Blood the level 25 Cornac Berserker by Huke

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassBerserker
Level / Exp25 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength70 (base 55)
Dexterity39 (base 29)
Constitution26 (base 20)
Magic16 (base 11)
Willpower17 (base 10)
Cunning31 (base 22)

Resources

Life846/846
Stamina202/202
Healing Factor1.2324489795918
Regeneration4.5200645287743

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth26.878701826468
See Invisible26.878701826468

Offense: Mainhand

Damage126
Accuracy58
Crit Chance31%
APR7
Speed1.00

Offense: Spell

Spellpower16
Crit Chance7%
Speed1

Offense: Mind

Mindpower26
Crit Chance11%
Speed1

Offense: Damage Bonus

Acid+21%
Lightning+5%
Physical+23%
Mind+5%
All0%

Offense: Damage Penetration

Mind+10%
Physical+27%

Defense: Base

Armour (hardiness)29 (30%)
Defense38
Ranged Defense38
Fatigue0
Physical Save40
Spell Save11
Mental Save16

Defense: Resistances

Acid+ 64%( 70%)
Light+ 24%( 70%)
Physical+ 27%( 70%)
Lightning+ 31%( 70%)
All+ 16%( 70%)

Defense: Immunities

Stun Resistance28%
Instadeath Resistance100%
Disarm Resistance14%
Poison Resistance20%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Berserker's strength1.30
3/5
1/5
3/5
3/5
Technique / Bloodthirst1.30
3/5
3/5
3/5
3/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
3/5
1/5
3/5
3/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
1/5
0/5
Technique / Conditioning1.30
1/5
4/5
1/5
0/5
Cunning / Scoundrel1.00
3/5
3/5
0/5
0/5
Technique / Combat training1.30
2/5
1/5
0/5
3/5
5/5
0/5

Effects

detrimental effect

Quests

done
active
done
done
failed
failed
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Blood the Cornac Berserker level 22
53rd Dusk 122nd year of Ascendancy at 22:40
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Blood the Cornac Berserker level 10
7th Mirth 122nd year of Ascendancy at 21:47
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Blood the Cornac Berserker level 20
31st Dusk 122nd year of Ascendancy at 00:36
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Blood the Cornac Berserker level 19
29th Dusk 122nd year of Ascendancy at 13:39
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Blood the Cornac Berserker level 14
6th Dusk 122nd year of Ascendancy at 14:10
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Blood the Cornac Berserker level 11
8th Flare 122nd year of Ascendancy at 04:39
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Blood the Cornac Berserker level 11
9th Flare 122nd year of Ascendancy at 20:09
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Blood the Cornac Berserker level 22
53rd Dusk 122nd year of Ascendancy at 14:07
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Blood the Cornac Berserker level 16
17th Dusk 122nd year of Ascendancy at 03:58
see stats
Utterly Destroyed (Insane (Adventure) difficulty) Died on the Eidolon Plane.
By Blood the Cornac Berserker level 25
64th Dusk 122nd year of Ascendancy at 17:57
see stats

Log

Blood is moving at extreme speed!
Gloruma the ice wyrm uses
Ice Claw.
Gloruma the ice wyrm performs a melee critical strike against Blood!
Gloruma the ice wyrm hits Blood for 188 cold damage.
Blood the level 25 cornac berserker was iced to death by Gloruma the ice wyrm on level 3 of Daikara.
You have no more lives left.
Blood no longer revels in blood quite so much.

Blood has finished recovering.

Blood feels pain again.

Blood slows down.

Blood deactivates
Daunting Presence.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Gloruma the ice wyrm killed Blood!
Saving game...

Resting starts...

Talent Stunning Blow is ready to use.
Talent Infusion: Healing is ready to use.
Talent Shattering Blow is ready to use.
Talent Death Dance is ready to use.
Talent Execution is ready to use.
Talent Vitality is ready to use.
Talent Daunting Presence is ready to use.
Talent Infusion: Movement is ready to use.
Talent Infusion: Wild is ready to use.
Talent Warshout is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Saving done.

Personal New Achievement: Utterly Destroyed (Insane (Adventure) difficulty)!