Fanres the level 17 Higher Berserker by fanres

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassBerserker
Level / Exp17 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength51 (base 40)
Dexterity17 (base 12)
Constitution36 (base 36)
Magic12 (base 11)
Willpower21 (base 14)
Cunning16 (base 10)

Resources

Life586/586
Stamina176/176
Vim164/164
Healing Factor1.1893203883496
Regeneration10.877705597991

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3
See Stealth6
See Invisible7

Offense: Mainhand

Damage77
Accuracy46
Crit Chance8%
APR14
Speed1.00

Offense: Spell

Spellpower18
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance9%
Speed1

Offense: Damage Bonus

Acid+5%
Nature+11%
Blight+21%
Physical+5%
Darkness+3%
All0%

Offense: Damage Penetration

Darkness+15%
Lightning+5%
Arcane+10%
Fire+15%
All0%

Defense: Base

Armour (hardiness)50.292304923968 (86.818181818182%)
Defense27
Ranged Defense27
Fatigue12
Physical Save29
Spell Save26
Mental Save26

Defense: Resistances

Acid+ 21%( 70%)
Darkness+ 16%( 70%)
Nature+ 28%( 70%)
Blight+ 13%( 70%)
Physical+ 18%( 70%)
Cold+ 14%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance21%
Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance61%

Inscriptions (4/4)

Infusions
Runes
Infusions
Infusions

Class Talents

Technique / Berserker's strength1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
2/5
5/5
1/5
0/5
Technique / Combat techniques1.30
5/5
1/5
0/5
0/5
Technique / Two-handed assault1.30
5/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
2/5
0/5
0/5
0/5
Technique / Conditioning1.30
4/5
0/5
0/5
0/5
Technique / Combat training1.30
2/5
5/5
0/5
2/5
4/5
0/5

Effects

Quests

done
failed
done
done
done
done
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Fanres the Higher Berserker level 16
11st Haze 122nd year of Ascendancy at 08:44
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Fanres the Higher Berserker level 10
19th Dusk 122nd year of Ascendancy at 21:18
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Fanres the Higher Berserker level 15
71st Dusk 122nd year of Ascendancy at 02:29
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Fanres the Higher Berserker level 6
9th Mirth 122nd year of Ascendancy at 02:26
see stats

Log

You gain 3.43 gold from the transmogrification of volcanic cured leather armour (6 def, 11 armour).
You gain 1.67 gold from the transmogrification of
prismatic cured leather armour of temporal resistance (6 def, 4 armour).
You gain 1.46 gold from the transmogrification of
steel mail armour of cold resistance (2 def, 6 armour).
You gain 2.42 gold from the transmogrification of
prismatic dwarven-steel mail armour of clarity (3 def, 8 armour).
You gain 4.09 gold from the transmogrification of
enlightening dwarven-steel mail armour (3 def, 8 armour).
You gain 1.55 gold from the transmogrification of
stabilizing linen wizard hat of darkness (+16%) (1 def, 0 armour).
You gain 4.12 gold from the transmogrification of
scouring hardened leather gloves (0 def, 2 armour).
You gain 2.52 gold from the transmogrification of
sand dwarven-steel gauntlets of dexterity (+3) (0 def, 8 armour).
You gain 3.30 gold from the transmogrification of
pair of dwarven-steel boots of tirelessness (0 def, 4 armour).
You gain 1.49 gold from the transmogrification of
woollen robe of power (0 def, 0 armour).
You gain 0.96 gold from the transmogrification of
woollen robe of light (+21%) (0 def, 0 armour).
You gain 3.57 gold from the transmogrification of
focusing cashmere robe (0 def, 0 armour).
You gain 14.84 gold from the transmogrification of
linen cloak 'Lisuda' (1 def, 0 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (13-18.2 power, 3 apr).
You gain 6.18 gold from the transmogrification of
strafer's dwarven-steel steamgun of cold.
You gain 6.28 gold from the transmogrification of
strafer's dwarven-steel steamgun of cold.
You gain 8.48 gold from the transmogrification of
runic steel steamgun of true shot.
You gain 7.07 gold from the transmogrification of
overgrown steel steamgun of nature.
You gain 2.90 gold from the transmogrification of
earthen elm vilestaff of illumination (10-12 power, 2 apr, darkness element).
You gain 5.61 gold from the transmogrification of
mighty cured leather sling of enduring.
You gain 0.92 gold from the transmogrification of
vined mindstar of clarity (6-6.6 power, 18 apr, nature damage).
You gain 1.86 gold from the transmogrification of
pulsing mindstar of balance (12.5-13.75 power, 32 apr, nature damage).
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (23.5-37.6 power, 1 apr).
You gain 5.53 gold from the transmogrification of
flaming steel greatsword of evisceration (24.5-39.2 power, 2 apr).
You gain 4.99 gold from the transmogrification of
plaguebringer's steel greatmaul (27.5-41.25 power, 2 apr).
You gain 2.75 gold from the transmogrification of
arcing iron dagger of corruption (9.5-12.35 power, 5 apr).
You gain 3.19 gold from the transmogrification of
flaming steel battleaxe of daylight (18-27 power, 2 apr).
You gain 2.61 gold from the transmogrification of
mindweaver's steel amulet.
There is a way to the old forest here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.