Alchemical Win the level 7 Cornac Alchemist by bagel745

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp7 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution17 (base 17)
Magic29 (base 29)
Willpower11 (base 11)
Cunning10 (base 10)

Resources

Life223/223
Mana117/117
Healing Factor1.0561497326203
Regeneration2.5875668449198

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%
Physical+12%
Arcane+10%
Fire+7%
All0%

Defense: Base

Armour (hardiness)7 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save9
Spell Save14
Mental Save7

Defense: Resistances

Acid+ 9%( 70%)
Lightning+ 9%( 70%)
Darkness+ 15%( 70%)
Cold+ 24%( 70%)
Arcane+ 10%( 70%)
Fire+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
3/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
5/5
2/5
0/5
0/5
Spell / Stone alchemy1.30
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

Quiver
On fingers
Around waist
Main armor
On feet
Light source
On head
In main hand

Inventory

Achievements

Log

Today is the 2nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:53.

There is a Last Hope (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


Saving done.


An object rolls from the gift!

An object rolls from the gift!

You feel imbued with great knowledge (+1 prodigy point)!
Alchemical Win picks up (b.):
Spellblaze Shard (20-26 power, 10 apr).
Lore found:
Spellblaze Shard
You can read all your collected lore in the game menu, by pressing Escape.


Alchemical Win picks up (i.):
Emesemina the Flashprophet (2 def, 0 armour).

Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 128 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


Alchemical Win deactivates
Flame Infusion.