer level 37
34th Haze 123rd year of Ascendancy at 17:36 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Round 2 the Shalore Necromancer level 17
46th Dusk 122nd year of Ascendancy at 09:58 see stats
Size matters (Exploration mode)
Do over 600 damage in one attackBy Round 2 the Lich Necromancer level 28
33rd Pyre 123rd year of Ascendancy at 23:23 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Round 2 the Lich Necromancer level 30
2nd Mirth 123rd year of Ascendancy at 05:00 see stats
That was close (Exploration mode)
Kill your target while having only 1 life left.By Round 2 the Shalore Necromancer level 2
76th Pyre 122nd year of Ascendancy at 07:08 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Round 2 the Shalore Necromancer level 9
13rd Dusk 122nd year of Ascendancy at 16:28 see stats
The Legend of Garkul (Exploration mode)
Learn the five chapters of the Legend of Garkul.By Round 2 the Lich Necromancer level 35
52nd Dusk 123rd year of Ascendancy at 14:12 see stats
The Right thing to do (Exploration mode)
You did the righteous thing in the ring of blood and disposed of the Blood Master.By Round 2 the Shalore Necromancer level 17
57th Dusk 122nd year of Ascendancy at 09:09 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Round 2 the Shalore Necromancer level 11
23rd Dusk 122nd year of Ascendancy at 08:59 see stats
The sky is falling! (Exploration mode)
See a huge meteor falling down the sky.By Round 2 the Shalore Necromancer level 21
6th Haze 122nd year of Ascendancy at 02:02 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Round 2 the Lich Necromancer level 39
3rd Decay 123rd year of Ascendancy at 05:15 see stats
Treasure Hoarder (Exploration mode)
Amass 3000 gold pieces.By Round 2 the Shalore Necromancer level 23
8th Regrowth 123rd year of Ascendancy at 17:03 see stats
Treasure Hunter (Exploration mode)
Amass 1000 gold pieces.By Round 2 the Shalore Necromancer level 14
39th Dusk 122nd year of Ascendancy at 17:41 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Round 2 the Lich Necromancer level 28
60th Pyre 123rd year of Ascendancy at 21:41 see stats
Log
Round 2 hits dread for 13 arcane, 3 lightning damage (total 15.00).
Round 2 is confused and fails to use Invoke Darkness.
Round 2 hits dreadmaster for 13 arcane, 3 lightning damage (total 15.00).
Dreadmaster hits Round 2 for 100 physical damage.
Talent Healing Light is ready to use.
Dread hits Round 2 for 71 physical damage.
Dread hits Round 2 for 74 physical damage.
Dread hits Round 2 for 70 physical damage.
Round 2 hits dread for 13 arcane, 3 lightning damage (total 15.00).
Round 2 hits dread for 13 arcane, 3 lightning damage (total 15.00).
Round 2 hits dread for 13 arcane, 3 lightning damage (total 15.00).
Round 2 casts Barrier.
A shield forms around Round 2.
Dreadmaster casts Disperse Magic.
The shield around Round 2 crumbles.
Round 2 hits dreadmaster for 13 arcane, 3 lightning damage (total 15.00).
Dreadmaster hits Round 2 for 93 physical damage.
Talent Moonlight Ray is ready to use.
Round 2 hits dread for 13 arcane, 3 lightning damage (total 15.00).
Dread hits Round 2 for 67 physical damage.
Dread killed Round 2!
Round 2 the level 45 lich necromancer was mutilated to death by a dread on level 5 of High Peak.
Round 2 seems more focused.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.
Saving done.
Saving game...
