kokane the level 6 Cornac Arcane Blade by Kokane

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassArcane Blade
Level / Exp6 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 22)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic16 (base 16)
Willpower10 (base 10)
Cunning16 (base 16)

Resources

Life172/172
Mana130/130
Stamina95/95
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy35
Crit Chance2%
APR25
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower19
Crit Chance3%
Speed1

Offense: Mind

Mindpower13
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)10 (30%)
Defense11
Ranged Defense11
Fatigue18
Physical Save11
Spell Save9
Mental Save9

Defense: Resistances

Lightning+ 20%( 70%)
Temporal+ 10%( 70%)
Fire+ 10%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance24%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
4/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On fingers
Around neck
In main hand
In off hand
Main armor
Light source

Inventory

Achievements

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 0.52 gold from the transmogrification of
miner's iron helm (0 def, 4 armour).
You gain 1.94 gold from the transmogrification of
blighted rough leather gloves of dexterity (+2) (0 def, 1 armour).
You gain 3.00 gold from the transmogrification of
Kor's Fall (100% power, 0 apr, darkness element).
You gain 2.41 gold from the transmogrification of
creative mossy mindstar of life (72% power, 12 apr, nature damage).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (113% power, 2 apr).
You gain 4.01 gold from the transmogrification of
balanced iron mace of paradox (105% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (109% power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (97% power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Kokane deactivates
Arcane Combat.