Zooomer the level 9 Cornac Archmage by SilverSinclair

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp9 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity15 (base 10)
Constitution10 (base 10)
Magic32 (base 32)
Willpower26 (base 20)
Cunning11 (base 11)

Resources

Life149/149
Mana116/116
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth4.2905768148317
See Invisible9.9720741797598

Offense: Mainhand

Damage12
Accuracy19
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower35
Crit Chance5%
Speed1

Offense: Mind

Mindpower21
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+3%
Light+21%
Physical+14%

Offense: Damage Penetration

Light+10%
Lightning+5%

Defense: Base

Armour (hardiness)17.621569859668 (33%)
Defense3
Ranged Defense3
Fatigue0
Physical Save10
Spell Save20
Mental Save20

Defense: Resistances

Lightning+ 12%( 70%)
Light+ 61%( 70%)
Temporal+ 12%( 70%)
Arcane+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
5/5
2/5
1/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5
Spell / Divination1.30
1/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Main armor
In main hand
Light source

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Zooomer the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 15:59
see stats

Log

You pickup 0.65 gold pieces.
You pickup 0.85 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.65 gold pieces.

Zooomer picks up (l.):
citrine.
Zooomer picks up (d.):
agate.
Zooomer picks up (m.):
zircon.
Zooomer picks up (m.):
zircon.
Zooomer picks up (m.):
zircon.
Zooomer picks up (e.):
spinel.
There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Space around you starts to dissolve...


You are yanked out of this place!

Ran for 2 turns (stop reason: dialog is displayed).


You gain 0.77 gold from the transmogrification of
reinforced iron shield of fire resistance (+16%) (0 def, 4 armour, 47.5 block).
You gain 15.00 gold from the transmogrification of
River's Fury (23-32.2 power, 8 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Zooomer deactivates
Arcane Power.
Zooomer deactivates
Keen Senses.
Zooomer deactivates
Stone Skin.
Zooomer deactivates
Shielding.