Skelcher the level 19 Skeleton Archer by kitchen sink

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp19 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength77 (base 35)
Dexterity84 (base 47)
Constitution21 (base 12)
Magic23 (base 10)
Willpower24 (base 10)
Cunning32 (base 12)

Resources

Life511/511
Stamina189/189
Healing Factor1.086387434555
Regeneration0.27159685863874

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision6
See Stealth27.300317620788
See Invisible27.300317620788

Offense: Mainhand

Damage126
Accuracy48
Crit Chance28%
APR14
Speed1.00

Offense: Spell

Spellpower26
Crit Chance8%
Speed1

Offense: Mind

Mindpower27
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+3%
Cold+11%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)15 (38.536585365854%)
Defense49
Ranged Defense49
Fatigue4.669446550417
Physical Save27
Spell Save16
Mental Save22

Defense: Resistances

Lightning+ 26%( 70%)
Light+ 15%( 70%)
Darkness+ 37%( 70%)
Blight+ 14%( 70%)
Arcane+ 9%( 70%)
Cold+ 25%( 70%)
All+ 4%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
2/5
Technique / Combat techniques1.00
1/5
1/5
0/5
0/5
Technique / Sniper1.30
2/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
1/5
0/5
Technique / Marksmanship1.30
5/5
1/5
1/5
5/5

Generic Talents

Undead / Skeleton1.10
5/5
2/5
2/5
3/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
1/5
0/5
0/5
0/5
Technique / Mobility1.00
2/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

done
active
done
done
done
done
active
active
done
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Skelcher the Skeleton Archer level 15
78th Haze 122nd year of Ascendancy at 10:22
see stats
Exterminator Killed 1000 creatures.
By Skelcher the Skeleton Archer level 15
80th Haze 122nd year of Ascendancy at 09:41
see stats
Eye of the storm Freed Derth from the onslaught of the mad Tempest, Urkis.
By Skelcher the Skeleton Archer level 18
8th Decay 122nd year of Ascendancy at 14:19
see stats
Level 10 Got a character to level 10.
By Skelcher the Skeleton Archer level 10
18th Dusk 122nd year of Ascendancy at 22:48
see stats
Merry wintertide! Finish the Santascape event and free the little helper elves.
By Skelcher the Skeleton Archer level 19
11st Regrowth 123rd year of Ascendancy at 22:13
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Skelcher the Skeleton Archer level 14
63rd Dusk 122nd year of Ascendancy at 18:49
see stats
The Arena Unlocked Arena mode.
By Skelcher the Skeleton Archer level 7
10th Dusk 122nd year of Ascendancy at 05:16
see stats
The Restless Dead Disturbed an old battlefield and survived the consequences.
By Skelcher the Skeleton Archer level 19
30th Regrowth 123rd year of Ascendancy at 18:22
see stats
The secret city Discovered the truth about mages.
By Skelcher the Skeleton Archer level 12
55th Dusk 122nd year of Ascendancy at 06:27
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Skelcher the Skeleton Archer level 14
51st Haze 122nd year of Ascendancy at 07:20
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Skelcher picks up (h.):
chilling steel mace (113% power, 3 apr).
You pickup 0.60 gold pieces.

There is an exit to the worldmap here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


An object rolls from the chest!

Skelcher picks up (z.):
cleansing cured leather armour of Eyal (6 def, 4 armour).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


You gain 3.93 gold from the transmogrification of
cleansing cured leather armour of Eyal (6 def, 4 armour).
You gain 1.38 gold from the transmogrification of
chilling steel mace (113% power, 3 apr).
There is a Golem Graveyard here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.