That Thang the level 6 Dwarf Adventurer by pizzapie46

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassAdventurer
Level / Exp6 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity10 (base 12)
Constitution15 (base 12)
Magic22 (base 24)
Willpower21 (base 18)
Cunning12 (base 12)

Resources

Life292/292
Equilibrium0
Vim120/120
Healing Factor1.0460311219418
Regeneration3.4577232200184

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage15
Accuracy4
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Offense: Damage Bonus

Temporal+4%

Defense: Base

Armour (hardiness)5 (30%)
Defense4
Ranged Defense4
Fatigue3
Physical Save11
Spell Save15
Mental Save11

Defense: Resistances

Fire+ 15%( 70%)
Temporal+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Bone1.00
2/5
1/5
0/5
0/5
Corruption / Blood1.00
2/5
1/5
0/5
0/5
Wild-gift / Slime1.00
1/5
0/5
0/5
0/5
Corruption / Vim1.00
3/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.00
1/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
3/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

Tool
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By That Thang the Dwarf Adventurer level 6
20th Voratun 122nd year of Ascendancy at 21:45
see stats

Log

That Thang picks up (i.): rough leather cap of strength (+3) (0 def, 1 armour).
That Thang picks up (j.):
rough leather hat (0 def, 1 armour).
That Thang picks up (h.):
cinder rough leather gloves (0 def, 1 armour).
There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


You collect a new ingredient:
lump of iron (1).
You gain 0.48 gold from the melting of
stabilizing iron helm (0 def, 3 armour).
You gain 0.10 gold from the melting of
rough leather hat (0 def, 1 armour).
You gain 0.10 gold from the melting of
rough leather cap (0 def, 1 armour).
You gain 0.95 gold from the melting of
cinder rough leather gloves (0 def, 1 armour).
You gain 1.15 gold from the melting of
mindwoven linen robe of lightning (+16%) (0 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
arcing iron waraxe of massacre (18-25 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You gain 2.67 gold from the melting of
shimmering elm magestaff of fate (10-12 power, 2 apr, cold element).
You collect a new ingredient:
lump of iron (1).
You gain 4.00 gold from the melting of
Unerring Scalpel (15-20 power, 25 apr).
You gain 2.62 gold from the melting of
medical injector implant (efficiency 85% / cooldown 52%).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Saving done.

Personal New Achievement: Squadmate (Nightmare (Roguelike) difficulty)!