Swamp Thing the level 18 Krog Oozemancer by Pirate_Yoghurt

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceKrog
ClassOozemancer
Level / Exp18 / 82%
Sizehuge
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength30 (base 17)
Dexterity9 (base 10)
Constitution35 (base 22)
Magic8 (base 10)
Willpower61 (base 46)
Cunning25 (base 21)

Resources

Life434/550
Psi141/141
Stamina278/278
Equilibrium61
Healing Factor1.2416660017318
Regeneration0.93124950129883

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision5
See Stealth34.108545491274
See Invisible34.108545491274

Offense: Mainhand

Damage52
Accuracy37
Crit Chance8%
APR33
Speed1.00

Offense: Offhand

Damage49
Accuracy37
Crit Chance8%
APR33
Speed1.00

Offense: Spell

Spellpower8
Crit Chance6%
Speed1

Offense: Mind

Mindpower46
Crit Chance14%
Speed1

Offense: Damage Bonus

Nature+16%
Physical+10%
Cold+21%
All0%

Offense: Damage Penetration

Nature+10%

Defense: Base

Armour (hardiness)31.118138619369 (56.297102139833%)
Defense3
Ranged Defense3
Fatigue20
Physical Save33
Spell Save33
Mental Save41

Defense: Resistances

Nature+ 25%( 70%)
Acid+ 10%( 70%)
Light+ 6%( 70%)
Cold+ 31%( 70%)
Blight+ 6%( 70%)
Mind+ 12%( 70%)
Fire+ 9%( 70%)
All+ 3%( 70%)

Defense: Immunities

Stun Resistance10%
Poison Resistance80%
Blind Resistance60%
Silence Resistance20%
Bleed Resistance70%
Teleport Resistance10%
Disarm Resistance20%
Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Oozing blades1.30
1/5
1/5
1/5
0/5
Wild-gift / Mucus1.30
4/5
1/5
1/5
2/5
Wild-gift / Moss1.30
1/5
1/5
0/5
0/5
Wild-gift / Slime1.50
2/5
2/5
1/5
0/5
Wild-gift / Ooze1.30
4/5
1/5
1/5
4/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
1/5
0/5
Wild-gift / Mindstar mastery1.30
4/5
1/5
1/5
1/5
Wild-gift / Antimagic1.60
3/5
1/5
1/5
1/5
Race / Krog1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
2/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

active
done
done
done
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Antimagic! (Nightmare (Adventure) difficulty) Completed antimagic training in the Ziguranth camp.
By Swamp Thing the Krog Oozemancer level 18
6th Allure 123rd year of Ascendancy at 05:59
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Swamp Thing the Krog Oozemancer level 18
9th Allure 123rd year of Ascendancy at 03:10
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Swamp Thing the Krog Oozemancer level 10
8th Flare 122nd year of Ascendancy at 00:52
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Swamp Thing the Krog Oozemancer level 9
4th Mirth 122nd year of Ascendancy at 01:37
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Swamp Thing the Krog Oozemancer level 17
9th Decay 122nd year of Ascendancy at 03:40
see stats

Log

Talent Poisonous Spores is ready to use.
You pickup 0.65 gold pieces.

Talent Antimagic Zone is ready to use.

Ran for 2 turns (stop reason: hostile spotted to the north (dredge)).


Swamp Thing uses
Slime Spit.
Swamp Thing's mind surges with critical power!
Dredge slows down.

Swamp Thing's Slime Spit hits Dredge for
218 nature damage.

Swamp Thing hits Dredge for 59 nature, 0 arcane, 4 mind, 55 nature, 0 arcane, 2 mind (121 total damage).

Swamp Thing hits Dredge for 57 nature, 0 arcane, 4 mind, 56 nature, 0 arcane, 4 mind (122 total damage).
Swamp Thing's nature damage is more potent.

Melee retaliation hits Dredge for
15 acid damage.
Dredge hits Swamp Thing for 35 physical damage.
Dredge speeds up.


Swamp Thing hits Dredge for 56 nature damage.
Swamp Thing killed Dredge!
Talent Nourishing Moss is ready to use.

Talent Slime Spit is ready to use.
Ran for 2 turns (stop reason: hostile spotted to the east (stone troll)).


Swamp Thing's nature damage is no longer so potent.


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (stone troll)).