Deaths the level 5 Whitehoof Necromancer by Droed

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignOrcs
ModeNightmare Adventure
SexFemale
RaceWhitehoof
ClassNecromancer
Level / Exp5 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity9 (base 10)
Constitution14 (base 12)
Magic28 (base 24)
Willpower17 (base 17)
Cunning12 (base 11)

Resources

Life199/199
Mana114/123
Soul10/10
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage12
Accuracy3
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%
All0%

Defense: Base

Armour (hardiness)5 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save10
Spell Save15
Mental Save16

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
1/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
3/5
1/5
0/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active

Equipment

On fingers
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

There is a ladder to the next level here (press '' or right click to use).
Ran for 27 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


Deaths wears:
psionicist's copper ring.

Deaths wears (replacing
brass lantern): bright brass lantern of health.

You gain 0.05 gold from the melting of
rough leather belt.
You gain 0.25 gold from the melting of
rough leather sling.
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.18 gold from the melting of
regeneration infusion of the wizard (heal 158 over 5 turns).
You gain 3.00 gold from the melting of
medical injector implant of the psychic (efficiency 92% / cooldown 50%).
You gain 3.00 gold from the melting of
medical injector implant of the duelist (efficiency 86% / cooldown 75%).
There is a ladder to the previous level here (press '' or right click to use).
Resting starts...

Rested for 47 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: hostile spotted to the southeast (yeti warrior)).


Deaths casts Invoke Darkness.

Deaths hits Yeti warrior for 137 darkness damage.
Deaths killed Yeti warrior!

Deaths deactivates Necrotic Aura.

Deaths deactivates Blurred Mortality.