Waargh the level 1 Orc Bulwark by Oddmonster

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassBulwark
Level / Exp1 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 17)
Dexterity13 (base 12)
Constitution14 (base 13)
Magic9 (base 10)
Willpower14 (base 10)
Cunning16 (base 10)

Resources

Life136/136
Stamina110/110
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy22
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower9
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)11.522593642275 (62.32946707186%)
Defense4
Ranged Defense4
Fatigue20
Physical Save11
Spell Save8
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Orc guard hits Steam giant gunslinger for 8 physical, 6 darkness (14 total damage).

Waargh hits Steam giant gunslinger for 18 physical damage.
The Cog spins up and deflects the blow from Waargh!
Steam giant gunslinger hits Waargh for 0 physical damage.
Orc guard hits Steam giant gunslinger for 8 physical, 6 darkness (14 total damage).

Waargh hits Steam giant gunslinger for 17 physical damage.
Orc guard hits Steam giant gunslinger for 7 physical damage.

Talent Vitality is ready to use.
Orc guard aims less carefully.


Resting starts...

Rested for 35 turns (stop reason: all resources and life at maximum).


Ran for 6 turns (stop reason: didn't move).


There is an exit to the worldmap here (press '' or right click to use).

You don't see how to get there...


Ran for 26 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Ran for 11 turns (stop reason: didn't move).