Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 0.9.44 |
| Addons | Items Vault 0.9.44 Stone Wardens DLC Class 0.9.44 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Shalore |
| Class | Necromancer |
| Level / Exp | 21 / 98% |
| Size | medium |
| Lifes / Deaths | Killed by elven tempest at level 5 on the 2nd Mirth 122nd year of Ascendancy at 15:53 / 100Killed by elven mage at level 5 on the 2nd Mirth 122nd year of Ascendancy at 17:05 Killed by elven mage at level 5 on the 2nd Mirth 122nd year of Ascendancy at 17:48 Killed by elven mage at level 5 on the 2nd Mirth 122nd year of Ascendancy at 18:42 Killed by elven mage at level 5 on the 2nd Mirth 122nd year of Ascendancy at 19:29 Killed by elven blood mage at level 6 on the 3rd Mirth 122nd year of Ascendancy at 08:21 Killed by elven blood mage at level 6 on the 3rd Mirth 122nd year of Ascendancy at 09:20 Killed by elven blood mage at level 6 on the 3rd Mirth 122nd year of Ascendancy at 10:05 Killed by elven blood mage at level 6 on the 3rd Mirth 122nd year of Ascendancy at 10:47 Killed by elven blood mage at level 6 on the 3rd Mirth 122nd year of Ascendancy at 11:04 Killed by elven blood mage at level 6 on the 3rd Mirth 122nd year of Ascendancy at 13:52 Killed by elven blood mage at level 6 on the 3rd Mirth 122nd year of Ascendancy at 14:29 Killed by elven mage at level 6 on the 4th Mirth 122nd year of Ascendancy at 02:59 Killed by The Shade at level 9 on the 4th Flare 122nd year of Ascendancy at 20:55 Killed by The Shade at level 9 on the 4th Flare 122nd year of Ascendancy at 21:49 Killed by skeleton mage at level 12 on the 3rd Dusk 122nd year of Ascendancy at 09:30 Killed by Bagia the halfling at level 12 on the 7th Dusk 122nd year of Ascendancy at 10:11 Killed by Yup Yup at level 13 on the 11st Dusk 122nd year of Ascendancy at 19:01 Killed by white wolf at level 13 on the 12nd Dusk 122nd year of Ascendancy at 04:16 Killed by Yup Yup at level 13 on the 12nd Dusk 122nd year of Ascendancy at 05:33 Killed by black mamba at level 13 on the 12nd Dusk 122nd year of Ascendancy at 07:00 Killed by blade horror at level 14 on the 16th Dusk 122nd year of Ascendancy at 09:45 Killed by devourer at level 14 on the 16th Dusk 122nd year of Ascendancy at 16:22 Killed by devourer at level 14 on the 16th Dusk 122nd year of Ascendancy at 19:13 Killed by oozing horror at level 14 on the 17th Dusk 122nd year of Ascendancy at 02:00 Killed by oozing horror at level 14 on the 17th Dusk 122nd year of Ascendancy at 03:30 Killed by skeleton mage at level 15 on the 17th Dusk 122nd year of Ascendancy at 17:02 Killed by snow giant thunderer at level 15 on the 23rd Dusk 122nd year of Ascendancy at 06:54 Killed by snow giant boulder thrower at level 15 on the 23rd Dusk 122nd year of Ascendancy at 08:01 Killed by snow giant thunderer at level 15 on the 23rd Dusk 122nd year of Ascendancy at 09:25 Killed by forest wight at level 15 on the 23rd Dusk 122nd year of Ascendancy at 23:26 Killed by snow giant thunderer at level 15 on the 24th Dusk 122nd year of Ascendancy at 06:05 Killed by snow giant thunderer at level 16 on the 24th Dusk 122nd year of Ascendancy at 22:41 Killed by snow giant thunderer at level 16 on the 25th Dusk 122nd year of Ascendancy at 22:45 Killed by Rantha the Worm at level 16 on the 25th Dusk 122nd year of Ascendancy at 23:59 Killed by snow giant boulder thrower at level 16 on the 26th Dusk 122nd year of Ascendancy at 01:30 Killed by snow giant thunderer at level 16 on the 26th Dusk 122nd year of Ascendancy at 02:53 Killed by Rantha the Worm at level 16 on the 26th Dusk 122nd year of Ascendancy at 04:17 Killed by skeleton mage at level 16 on the 27th Dusk 122nd year of Ascendancy at 06:36 Killed by snow giant boulder thrower at level 17 on the 27th Dusk 122nd year of Ascendancy at 08:14 Killed by Yup Yup at level 17 on the 27th Dusk 122nd year of Ascendancy at 09:22 Killed by Yvalralaith the snow giant chieftain at level 17 on the 27th Dusk 122nd year of Ascendancy at 10:17 Killed by snow giant thunderer at level 17 on the 27th Dusk 122nd year of Ascendancy at 11:34 Killed by snow giant thunderer at level 17 on the 27th Dusk 122nd year of Ascendancy at 17:22 Killed by snow giant boulder thrower at level 17 on the 27th Dusk 122nd year of Ascendancy at 18:43 Killed by Chronolith Clone at level 17 on the 30th Dusk 122nd year of Ascendancy at 15:25 Killed by Chronolith Twin at level 17 on the 30th Dusk 122nd year of Ascendancy at 16:36 Killed by Chronolith Clone at level 17 on the 30th Dusk 122nd year of Ascendancy at 18:12 Killed by Chronolith Twin at level 17 on the 30th Dusk 122nd year of Ascendancy at 19:37 Killed by Chronolith Clone at level 17 on the 30th Dusk 122nd year of Ascendancy at 22:23 Killed by skeleton master archer at level 18 on the 41st Dusk 122nd year of Ascendancy at 10:42 Killed by skeleton master archer at level 18 on the 41st Dusk 122nd year of Ascendancy at 11:55 Killed by skeleton mage at level 18 on the 41st Dusk 122nd year of Ascendancy at 13:12 Killed by sandworm at level 18 on the 42nd Dusk 122nd year of Ascendancy at 00:46 Killed by skeleton mage at level 18 on the 42nd Dusk 122nd year of Ascendancy at 03:44 Killed by skeleton mage at level 18 on the 42nd Dusk 122nd year of Ascendancy at 04:46 Killed by skeleton warrior at level 18 on the 42nd Dusk 122nd year of Ascendancy at 10:25 Killed by skeleton warrior at level 18 on the 42nd Dusk 122nd year of Ascendancy at 11:33 Killed by ancient elven mummy at level 18 on the 42nd Dusk 122nd year of Ascendancy at 13:05 Killed by skeleton mage at level 18 on the 43rd Dusk 122nd year of Ascendancy at 02:05 Killed by Yup Yup at level 18 on the 43rd Dusk 122nd year of Ascendancy at 11:50 Killed by umbral horror at level 18 on the 44th Dusk 122nd year of Ascendancy at 02:24 Killed by umbral horror at level 18 on the 44th Dusk 122nd year of Ascendancy at 06:08 Killed by umbral horror at level 18 on the 44th Dusk 122nd year of Ascendancy at 07:20 Killed by shadow at level 18 on the 44th Dusk 122nd year of Ascendancy at 08:28 Killed by umbral horror at level 18 on the 44th Dusk 122nd year of Ascendancy at 09:48 Killed by skeleton archer at level 18 on the 44th Dusk 122nd year of Ascendancy at 11:20 Killed by shadow at level 18 on the 44th Dusk 122nd year of Ascendancy at 12:39 Killed by shadow at level 18 on the 44th Dusk 122nd year of Ascendancy at 14:09 Killed by umbral horror at level 18 on the 44th Dusk 122nd year of Ascendancy at 15:03 Killed by shadow at level 18 on the 44th Dusk 122nd year of Ascendancy at 16:09 Killed by shadow at level 18 on the 44th Dusk 122nd year of Ascendancy at 17:21 Killed by shadow at level 18 on the 44th Dusk 122nd year of Ascendancy at 18:20 Killed by skeleton mage at level 18 on the 59th Dusk 122nd year of Ascendancy at 09:42 Killed by gigantic corrosive tunneler at level 19 on the 60th Dusk 122nd year of Ascendancy at 02:16 Killed by skeleton mage at level 19 on the 78th Dusk 122nd year of Ascendancy at 13:41 Killed by slaver at level 20 on the 79th Dusk 122nd year of Ascendancy at 20:43 Killed by Inadel the halfling at level 20 on the 35th Haze 122nd year of Ascendancy at 09:47 Killed by golem at level 20 on the 36th Haze 122nd year of Ascendancy at 17:58 Killed by Chdal the thalore at level 20 on the 44th Haze 122nd year of Ascendancy at 03:30 Killed by gwelgoroth at level 20 on the 56th Haze 122nd year of Ascendancy at 19:26 Killed by Polatta the Guardian at level 20 on the 57th Haze 122nd year of Ascendancy at 04:20 Killed by ritch hunter at level 20 on the 57th Haze 122nd year of Ascendancy at 15:05 Killed by skeleton mage at level 20 on the 58th Haze 122nd year of Ascendancy at 04:20 Killed by skeleton mage at level 20 on the 58th Haze 122nd year of Ascendancy at 12:37 Killed by Yup Yup at level 20 on the 58th Haze 122nd year of Ascendancy at 16:20 Killed by shadow at level 20 on the 63rd Haze 122nd year of Ascendancy at 14:38 Killed by shadow at level 20 on the 63rd Haze 122nd year of Ascendancy at 16:15 Killed by ghoulking at level 21 on the 4th Decay 122nd year of Ascendancy at 15:40 Killed by skeleton mage at level 21 on the 4th Decay 122nd year of Ascendancy at 20:43 Killed by skeleton mage at level 21 on the 5th Decay 122nd year of Ascendancy at 07:57 Killed by shadow at level 21 on the 10th Decay 122nd year of Ascendancy at 09:46 Killed by ghoul at level 21 on the 10th Decay 122nd year of Ascendancy at 11:29 Killed by Xerewe the vampire lord at level 21 on the 10th Decay 122nd year of Ascendancy at 12:44 Killed by Xerewe the vampire lord at level 21 on the 10th Decay 122nd year of Ascendancy at 13:29 Killed by shadow at level 21 on the 10th Decay 122nd year of Ascendancy at 16:20 Killed by Xerewe the vampire lord at level 21 on the 10th Decay 122nd year of Ascendancy at 18:05 Killed by Xerewe the vampire lord at level 21 on the 10th Decay 122nd year of Ascendancy at 21:30 Killed by shadow at level 21 on the 3rd Regrowth 123rd year of Ascendancy at 14:30 Killed by umbral horror at level 21 on the 3rd Regrowth 123rd year of Ascendancy at 16:12 |
Primary Stats
| Strength | 8 (base 10) |
| Dexterity | 11 (base 10) |
| Constitution | 25 (base 19) |
| Magic | 45 (base 38) |
| Willpower | 65 (base 44) |
| Cunning | 18 (base 11) |
Resources
| Life | 316/316 |
| Mana | 515/515 |
| Healing Factor | 1.3 |
| Regeneration | 2.275 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +20% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 31 |
| Accuracy | 5 |
| Crit Chance | 5% |
| APR | 13 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 40.333333333333 |
| Crit Chance | 20% |
| Speed | 1 |
Offense: Mind
| Mindpower | 46.233333333333 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +20% |
| Blight | +4% |
| Arcane | +20% |
| Cold | +20% |
| All | 0% |
| Lightning | +20% |
| Mind | +18% |
| Fire | +20% |
| Nature | +10% |
Offense: Damage Penetration
| Fire | +15% |
Defense: Base
| Armour (hardiness) | 19 (70%) |
| Defense | 21.675 |
| Ranged Defense | 22.675 |
| Fatigue | 0 |
| Physical Save | 23.275 |
| Spell Save | 37.25 |
| Mental Save | 23.525 |
Defense: Resistances
| Acid | + 15%( 70%) |
| Mind | + 9%( 70%) |
| Nature | + 50%( 70%) |
| Blight | + 20%( 70%) |
| Fire | + 6%( 70%) |
| Cold | + 25%( 70%) |
| All | 0%( 70%) |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 258 life over 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 430 damage for 6 turns. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 27 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1130% over 10 turns and instantly restoring 56 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Willpower stat. |
Class Talents
| Spell / Nightfall | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Necrotic minions | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Spell / Grave | 1.50 |
| 2/5 |
| 2/5 |
| 3/5 |
| 0/5 |
| Spell / Advanced necrotic minions | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Necrosis | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 0.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Divination | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a regenade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Scintillating Caves. Escort: lost warrior (level 3 of Scintillating Caves)As a reward you improved Constitution by +1. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the Dragon. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress pwoer system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there, you can now use the farportal. The fortress's current energy level is: 33. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit has completed an elixir of explosive force without your aid. Ungrol of Last Hope needs your help making an elixir of stoneskin. He has given you some notes on the ingredients: * 'Needed: one hummerhorn wing. If you've not encountered hummerhorns before, they're like wasps, only gigantic and lethal.' * 'Needed: one storm wyrm claw. I recommend severing one of dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs Clear | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | insulating pair of rough leather boots of uncanny dodging (2 def, 1 armour) insulating pair of rough leather boots of uncanny dodging (2 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +2 Ranged Defense: +2 Fatigue: +1% Changes resistances: +6% fire / +5% cold A pair of boots made of leather. |
| Light source | void-walker's brass lantern of illusion void-walker's brass lantern of illusionPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Defense: +5 Physical save: +5 Spell save: +6 Mental save: +6 Light radius: +2 Defense after a teleport: +6 Resist all after a teleport: +6% Effect duration reduction after a teleport: +6% A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | mindwoven linen wizard hat of corrosion (+15%) (1 def, 0 armour) mindwoven linen wizard hat of corrosion (+15%) (1 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 Changes resistances: +15% acid Changes damage: +10% acid Mindpower: +3 Mental crit. chance: +2% A pointy cloth hat, very wizardly... |
| Tool | Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
| On fingers | conjurer's copper ring of pilfering conjurer's copper ring of pilferingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour penetration: +4 Defense: +4 Changes stats: +5 Mag / +5 Wil Spellpower: +6 It can be used to activate talent Disengage, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: 7.00 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
| On fingers | solipsist's gold ring solipsist's gold ringInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Cun / +6 Wil Mindpower: +7 Rings can have magical properties. |
| Around waist | Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% cold / +20% nature / +20% blight Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
| In main hand | Staff of Destruction (20-24 power, 4 apr, fire damage) Staff of Destruction (20-24 power, 4 apr, fire damage)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Fire Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% arcane / +20% fire / +20% cold / +20% lightning Talent granted: +1 Command Staff Spellpower: +10 Spell crit. chance: +15% This unique-looking staff is carved with runes of destruction. |
| On hands | Pyresting (0 def, 3 armour) Pyresting (0 def, 3 armour)Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Armour: +3 Damage when the wearer hits(melee): 42 mind / 25 darkness Changes resistances: +9% mind Changes resistances penetration: +15% fire Changes damage: +8% mind Mental save: -13 Life regen: +1.50 Stamina each turn: +1.20 Maximum stamina: +19.00 Mindpower: +6 It can be used to activate talent Ruined Earth, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 5.00 Travel Speed: instantaneous Is: a mind power Description: Curse the earth around you in a radius of 5 for 6 turns. Any who stand upon it are weakened, reducing the damage they inflict by 38% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Spider-Silk Robe of Spydrรซ (10 def, 15 armour) Spider-Silk Robe of Spydrรซ (10 def, 15 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +40% Defense: +10 Changes stats: +5 Con / +4 Wil Damage when the wearer is hit: 20 poison / 20 slime Changes resistances: +30% nature Changes damage: +10% nature / +10% mind / +10% acid Physical save: +10 Spell save: +10 Mindpower: +10 Mental crit. chance: +5% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
| Cloak | linen cloak of clarity (1 def, 0 armour) linen cloak of clarity (1 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 Mental save: +5 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumberance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
Inventory
titan's healing infusion (heal 140) titan's healing infusion (heal 140)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 140 life. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wizard's regeneration infusion (heal 241 over 5 turns) wizard's regeneration infusion (heal 241 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 241 life over 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
vial of white fluid vial of white fluidInfused by nature 0.00 Encumbrance. Type: potion / potion |
Rune of the Rift (410.00 temporal damage, removed from time 4 turns) Rune of the Rift (410.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.00 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 410.00 temporal damage. If your target survives it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
psychic's frozen spear rune (360 cold damage) psychic's frozen spear rune (360 cold damage)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 5.00 Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a bolt of ice doing 360.00 cold damage with a chance to freeze the target. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
warrior's manasurge rune (744% regen over 10 turns; 37 instant mana) warrior's manasurge rune (744% regen over 10 turns; 37 instant mana)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 29 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 744% over 10 turns and instantly restoring 37 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
copper amulet of the fish copper amulet of the fishInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +10% cold Allows you to breathe in: water Amulets can have magical properties. |
Focus Whip (19-20.9 power, 7 apr) Focus Whip (19-20.9 power, 7 apr)Requires: - Dexterity 15 Infused by psionic forces 3.00 Encumbrance. Type: weapon / whip ; tier 3 Base power: 19.0 - 20.9 Uses stats: 20% Wil, 10% Cun, 70% Dex Damage type: Mind Accuracy is based on willpower for this weapon. This weapon will act as a psionic focus. Armour Penetration: +7 Physical crit. chance: +5.0% When wielded/worn: Mindpower: +8 Mental crit. chance: +3% It can be used to strike all targets in a line, costing 10 power out of 10/10. A small mindstar rests at top of this handle. As you touch it, a translucent cord appears, flicking with your will. |
Blackmire BlackmireInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Damage when the wearer is hit: 20 darkness Changes damage: +15% darkness A belt that goes around your waist. |
Steel Helm of Garkul (0 def, 6 armour) Steel Helm of Garkul (0 def, 6 armour)Requires: - Strength 16 - Talent Armour Training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 2 It is part of a set of items. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 Spell save: +12 Mental save: +12 A great helm that belonged to Garkul the Devourer, one of the greatest orcs to live. |
Behemoth Hide (4 def, 6 armour) Behemoth Hide (4 def, 6 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +4 Ranged Defense: +8 Fatigue: +10% Changes stats: +2 Str / +2 Con Maximum encumberance: +20 Knockback immunity: +10% Life regen: +0.70 Stamina each turn: +0.70 Maximum life: +45.00 Maximum stamina: +43.00 Size category: +1 A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special... |
Sanguine Shield (14 def, 4 armour, 220 block) Sanguine Shield (14 def, 4 armour, 220 block)Requires: - Strength 39 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 4 When wielded/worn: Armour: +4 Defense: +14 Ranged Defense: +14 Fatigue: +19% Changes stats: +5 Con Changes resistances: +25% blight Talent granted: +5 Block Life regen: +5.00 Though tarnished and spattered with blood, the emblem of the Sun still manages to shine through on this shield. |
5 agate 5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
121 alchemist agate 121 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
3 onyx 3 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
4 aquamarine 4 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
8 opal 8 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
15 topaz 15 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
2 jade 2 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
6 spinel 6 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm Queen Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
3 garnet 3 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
ruby ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Annulment Rod of AnnulmentPowered by arcane forces 2.00 Encumbrance. Type: charm / rod ; tier 2 It can be used to force some of your foes infusions, runes or talents on cooldown, costing 30 power out of 30/30. You can feel magic draining out around this rod. Even nature itself seems affected. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
5 amethyst 5 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
2 quartz 2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
amber amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
7 ametrine 7 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
7 citrine 7 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
9 zircon 9 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Yup Yup the Shalore Necromancer level 12
10th Dusk 122nd year of Ascendancy at 22:16 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Yup Yup the Shalore Necromancer level 20
33rd Haze 122nd year of Ascendancy at 09:11 see stats
Exterminator (Exploration mode)
Killed 1000 creaturesBy Yup Yup the Shalore Necromancer level 13
12nd Dusk 122nd year of Ascendancy at 05:31 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and taken possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Yup Yup the Shalore Necromancer level 15
18th Dusk 122nd year of Ascendancy at 10:34 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Yup Yup the Shalore Necromancer level 10
4th Flare 122nd year of Ascendancy at 22:43 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Yup Yup the Shalore Necromancer level 20
79th Dusk 122nd year of Ascendancy at 09:04 see stats
That was close (Exploration mode)
Kill your target while having only 1 life left.By Yup Yup the Shalore Necromancer level 16
24th Dusk 122nd year of Ascendancy at 22:40 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Yup Yup the Shalore Necromancer level 12
8th Dusk 122nd year of Ascendancy at 02:32 see stats
Treasure Hunter (Exploration mode)
Amass 1000 gold pieces.By Yup Yup the Shalore Necromancer level 17
30th Dusk 122nd year of Ascendancy at 14:46 see stats
Log
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving done.
Saving done.
Saving game...
Today is the 4th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:58.
Today is the 5th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:10.
Today is the 6th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:35.
Today is the 7th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).
Saving done.
There is a teleportation circle to the surface here (press '' or right click to use).
You feel very confident walking into this place.
Saving done.
Saving done.
Saving game...
Ran for 8 turns (stop reason: interesting terrain).
Ran for 2 turns (stop reason: interesting terrain).
Ran for 2 turns (stop reason: interesting character).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a teleportation circle to the surface here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).
