Orslinger the level 7 Orc Gunslinger by Barex

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceOrc
ClassGunslinger
Level / Exp7 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity29 (base 28)
Constitution15 (base 11)
Magic9 (base 10)
Willpower11 (base 10)
Cunning22 (base 21)

Resources

Life-5/190
Steam47/100
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage15
Accuracy40
Crit Chance12%
APR1
Speed1.00

Offense: Offhand

Damage15
Accuracy40
Crit Chance12%
APR1
Speed1.00

Offense: Spell

Spellpower9
Crit Chance5%
Speed1

Offense: Mind

Mindpower19
Crit Chance7%
Speed1

Offense: Damage Bonus

Cold+11%
All0%

Defense: Base

Armour (hardiness)1 (30%)
Defense13
Ranged Defense13
Fatigue1
Physical Save9
Spell Save7
Mental Save23

Defense: Resistances

Cold+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
1/5
0/5
0/5
Steamtech / Avoidance1.30
5/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
2/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
0/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
2/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
2/5
0/5
0/5
Steamtech / Engineering1.20
3/5
2/5
0/5
0/5

Effects

Quests

active
done
active

Equipment

Quiver
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Learnt new tinker schematic:
Flare Shell
Ran for 4 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Orslinger picks up (l.):
deadly pouch of steel shots (23/23, 26-31 power, 2 apr).
Ran for 6 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Orslinger picks up (d.):
steel steamsaw of fire resistance (+16%) (14-20 power, 0 apr).
Orslinger picks up (c.):
steel longsword (17-24 power, 3 apr).
Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the east (astral conjurer)).

Orslinger shoots!
Orslinger uses
Emergency Steam Purge.
Astral conjurer shrugs off the effect 'Blinded'!
Orslinger hits Astral conjurer for 106 fire damage.
Astral conjurer casts
Galactic Pulse.

Orslinger shoots!
Astral conjurer hits Orslinger for 65 darkness damage.
Astral conjurer's Galactic Pulse hits
Orslinger for 65 darkness, 65 darkness (130 total damage).
Orslinger the level 7 orc gunslinger was darkened to death by an astral conjurer on level 1 of Sunwall Outpost.