











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Easy Exploration |
Sex | Male |
Race | Dwarf |
Class | Cursed |
Level / Exp | 29 / 19% |
Size | medium |
Lifes / Deaths | Killed by Polidavea the forest troll at level 6 on the 24th Voratun 122nd year of Ascendancy at 11:21 / 128Killed by Polidavea the forest troll at level 6 on the 24th Voratun 122nd year of Ascendancy at 15:01 Killed by onilug at level 8 on the 3rd Wealth 122nd year of Ascendancy at 07:53 Killed by Golramina the Guardian at level 8 on the 3rd Wealth 122nd year of Ascendancy at 10:51 Killed by Layyrin the orc necromancer at level 10 on the 5th Wealth 122nd year of Ascendancy at 03:33 Killed by Cyruressra the hummerhorn at level 10 on the 5th Wealth 122nd year of Ascendancy at 03:41 Killed by Layyrin the orc necromancer at level 10 on the 5th Wealth 122nd year of Ascendancy at 04:05 Killed by Emeletira the faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 10:32 Killed by Salylle the greater faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 10:41 Killed by Salylle the greater faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 10:51 Killed by Salylle the greater faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 11:01 Killed by Salylle the greater faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 11:13 Killed by Salylle the greater faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 11:22 Killed by Emeletira the faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 11:35 Killed by Emeletira the faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 11:52 Killed by Emeletira the faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 12:05 Killed by Emeletira the faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 12:16 Killed by Salylle the greater faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 12:25 Killed by Salylle the greater faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 12:34 Killed by Emeletira the faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 12:44 Killed by Emeletira the faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 13:06 Killed by Salylle the greater faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 13:17 Killed by Emeletira the faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 13:28 Killed by Salylle the greater faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 13:37 Killed by Emeletira the faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 13:48 Killed by Emeletira the faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 13:58 Killed by Salylle the greater faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 14:07 Killed by Salylle the greater faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 14:18 Killed by Emeletira the faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 14:29 Killed by Emeletira the faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 14:37 Killed by Emeletira the faeros at level 10 on the 5th Wealth 122nd year of Ascendancy at 15:54 Killed by Godann the grave wight at level 10 on the 5th Wealth 122nd year of Ascendancy at 17:18 Killed by storm drake hatchling at level 10 on the 5th Wealth 122nd year of Ascendancy at 17:25 Killed by Godann the grave wight at level 10 on the 5th Wealth 122nd year of Ascendancy at 17:33 Killed by Godann the grave wight at level 10 on the 5th Wealth 122nd year of Ascendancy at 17:42 Killed by Godann the grave wight at level 10 on the 5th Wealth 122nd year of Ascendancy at 17:55 Killed by Godann the grave wight at level 10 on the 5th Wealth 122nd year of Ascendancy at 18:11 Killed by Godann the grave wight at level 10 on the 5th Wealth 122nd year of Ascendancy at 18:25 Killed by Godann the grave wight at level 10 on the 5th Wealth 122nd year of Ascendancy at 18:38 Killed by Godann the grave wight at level 10 on the 5th Wealth 122nd year of Ascendancy at 18:48 Killed by Godann the grave wight at level 10 on the 5th Wealth 122nd year of Ascendancy at 19:04 Killed by Godann the grave wight at level 10 on the 5th Wealth 122nd year of Ascendancy at 19:14 Killed by Godann the grave wight at level 10 on the 5th Wealth 122nd year of Ascendancy at 19:26 Killed by Godann the grave wight at level 10 on the 5th Wealth 122nd year of Ascendancy at 19:41 Killed by Godann the grave wight at level 10 on the 5th Wealth 122nd year of Ascendancy at 19:53 Killed by Godann the grave wight at level 10 on the 5th Wealth 122nd year of Ascendancy at 20:33 Killed by Godann the grave wight at level 10 on the 5th Wealth 122nd year of Ascendancy at 21:48 Killed by Godann the grave wight at level 10 on the 5th Wealth 122nd year of Ascendancy at 23:18 Killed by Godann the grave wight at level 10 on the 6th Wealth 122nd year of Ascendancy at 00:30 Killed by slaver at level 10 on the 6th Wealth 122nd year of Ascendancy at 15:43 Killed by enthralled slave at level 10 on the 7th Wealth 122nd year of Ascendancy at 20:39 Killed by Borius, Avatar of Bearness at level 11 on the 13rd Wealth 122nd year of Ascendancy at 02:09 Killed by Borius, Avatar of Bearness at level 11 on the 13rd Wealth 122nd year of Ascendancy at 02:42 Killed by Borius, Avatar of Bearness at level 11 on the 13rd Wealth 122nd year of Ascendancy at 04:09 Killed by elven cultist at level 14 on the 21st Dearth 122nd year of Ascendancy at 15:06 Killed by Grand Corruptor at level 14 on the 22nd Dearth 122nd year of Ascendancy at 20:34 Killed by Grand Corruptor at level 14 on the 22nd Dearth 122nd year of Ascendancy at 20:49 Killed by Grand Corruptor at level 14 on the 22nd Dearth 122nd year of Ascendancy at 22:06 Killed by Grand Corruptor at level 14 on the 22nd Dearth 122nd year of Ascendancy at 22:21 Killed by Rat Lich at level 14 on the 23rd Dearth 122nd year of Ascendancy at 17:37 Killed by Rat Lich at level 14 on the 23rd Dearth 122nd year of Ascendancy at 17:54 Killed by Rat Lich at level 14 on the 23rd Dearth 122nd year of Ascendancy at 18:18 Killed by skeleton master archer at level 17 on the 31st Dearth 122nd year of Ascendancy at 01:31 Killed by assassin at level 17 on the 31st Dearth 122nd year of Ascendancy at 04:51 Killed by armoured skeleton warrior at level 19 on the 34th Dearth 122nd year of Ascendancy at 19:45 Killed by elder vampire at level 19 on the 34th Dearth 122nd year of Ascendancy at 21:39 Killed by elder vampire at level 19 on the 34th Dearth 122nd year of Ascendancy at 23:27 Killed by armoured skeleton warrior at level 19 on the 35th Dearth 122nd year of Ascendancy at 02:34 Killed by armoured skeleton warrior at level 19 on the 35th Dearth 122nd year of Ascendancy at 03:28 Killed by The Master at level 19 on the 35th Dearth 122nd year of Ascendancy at 03:48 Killed by The Master at level 19 on the 35th Dearth 122nd year of Ascendancy at 05:12 Killed by elder vampire at level 19 on the 35th Dearth 122nd year of Ascendancy at 05:37 Killed by Lord of Skulls (archer) at level 19 on the 35th Dearth 122nd year of Ascendancy at 08:07 Killed by elder vampire at level 19 on the 35th Dearth 122nd year of Ascendancy at 09:30 Killed by elder vampire at level 19 on the 35th Dearth 122nd year of Ascendancy at 09:45 Killed by The Master at level 19 on the 35th Dearth 122nd year of Ascendancy at 11:55 Killed by Lord of Skulls (warrior) at level 20 on the 35th Dearth 122nd year of Ascendancy at 13:41 Killed by Dozing Gyvena at level 20 on the 35th Dearth 122nd year of Ascendancy at 23:03 Killed by war hound at level 20 on the 35th Dearth 122nd year of Ascendancy at 23:42 Killed by Dozing Glumira at level 20 on the 36th Dearth 122nd year of Ascendancy at 01:37 Killed by Sleeping Lisema at level 20 on the 36th Dearth 122nd year of Ascendancy at 03:33 Killed by Sleeping Lisema at level 20 on the 36th Dearth 122nd year of Ascendancy at 05:33 Killed by Golbug the Destroyer at level 22 on the 5th Loss 122nd year of Ascendancy at 17:45 Killed by orc necromancer at level 24 on the 17th Loss 122nd year of Ascendancy at 11:01 Killed by orc necromancer at level 24 on the 28th Loss 122nd year of Ascendancy at 17:28 Killed by orc necromancer at level 24 on the 10th Shortage 122nd year of Ascendancy at 06:04 Killed by Doomed Shade of Frodor at level 25 on the 20th Shortage 122nd year of Ascendancy at 19:28 Killed by Doomed Shade of Frodor at level 25 on the 20th Shortage 122nd year of Ascendancy at 21:24 Killed by Doomed Shade of Frodor at level 25 on the 20th Shortage 122nd year of Ascendancy at 23:05 Killed by carrion worm mass at level 25 on the 21st Shortage 122nd year of Ascendancy at 00:25 Killed by dreaming horror at level 28 on the 16th Iron 123rd year of Ascendancy at 02:21 Killed by temporal stalker at level 28 on the 16th Iron 123rd year of Ascendancy at 04:06 Killed by netherworm mass at level 28 on the 16th Iron 123rd year of Ascendancy at 05:46 Killed by ravaging entropic rip at level 28 on the 16th Iron 123rd year of Ascendancy at 07:37 Killed by dreaming horror at level 28 on the 16th Iron 123rd year of Ascendancy at 09:32 Killed by bursting entropic shard at level 28 on the 16th Iron 123rd year of Ascendancy at 11:09 Killed by netherworm mass at level 28 on the 16th Iron 123rd year of Ascendancy at 11:33 Killed by dreaming horror at level 28 on the 16th Iron 123rd year of Ascendancy at 13:17 Killed by luminous horror at level 28 on the 16th Iron 123rd year of Ascendancy at 15:05 Killed by ravaging entropic rip at level 28 on the 16th Iron 123rd year of Ascendancy at 16:48 Killed by netherworm mass at level 28 on the 16th Iron 123rd year of Ascendancy at 18:33 Killed by luminous horror at level 28 on the 16th Iron 123rd year of Ascendancy at 20:15 Killed by luminous horror at level 28 on the 16th Iron 123rd year of Ascendancy at 21:13 Killed by luminous horror at level 28 on the 16th Iron 123rd year of Ascendancy at 22:25 Killed by dreaming horror at level 28 on the 17th Iron 123rd year of Ascendancy at 00:07 Killed by luminous horror at level 28 on the 17th Iron 123rd year of Ascendancy at 00:45 Killed by ravaging entropic rip at level 28 on the 17th Iron 123rd year of Ascendancy at 02:30 Killed by ravaging entropic rip at level 28 on the 17th Iron 123rd year of Ascendancy at 04:32 Killed by luminous horror at level 28 on the 17th Iron 123rd year of Ascendancy at 08:10 Killed by ravaging entropic rip at level 28 on the 17th Iron 123rd year of Ascendancy at 21:58 Killed by shadow at level 28 on the 17th Iron 123rd year of Ascendancy at 23:23 Killed by luminous horror at level 28 on the 18th Iron 123rd year of Ascendancy at 00:16 Killed by worm that walks at level 28 on the 18th Iron 123rd year of Ascendancy at 03:42 Killed by The One That Writes at level 29 on the 18th Iron 123rd year of Ascendancy at 14:42 Killed by The One That Writes at level 29 on the 18th Iron 123rd year of Ascendancy at 16:44 Killed by The One That Writes at level 29 on the 18th Iron 123rd year of Ascendancy at 18:38 Killed by The One That Writes at level 29 on the 18th Iron 123rd year of Ascendancy at 20:28 Killed by luminous horror at level 29 on the 18th Iron 123rd year of Ascendancy at 20:38 Killed by The One That Writes at level 29 on the 18th Iron 123rd year of Ascendancy at 22:18 Killed by ravaging entropic rip at level 29 on the 18th Iron 123rd year of Ascendancy at 22:46 Killed by The One That Writes at level 29 on the 19th Iron 123rd year of Ascendancy at 00:26 Killed by The One That Writes at level 29 on the 19th Iron 123rd year of Ascendancy at 02:28 Killed by The One That Writes at level 29 on the 19th Iron 123rd year of Ascendancy at 04:22 Killed by The One That Writes at level 29 on the 19th Iron 123rd year of Ascendancy at 06:10 Killed by ravaging entropic rip at level 29 on the 19th Iron 123rd year of Ascendancy at 07:48 Killed by The One That Writes at level 29 on the 19th Iron 123rd year of Ascendancy at 09:40 Killed by The One That Writes at level 29 on the 19th Iron 123rd year of Ascendancy at 11:29 Killed by The One That Writes at level 29 on the 19th Iron 123rd year of Ascendancy at 13:16 |
Primary Stats
Strength | 66 (base 51) |
Dexterity | 10 (base 10) |
Constitution | 28 (base 19) |
Magic | 12 (base 10) |
Willpower | 78 (base 56) |
Cunning | 28 (base 10) |
Resources
Life | 848/848 |
Hate | 100/100 |
Healing Factor | 1.1456298990388 |
Regeneration | 0.2864074747597 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 6 |
See Invisible | 10 |
Offense: Mainhand
Damage | 173 |
Accuracy | 21 |
Crit Chance | 20% |
APR | 17 |
Speed | 1.00 |
Offense: Spell
Spellpower | 23 |
Crit Chance | 10% |
Speed | 1 |
Offense: Mind
Mindpower | 73 |
Crit Chance | 21% |
Speed | 1 |
Offense: Damage Bonus
Acid | +13% |
Fire | +15% |
Darkness | +10% |
Cold | +15% |
Arcane | +10% |
Mind | +5% |
All | 0% |
Offense: Damage Penetration
All | 0% |
Defense: Base
Armour (hardiness) | 28 (30%) |
Defense | 25 |
Ranged Defense | 25 |
Fatigue | 6 |
Physical Save | 40 |
Spell Save | 40 |
Mental Save | 39 |
Defense: Resistances
Acid | + 38%( 70%) |
Physical | + 17%( 70%) |
Cold | + 55%( 70%) |
All | + 4%( 70%) |
Lightning | + 12%( 70%) |
Light | + 7%( 70%) |
Mind | + 10%( 70%) |
Fire | + 40%( 70%) |
Nature | + 16%( 70%) |
Defense: Immunities
Stun Resistance | 18% |
Confusion Resistance | 18% |
Fear Resistance | 18% |
Knockback Resistance | 18% |
Instadeath Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 196 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Willpower stat. |
Class Talents
Cursed / Gloom | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cursed / Predator | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Strife | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Slaughter | 1.30 |
| 5/5 |
| 4/5 |
| 1/5 |
| 1/5 |
Cursed / Endless hunt | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cursed / Fears | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
Race / Dwarf | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Cursed / Cursed form | 1.00 |
| 2/5 |
| 1/5 |
| 3/5 |
| 2/5 |
Cursed / Cursed aura | 1.00 |
| 1/5 |
| 3/5 |
| 1/5 |
| 5/5 |
Technique / Combat training | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 1/5 |
| 4/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | completed |
You successfully escorted the lost defiler to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lost defiler (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved Cunning by +5. | done |
You failed to protect the lost defiler from death by degenerated skeleton warrior. Escort: lost defiler (level 2 of Dreadfell) | failed |
You successfully escorted the lost defiler to the recall portal on level 5 of Dreadfell. Escort: lost defiler (level 5 of Dreadfell)As a reward you improved Willpower by +5. | done |
You successfully escorted the repented thief to the recall portal on level 6 of Dreadfell. Escort: repented thief (level 6 of Dreadfell)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
Equipment
On feet | ![]() Infused by psionic forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Changes stats: +3 Cun / +2 Wil Physical save: +8 (+3 eff.) Spell save: +7 (+2 eff.) Mental save: +7 (+3 eff.) A pair of boots made of leather. |
Light source | ![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | ![]() Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +4 Physical power: +20 (+5 eff.) Defense: +2 (+1 eff.) Damage when hit (Melee): 4 physical Changes stats: +4 Str / +2 Dex Changes resistances: +19% acid Changes damage: +13% acid A pointy cloth hat, very wizardly... |
Tool | ![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: tool / skull ; tier 3 When wielded/worn: Damage when hit (Melee): 12 darkness Spellpower: +10 (+5 eff.) Spell crit. chance: +4% It can be used to raise one or two undead rats to fight beside you Activation costs 70 power out of 70/70. This ancient skull is all that remains of the Rat Lich. Some fragments of its power remain and a faint red light still glows within its eye sockets. |
On fingers | ![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-3 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 25.53 You won the Ring of Blood trial, and this is your reward. |
On fingers | ![]() Infused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 20.54 cold and 17.86 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
Around waist | ![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +7 Cun / +8 Wil Talent mastery: +0.20 Wild-gift / Harmony Mindpower: +15 (+4 eff.) Mental crit. chance: +15% The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers. |
In main hand | ![]() Requires: - Strength 40 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 68.0 - 108.8 Uses stats: 40% Wil, 125% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +5 Crit. chance: +10.0% Attack speed: 100% Lifesteal (this weapon only): +8% Damage conversion: 50% fire burn When wielded/worn: Changes stats: +3 Cun / +5 Str Changes resistances: +15% fire Changes damage: +10% darkness / +15% fire Curse of Madness It can be used to accelerate burning effects on all creatures in a radius 1 ball within range 5, consuming them to instantly inflict 125% of all remaining burn damage Activation costs 10 power out of 25/25. This massive, flame-coated greatsword was stolen by the adventurer Kestin Highfin, during the Age of Dusk. It originally belonged to a demon named Frond'Ral the Red. It roars with vile flames and its very existence seems to be a blight upon the lands. |
On hands | ![]() Requires: - Heavy armour training Powered by arcane forces Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Random Unique] Type: armor / hands ; tier 2 When wielded/worn: Physical power: +5 (+1 eff.) Armour: +2 Fatigue: +3% Damage (Melee): 6 mind Changes stats: +2 Str / +4 Mag Changes resistances: +3% light / +6% mind / +3% nature Changes damage: +4% arcane / +5% mind Light radius: +2 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Main armor | ![]() Requires: - Strength 16 Infused by nature Crafted by a master 9.00 Encumbrance. [Random Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +8 Physical crit. chance: +5.0% Armour: +16 Defense: +17 (+9 eff.) Fatigue: +8% Damage (Melee): 7 fire Damage (Ranged): 7 fire Changes stats: +2 Wil Changes resistances: +9% acid / +14% physical / +15% fire / +22% cold Changes damage: +6% arcane Stamina each turn: +0.60 Maximum vim: +10.00 Activating this item is instant. It can be used to activate talent Second Wind, placing all other charms into a 35 cooldown : Effective talent level: 4.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Take a deep breath to recover 162 stamina. The stamina recovery improves with your Strength and Willpower. A suit of armour made of leather. |
Cloak | ![]() Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Armour: +7 Defense: +12 (+6 eff.) Changes resistances: +7% acid / +7% fire / +8% lightning / +6% cold Physical save: +13 (+4 eff.) Spell save: +15 (+5 eff.) Mental save: +14 (+5 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+1 eff.) Blindness immunity: +100% Spellpower: +5 (+3 eff.) See invisible: +10 It can be used to summon an elder vampire with Taunt to your side for 15 turns Activation costs 60 power out of 8/60. The evilness of undeath radiates from this amulet. |
Inventory
![]() Infused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
![]() 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
![]() Requires: - Dexterity 24 Infused by nature 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 19.5 - 25.4 Uses stats: 40% Wil, 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% Damage (Melee): +10 nature / +4 mind Damage (radius 1) on hit: +4 mind When wielded/worn: Effects on melee hit: * 20% chance to reduce all saves and defense by 40 Changes resistances: +3% acid Reduces incoming crit damage: 15.00% Light radius: +1 Curse of Shrouds Sharp, short and deadly. |
![]() Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The moon shines alone in a starless sky. Base power: 10.0 - 13.0 Uses stats: 40% Wil, 20% Dex, 20% Str Damage type: Darkness Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Darkness damage. When wielded/worn: Light radius: -1 Curse of Misfortune A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
![]() Requires: - Dexterity 30 Infused by nature 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 15.0 - 19.5 Uses stats: 40% Wil, 100% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * Causes lightning to strike and destroy any projectiles in a radius of 10, dealing damage and dazing enemies in a radius of 5 around them. When wielded/worn: Changes stats: +20 Dex Slows Projectiles: +40% Quick Weapon Swap:This item allows the wearer to swap to their secondary weapon without spending a turn. Curse of Madness This surreal dagger crackles with the intensity of a vicious storm. |
![]() Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The star shines alone in a moonless sky. Base power: 10.0 - 13.0 Uses stats: 40% Wil, 20% Dex, 20% Str Damage type: Light Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Light damage. When wielded/worn: Light radius: +1 Curse of Misfortune Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
![]() Requires: - Willpower 20 - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 42.0 - 67.2 Uses stats: 40% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +18.0% Attack speed: 100% Damage against: +25% Orc When wielded/worn: Changes stats: +7 Str / +7 Dex / +7 Con Reduced damage from: +15% Orc Grants telepathy: Humanoid/Orc Life regen: +0.50 Stamina each turn: +1.00 Curse of Madness Farian was King Toknor's captain, and fought by his side in the great Battle of Last Hope. However, when he returned after the battle to find his hometown burnt in an orcish pyre, a madness overtook him. The desire for vengeance made him quit the army and strike out on his own, lightly armoured and carrying nought but his sword. Most thought him dead until the reports came back of a fell figure tearing through the orcish encampments, slaughtering all before him and mercilessly butchering the corpses after. It is said his blade drank the blood of 100 orcs each day until finally all of Maj'Eyal was cleared of their presence. When the final orc was slain and no more were to be found, Farian at the last turned the blade on himself and stuck it through his chest. Those nearby said his body shook with convulsions as he did so, though they could not tell whether he was laughing or crying. |
![]() Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 23.5 - 37.6 Uses stats: 40% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 36 damage Curse of Corpses Massive two-handed swords. |
![]() Requires: - Magic 48 Powered by unknown forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stats: 80% Mag, 40% Wil Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes stats: +7 Wil / +8 Mag Changes resistances penetration: +30% temporal Changes damage: +40% temporal Talent masteries: +0.10 Chronomancy / Stasis +0.10 Chronomancy / Flux +0.10 Spell / Temporal Talents cooldown: Attenuate (-1 turn) Stop (-2 turns) Time Shield (-3 turns) Temporal Shield (-3 turns) Teleport immunity: +100% Spellpower: +40 (+19 eff.) Spell crit. chance: +15% Reduces paradox anomalies(equivalent to willpower): +25 Curse of Madness A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand. |
![]() Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +4 (+2 eff.) Armour penetration: +5 Defense: +2 (+1 eff.) Changes stats: +2 Cun / +2 Dex A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +12 Defense: +14 (+7 eff.) Changes stats: +8 Cun When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
![]() Requires: - Shield usage training - Strength 20 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 When used to attack (with talents): Base power: 40.0 - 48.0 Uses stats: 40% Wil, 100% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +5.0% Block value: +120 When wielded/worn: Armour: +2 Defense: +8 (+4 eff.) Ranged Defense: +8 (+4 eff.) Fatigue: +6% On shield block: * Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it Changes stats: +5 Wil Changes resistances: +25% blight / +25% darkness Talent granted: +1 Block Special effect on block: Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass. |
![]() Requires: - Shield usage training - Strength 35 Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 4 When used to attack (with talents): Base power: 46.0 - 55.2 Uses stats: 40% Wil, 100% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +4.5% Block value: +134 Damage (radius 1) on hit: +14 fire When wielded/worn: Armour: +8 Fatigue: +8% Damage (Melee): 9 fire Damage when hit (Melee): 14 fire Changes resistances: +5% acid / +8% fire / +8% lightning / +9% cold Talent granted: +1 Block Handheld deflection devices. |
![]() Infused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness Activation costs 100 power out of 100/100. The very essence of bearness! |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -4% Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 2 When wielded/worn: Physical crit. chance: +3.0% Damage when hit (Melee): 4 mind Changes stats: +1 Con Critical mult.: +5.00% Mental save: +6 (+2 eff.) It can be used to harden the skin for 7 turns increasing armour by 26 and armour hardiness by 40% Activation puts all charms on cooldown for 20 turns. Natural totems are made by powerful wilders to store nature power. |
![]() Powered by arcane forces 2.00 Encumbrance. [Random Unique] Type: charm / wand ; tier 2 When wielded/worn: Changes resistances: +15% cold Changes resistances penetration: +5% mind / +10% cold It can be used to create a shield absorbing up to 170 damage on yourself and all friendly characters within 10 spaces for 4 turns Activation puts all charms on cooldown for 20 turns. When used: * Gain a 17% chance to evade weapon attacks for 2 turns. * Increase all damage penetration by 11% for 2 turns. * Increase all damage by 10% for 2 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 27.5 - 38.5 Uses stats: 40% Wil, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +1.5% Attack speed: 100% Damage (radius 1) on hit: +8 fire When wielded/worn: Changes resistances: +3% acid Changes resistances penetration: +25% acid Changes damage: +3% acid / +3% light Light radius: +2 Curse of Nightmares Blunt and deadly. |
Achievements
Log
The One That Writes's nether breach hits Animated Crude Iron Battle Axe of Kroll (Shrouds) (68-102 power, 7 apr) for 47 darkness damage.
The One That Writes casts Essence Reave.
The One That Writes's spell attains critical power!
The One That Writes hits Elder vampire for (182 ignored), 0 temporal, 204 darkness (204 total damage).
Netherworm mass uses Multiply.
The One That Writes loses 2 health to the entropy.
The One That Writes killed Elder vampire!
Ravaging entropic rip is weakened by the gloom.
Ravaging entropic rip HEALS from darkness damage!
Mindrot hits Ravaging entropic rip for (16 absorbed), 0 mind, (8 absorbed), 0 darkness, 5 healing (0 total damage) [5 healing].
Mindrot hits The One That Writes for 0 mind, 0 darkness (0 total damage).
The One That Writes's nether breach hits Animated Crude Iron Battle Axe of Kroll (Shrouds) (68-102 power, 7 apr) for 50 darkness damage.
The One That Writes casts Rune: Stormshield.
The One That Writes summons a storm to protect them!
Netherworm mass warms up.
The One That Writes loses 2 health to the entropy.
The One That Writes casts Netherblast.
The One That Writes's spell attains critical power!
Frodor is ignited by voidfire!
Ravaging entropic rip casts Netherblast.
Ravaging entropic rip's spell attains critical power!
The One That Writes hits Frodor for 309 temporal, 149 darkness (458 total damage).
Ravaging entropic rip's Netherblast hits Frodor for 16 temporal, 15 darkness (31 total damage).
Voidburn from The One That Writes hits Frodor for 156 temporal damage.
Frodor the level 29 dwarf cursed was replaced by a time clone (and no one ever knew the difference) to death by The One That Writes and written off the story on level 3 of The Place Which Does Not Exist.
Animated Crude Iron Battle Axe of Kroll (Shrouds) (68-102 power, 7 apr) warms up.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Voidburn from The One That Writes killed Frodor!