Andin the level 1 Cornac Summoner by The Senate

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSummoner
Level / Exp1 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution11 (base 11)
Magic10 (base 10)
Willpower15 (base 15)
Cunning15 (base 15)

Resources

Life94/94
Equilibrium18
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth18.097534654637
See Invisible18.097534654637

Offense: Mainhand

Damage15
Accuracy9
Crit Chance4%
APR15
Speed1.00

Offense: Offhand

Damage16
Accuracy9
Crit Chance4%
APR15
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save7
Spell Save8
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Harmony1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Rested for 3 turns (stop reason: all resources and life at maximum).

Andin refocuses the energies of his mindstar.
You attune your
mossy mindstar (2-2 power, 15 apr, nature damage) to deal nature damage.

Andin wears (offslot):
mossy mindstar (3-3 power, 12 apr, nature damage).

Resting starts...

Talent Attune Mindstar is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: hostile spotted to the east (white worm mass)).


Andin summons a War Hound!
White worm mass hits War hound for 3 physical damage.
War hound hits White worm mass for 37 physical damage.

War hound killed White worm mass!
Resting starts...

Your summoned war hound disappears.
Rested for 7 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent War Hound is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).