





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Faerie Race 1.5.2This addon adds in a Faerie, or Fey, race into ToME. This addon was originally created by Kaballah, but he hasn't been online in over a year. --- The Fey are an incredibly quick and agile race, however they are incredibly fragile. Fey stats: Fey skills: -Flight -Fey Luck -Fey Speed -Fey Dust --- Dark Faeries are Faeries that have given up much of their natural agility and defense in exchange for bonus offensive potency. Dark Fey stats: Dark Fey skills: -Powers of the Dark -Fey Clone -Vision of the Shadows -Feyd to Black Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Items Vault 1.5.0Donators/Buyers bonus! Mountain Troll Race 1.5.5This addon adds Mountain Trolls as a playable race to the game. Vor'tep 1.5.10Adds the Vor'tep as a new Giant sub-race, a breed of altered trolls. Get it right here or on the Steam Workshop. Vor'tep have a life rating of 13 and an experience penalty of 15% and start with +3STR, +3WIL, +3CON,+3MAG, -2DEX, and -2CUN. Vor'tep posses the strength and will to wield any one-handed weapon in their offhand innately. Vor'tep have the following racial talents: Trollkin Fortitude Trollblood Blood Rush Internal Inscription Talent icons from game-icons.net. |
| Campaign | Arena |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Dark Faerie |
| Class | Necromancer |
| Level / Exp | 1 / 0% |
| Size | 1 (tiny) |
| Lifes / Deaths | Killed by giant carpenter ant at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:37 1 / 1 |
Primary Stats
| Strength | 7 (base 10) |
| Dexterity | 13 (base 10) |
| Constitution | 3 (base 10) |
| Magic | 18 (base 15) |
| Willpower | 13 (base 13) |
| Cunning | 12 (base 11) |
Resources
| Life | -6/62 |
| Mana | 95/105 |
| Soul | 10/10 |
| Healing Factor | 0.9393063583815 |
| Regeneration | 0.23482658959538 |
Speed
| Mental | +17.026746399952% |
| Attack | 0% |
| Movement | 0% |
| Spell | +34.053492799905% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 7 |
| Accuracy | 9 |
| Crit Chance | 5% |
| APR | 2 |
| Speed | 0.85 |
Offense: Spell
| Spellpower | 20 |
| Crit Chance | 4% |
| Speed | 0.74597086514758 |
Offense: Mind
| Mindpower | 13 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +24% |
| All | +14% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 3 |
| Ranged Defense | 3 |
| Fatigue | 0 |
| Physical Save | 4 |
| Spell Save | 11 |
| Mental Save | 9 |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 150 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: Spell (75% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% for 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Animus | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Nightfall | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Necrotic minions | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Grave | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Necrosis | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 0.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Divination | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Dark-faerie | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Necrotic Aura |
| beneficial effect | The Dark Faerie gains the following bonuses. Power of the DarkCasting Speed: +34% Combat Speed: +17% All Damage: +14% |
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Main armor | linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| In main hand | elm vilestaff (100% power, 2 apr, acid element)Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Power: 100% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% acid Talent granted: +1 Command Staff Spellpower: +3 (+2 eff.) Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
Inventory
Eclipse (117% power, 4 apr, darkness element)Requires: - Magic 32 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 2 It must be held with both hands. Power: 117% Range: 1.2x Uses stat: 110% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes damage: +15% darkness / +15% physical / +15% light / +15% temporal Talents cooldown: Twilight (-1 turn) Moonlight Ray (-1 turn) Searing Light (-1 turn) Talent granted: +1 Command Staff P.Energy each turn: +0.10 N.Energy each turn: +0.10 Spellpower: +12 (+6 eff.) Spell crit. chance: +8% This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Achievements
Log
TinkerHell hits Giant carpenter ant for 8 physical damage.
Giant brown ant hits TinkerHell for (8 absorbed), 0 physical (0 total damage).
Giant white ant hits TinkerHell for (7 absorbed), 0 physical (0 total damage).
Giant white ant hits TinkerHell for (8 absorbed), 0 physical (0 total damage).
Giant carpenter ant hits TinkerHell for (8 absorbed), 0 physical (0 total damage).
TinkerHell hits Giant carpenter ant for 8 physical damage.
Giant white ant hits TinkerHell for (6 absorbed), 0 physical (0 total damage).
Giant white ant hits TinkerHell for (8 absorbed), 0 physical (0 total damage).
TinkerHell stops regenerating health quickly.
The shield around TinkerHell crumbles.
Giant brown ant misses TinkerHell.
Giant carpenter ant hits TinkerHell for 8 physical damage.
TinkerHell hits Giant carpenter ant for 6 physical damage.
Giant white ant hits TinkerHell for 7 physical damage.
Giant white ant hits TinkerHell for 8 physical damage.
Giant brown ant hits TinkerHell for 8 physical damage.
Giant carpenter ant hits TinkerHell for 8 physical damage.
TinkerHell misses Giant carpenter ant.
Giant white ant hits TinkerHell for 7 physical damage.
Giant white ant hits TinkerHell for 8 physical damage.
TinkerHell casts Invoke Darkness.
Giant carpenter ant hits TinkerHell for 7 physical damage.
Giant brown ant hits TinkerHell for 7 physical damage.
TinkerHell the level 1 dark faerie necromancer was bled to death by a giant carpenter ant on level 1 of The Arena.
Giant brown ant killed TinkerHell!
TinkerHell deactivates Necrotic Aura.






































