Ruder the level 5 Ghoul Marauder by Meilis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassMarauder
Level / Exp5 / 10%
Sizebig
Lifes / Deaths

Primary Stats

Strength31 (base 19)
Dexterity20 (base 19)
Constitution22 (base 10)
Magic10 (base 10)
Willpower8 (base 10)
Cunning14 (base 16)

Resources

Life222/222
Stamina107/107
Healing Factor1.2024166372473
Regeneration6.5531706729978

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite5

Offense: Mainhand

Damage35
Accuracy26
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage22
Accuracy26
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+3%
Light+10%

Defense: Base

Armour (hardiness)17.335093952971 (47.857809501309%)
Defense10
Ranged Defense10
Fatigue17
Physical Save18
Spell Save11
Mental Save7

Defense: Resistances

Cold+ 10%( 70%)
Light+ 30%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
2/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
2/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
1/5

Effects

beneficial effect

Quests

active
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Ran for 62 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ruder picks up (f.):
rough leather belt.
There is a next level here (press '' or right click to use).
Ran for 75 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


Ruder wears (replacing
pair of rough leather boots (0 def, 1 armour)): scholar's pair of rough leather boots (0 def, 1 armour).

You gain 5.00 gold from the transmogrification of
elm wand of shielding [power 110] (20 cooldown).
You gain 5.00 gold from the transmogrification of
elm totem of healing [power 116] (15 cooldown).
You gain 0.76 gold from the transmogrification of
reinforced iron shield of fire resistance (+15%) (0 def, 4 armour, 44.5 block).
You gain 0.69 gold from the transmogrification of
cleansing linen wizard hat (1 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15 power, 2 apr).
You gain 1.62 gold from the transmogrification of
rough leather sling of dampening.
You gain 1.45 gold from the transmogrification of
creative mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron longsword (13-18 power, 2 apr).
You gain 0.75 gold from the transmogrification of
acidic iron dagger (10-14 power, 5 apr).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.